sirchadakiss18
Smash Journeyman
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If you can't simply just try and find more combos, exploits, and learn more of your match ups, then you can't survive this game's meta and have NO chances of even getting far at EVO.It is very different to change a move to get a different outcome or get better tools when you had bad tools before. This patch is a clear destruction on the characters play style. They removed 70% of her combos and got nothing in return... Not even less landing lag on her moves or reduce the start up lag on her jabs to counter her very bad neutral game.
It's like a hand or feet ambulation and ask to get good at a sport the way you were before your accident. This patch shows that Sakurai was correct when he said the game did not need any balance patches after 1.4.
The balance team are not working to balance the game properly rather than react to public outcry of casual scrubs with a social network accounts wrecking havoc because they want to win without trying.
I play Bayonetta and I will not stop playing her even after the patch, the thing is I wanted to participate at EVO next year, training real hard every day with her and now all my hard work go to waste because of internet outcry mob mentality.
I wanted to play competitively with Bayonetta, I loved her play style, her combos, she added new addition to Smash Bros. gameplay. I played Ike before her a character that was destroyed when played against Sheik, Zero Suit because of his bad physics and recovery, Bayonetta balanced that and felt great to play.
Bayonetta is slow, has terrible neutral game, a glouton for punishment against floatty grap characters but her mix up/punish game was great. Now they removed the mix up-combo game and we got a 3d model represent Bayonetta in Smash.
Because ZeRo, Spanish Inquisition and 8 people at Russia spread the poison and reel up all the scrubs that could not understand Bayonetta's match up. I am done with competitive smash. If Nintendo are prone to idiots that cry at social media because they are not good at smash then I am not going to support this mentality.
I said my piece when the Spanish people started the debate only one month after the release of Bayonetta crying to ban her because in their scene are a minority of people who do not like the character, that if this mentality of nerfs or bans prevails against hard work and practice I would stop playing smash competitively.
They won, in this day an age hard work does not pay off, next time I want something to happen I go cry on facebook and twitter or reddit maybe it is better than busting my *** training, experimenting, losing sleep with my mates playing till dawn to be better players.
I will try to get gud... At ******** on the internet.
1) This has already been posted.
For ds specifically?Revisions.
I don't see that level of SDI happening consistently.https://vid.me/UBoA lol now this is a gutted move, what is the point of the move now
We can't really be hyped for what we don't know.There may be more than just Bayonetta nerfs. Just saying, you all should know how Nintendo works.
That only happened with shiek, diddy, and cloud.It's always the same. Character gets nerfed, people will claim the character is no longer good and gonna drop to mid tier or something, a week or two later, still very clearly a solid character. It's happened so many times now, most notably with Sheik and Diddy Kong, I doubt this'll be very different. In any case, let's see with an open mind how the changes will affect the character in practice before drawing any hard conclusions.
A character doesn't have to be top tier to be a fine character, you know.
Yeah I have no idea what they are doing with Dedede. Pretty sure he's gotten literally ZERO buffs since the start of the game.Here's my theory on why the balancing team hasn't buffed Jigglypuff: They're afraid of letting anything combo into rest. They could still give her a kill throw though? Or make her jabs better? Or adjust some angles/knockback? Never mind, there's probably a million ways to balance her without letting much combo into rest, at least at high percents. Either it's that, or online jigglypuffs are too good. Who knows...maybe they just don't care.
Dedede: They think he's fine with the online match data collected, meaning he's good at what they consider to be mid-level play.
Palutena: They think she'll be busted with customs and an actual good overall moveset combined. She was built with customs in mind, after all.
Y'all need to start doing a lot worse in for glory if you want your characters to be seen as bad enough to warrant buffs, I guess...
Bayonetta was UNQUESTIONALLY unbalanced if she can completely dominate from the start of the match and the only way to beat her is a read of one of at least 4 options every time she does any move. Immediate attempted bans is not toxic at all if people who use it day one go from zero to hero there is a freaking problem and it's perfectly reasonable.No, she wasn't toxic, she was just questionably unbalanced. The real toxicity came from immediate attempted bans, player shaming, and insults that were flung both ways in debate. Thankfully that should all be over so we can all go back to complaining about Mewtwo's fair or something dumb like that.
I never said we wouldn't adapt, but the nerf mentality and the bias against a character because most of the trolls were parroting what ZeRo said, which by the way since Bayonetta came out he never participated in a tournament pretending his injured says a lot about a minority thats get loud on social media asking for nerfs when they do not have the skill to adapt themselves.So... Bayonetta's players are whining instead of adapting ? Ironic
Also, stop saying that Bayonetta is destroyed or anything, the patch isn't release yet... Bayonetta's players will probably find new combos/set-ups.
She wasn't balanced so you must explore other methods of play for Bayonetta, she was gutted. Lost her gimmick, her combos, she cannot play a neutral game, her frame data are slow with big ending lad, most of her moves are punishable by throws, after the nerf she is more unsafe with her faster move dtilt got another 2 frames of ending lag which was at 7 frames, limiting her combos even more, dabk got destroyed as an approach tool good luck trying to approach heavy projectile characters and witch twist is SDIed by slowpokes now.If you can't simply just try and find more combos, exploits, and learn more of your match ups, then you can't survive this game's meta and have NO chances of even getting far at EVO.
That's not quite right. What Sakurai said that if you make everyone the same for the sake of balance it wouldn't be fun. For example, he could make every character minor variations on Mario, and that game would be extremely balanced, but it wouldn't be fun. Every other character has gotten some sort of buff or nerf since the game came out. Heck even the Miis got buffs, and they were made just so people could fool around by adding anyone they wanted into the game to fight. The fact that Jiggs is the only exception is a bit too conspicuous.The reason Jigglypuff or the other lower teirs don't get any buffs, is because Sakurai's "Vision" lives on the moral standard that, Some characters have to be bad, because if they buffed bad characters and made everyone good, the game, to him, wouldn't be fun. I guess i could Kinda understand to some extent. I could grab you the quote, but that be a little while. You can find it in one of his Interviews.
Well, good thing she never did that then.Bayonetta was UNQUESTIONALLY unbalanced if she can completely dominate from the start of the match and the only way to beat her is a read of one of at least 4 options every time she does any move. Immediate attempted bans is not toxic at all if people who use it day one go from zero to hero there is a freaking problem and it's perfectly reasonable..
She's not going to be low-mid tier like people have been really exaggerating, she still has really dumb stuff (like every top tier has) that will keep her in the high tiers. Her combo game has been severely changed and that's a shame because she is a combo character. A lot of her tools being changed makes it harder to land the aerial combos that she was designed for.She will most likely be in the lower high tier spectrum at WORST now AKA still a good character. People seem to forget that a huge chunk of people who play this game have their character be a measly mid/low tier and still put in the work... I wonder how they feel when they see people complain about their character no longer being TOP top tier? put in the work mang, if you love Bayo you should just do your best to keep pushing her forwards.
Like what dumb stuff, though?She's not going to be low-mid tier like people have been really exaggerating, she still has really dumb stuff (like every top tier has) that will keep her in the high tiers.
so how does one access it?long story short, basically the patch is up on the nintendo update servers, so you can access it, but not through a wii u, as they can't download it yet.
Downloading into a PC via tools and injecting the patch to the wii U through softhack.so how does one access it?
That's rather like Wario having to revolve around landing his wafts to do anything meaningful.Looks like Bayonetta's gameplan is going to revolve around actually landing witch time now.
Heelslide, SH ABK, FH downward ABK and B-air have all been shown to be safely mixed in neutral at local, regional and national tournaments, with three of those moves leading into high damage combos. Needless to say, it was near impossible to punish any of these moves and be rewarded an opportunity to tack on a decent amount of damage, unless you were willing to take around 40% or risk losing a stock.Well, good thing she never did that then.
His assertion was Bayonetta completely dominated the metagame and controlled the flow of the battle to the point where beating her was a matter of luck.Heelslide, SH ABK, FH downward ABK and B-air have all been shown to be safely mixed in neutral at local, regional and national tournaments, with three of those moves leading into high damage combos. Needless to say, it was near impossible to punish any of these moves and be rewarded an opportunity to tack on a decent amount of damage, unless you were willing to take around 40% or risk losing a stock.
Adapt.I think a lot of you are forgetting what made bayonetta powerful.
-Hard to DI combos
-Decent damage
-Good knock back /kill potential on certain moves
-Easy to do combos
-Argueably average neutral game dtilt/ bair/ occasional Witch twist/Heel kick.
-Good edge guards with Witch twist and nair.
On paper, it looks really bad. Combos easier to get out of , Hitboxes smaller so they are harder to do, a slowing of a move critical to her neutral game, and less damage.
What does she have left? A safe back air? A ABK into a up air? The character lost a lot of its unique and cool functions, and unfortunately its not a limitless character that has other means of doing amazing things like Diddy or Cloud.
Witch Twist and ABK were a giant part of the character.
And anyone saying adapt should really be silent after all of the amazing cries we heard before- just let the bayos deal with it themselves.
Personally that dtilt nerf, is what scared me the most.
Stopped reading there. That's a very **** ish thing to imply, dude. The man posted a video and thorough details of his injury, and you say he was faking it because he was afraid to fight a Bayonetta? Not only is that super rude, it's stupid.most of the trolls were parroting what ZeRo said, which by the way since Bayonetta came out he never participated in a tournament pretending his injured says a lot about a minority
so they don't download the data to wii u first then move it to pc, instead they download it directly to pc first?Downloading into a PC via tools and injecting the patch to the wii U through softhack.
This raises another point that needs to be addressed (not trying to single you out here, but this does raise the point)...I hope you are satisfied, she already a weak neutral
+1And on a final note, WHAT THE HELL DOES CHANGING WTW2'S KBG EVEN MEAN?