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Official 1.1.6 Patch Notes/Patch Discussion

Discussion in 'Smash Academy' started by shrooby, May 17, 2016.

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  1. shrooby

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    Let me know when I'm supposed to laugh, okay?

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    The ride never ends, does it? Welcome to the official thread for version 1.1.6. This thread not only contains the patch notes, but also the discussion for it.

    Because the only changes made in this patch are to Bayonetta, we do not feel it is necessary to have a separate thread for patch notes and patch discussion. The changes to Bayonetta will be catalogued here.

    Previous Patch Notes:
    1.1.5 - March Update
    1.1.4 - February Update
    1.1.3 - December Update

    File Size:
    65 MB (Wii U)
    325 MB/2600 Blocks (3DS) [The reason for the large file size is due to how patches work on 3DS. It must download all of the previous patches alongside new content, explaining the large file size.]

    Character Last (CDT) Changes Progress
    1 :4bayonetta:Bayonetta 19:35
    • Dtilt:
      • Hitbox Size: 3.5 -> 2.8
      • FAF: 26F -> 27F
    • Fair:
      • First Hit Damage: 3.8 -> 3
      • Second Hit Damage: 2.8% -> 2.2%
      • Third Hit:
        • KBG: 82 -> 68
        • Autocancel Frame: 32F> -> 35F>
        • FAF: 36 -> 40
    • Dair Landing Hit KBG: 140 -> 135
    • After Burner Kick:
      • Upwards Kick:
        • All Hitboxes SDI Multiplier: 1 -> 2
        • Early Hit KBG: 40 -> 50
        • Normal Hit KBG: 30 -> 38
        • Late Hit KBG: 100 -> 112
      • Divekick:
        • Damage: 8% -> 6.5%
        • Angle: 80° -> 60°
        • Hitbox Size: 6.5 -> 4.5
        • SDI Multiplier: 1 -> 2
    • Witch Twist:
      • All Hitboxes SDI Multiplier: 1 -> 2
      • Early Middle Hit:
        • Lower Hitbox:
          • Angle: 100 -> 97
          • WKB: 160 -> 140
          • Hitbox Y Position: 24 -> 21
        • Both Hitbox Sizes: 8 -> 7
      • Middle Middle Hit:
        • Upper Hitbox Y Position: 24 -> 21
        • Lower Hitbox Size: 8 -> 7
      • Late Middle Hit:
        • Upper Hitbox Y Position: 24 -> 21
        • Upper Hitbox WKB: 160 -> 135
        • Lower Hitbox Size: 8 -> 7
      • Last Hit (First Use):
        • KBG: 105 -> 80
        • BKB: 50 -> 55
        • Hitbox Size: 9 -> 8.5
        • Hitbox Y Position: 20 -> 19
      • Last Hit (Second Use):
        • KBG: 30 -> 50
        • Hitbox Size: 9 -> 8.5
        • Hitbox Y Position: 20 -> 19
    100%
     
    #1 shrooby, May 17, 2016
    Last edited by a moderator: Jul 13, 2016
  2. Liberation

    Liberation
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    ???

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    We will hand out large infractions and/or temporary bans to those who stifle this process of patch note exploration & future patch discussion.
    Some examples include, but are not limited to:
    1. Posting false changes or future patch news, good intentions or not.
    2. Asking if anything has changed when the patch notes are there for you to read.
    3. Immature behaviour and complaining over the patch changes.

    Feel free to discuss the changes as well as future patches in this thread.
     
    #2 Liberation, May 17, 2016
    Last edited: May 18, 2016
  3. Radical Larry

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  4. Ninety

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    So, it looks like they've done their best to kill the 0-death ladders while keeping the intent of her being a combo-based character alive. Maybe we'll see some actual ground combos this time -- her trailer had some pretty crisp tilt to aerial to smash combos that not only look swell but are actually wayore faithful to her characters than "lol lemme just keep you in hitstun till we reach the blastzone". Hopefully now all of her options will be properly explored rather than just focusing on a few grossly overtuned aspects, kinda like with Sheik and MK.

    The witch hunts are over indeed.
     
  5. Radical Larry

    Radical Larry
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    Well the changes were primarily for SDI numerical values, as well as some minor decimal damage nerfs, hitbox shrinkage and some redundant nerfs here and there. Overall I think her ladder combos will be done.
     
    Death44 and Pacack like this.
  6. Furil

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    [​IMG][​IMG]
    They really shrunk this one.
    [​IMG][​IMG]
     
  7. Liberation

    Liberation
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    ???

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    Adding changes right now.
     
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  8. Radical Larry

    Radical Larry
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    Holy ****. Now this is a huge nerf with Afterburner Kick and one I'm optimistic about. Now it's almost not disjointed, despite having some horizontal disjoints. But from her body's standpoint, she's gonna get hit more easily.

    Also, hooray for quote condensing.
     
    #8 Radical Larry, May 19, 2016
    Last edited: May 19, 2016
  9. Lavani

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    From the 1.1.6 Bayo scripts @A_Kae provided:

    :4bayonetta2:
    • Dtilt
      • Hitbox sizes 3.5 -> 2.8
    • Fair
      • Hit 1 damage 3.8 -> 3
      • Hit 2 damage 2.8 -> 2.2
      • Hit 3 KBG 82 -> 68, x1.2 frame speed multiplier added to frame 29 (presumably means 1f later autocancel/2f later FAF, but these don't always translate to ingame as expected)
    • Dair landing
      • KBG 140 -> 135
    • Afterburner Kick
      • All hitboxes: SDI multiplier 1 -> 2
      • Early hit KBG: 40 -> 50
      • Middle hit KBG: 30 -> 38
      • Late hit KBG 100 -> 112
    • Afterburner Divekick
      • Damage 8 -> 6.5
      • Angle 80° -> 60°
      • Hitbox size 6.5 -> 4.5
      • SDI multiplier 1 -> 2
    • Afterburner Divekick landing
      • SDI multiplier 1 -> 2
    • Witch Twist
      • All hitboxes: SDI multiplier 1 -> 2
      • Early middle hit
        • Upper hitbox KBG/WKB 100g/160w -> 97g/140w
        • Upper hitbox Ypos 24 -> 21
        • Both hitbox sizes 8 -> 7
      • Middle middle hit
        • Upper hitbox Ypos 24 -> 21
        • Both hitbox sizes 8 -> 7
      • Late middle hit
        • Upper hitbox Ypos 24 -> 21
        • Lower hitbox WKB 160 -> 135
        • Both hitbox sizes 8 -> 7
      • Last hit (first use)
        • KBG/BKB 105g/50b -> 80g/55b
        • Hitbox size 9 -> 8.5
        • Y'pos 20 -> 19
      • Last hit (second use)
        • KBG 30 -> 50
        • Hitbox size 9 -> 8.5
        • Y'pos 20 -> 19
     
  10. ParanoidDrone

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    Dtilt looks just as disjointed horizontally, just smaller vertically? IDK, maybe my eyes are fooling me. Numbers don't lie, etc.

    Edit: Changes to Twist are news to me. @Furil will you be doing a redo of that visualization too?
     
    #10 ParanoidDrone, May 19, 2016
    Last edited: May 19, 2016
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  11. Stylo Ren

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    The patch is confirmed only for Bayo?
     
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  12. Mega Espeon

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    [​IMG]
     
    #12 Mega Espeon, May 19, 2016
    Last edited: May 19, 2016
  13. LucaSmash

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    What a freaking joke.
     
  14. Gattsu

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  15. Liberation

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    ???

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    Wow.

    It'll take me a few but I'll get this formatted in ASAP. Thanks!
     
    #15 Liberation, May 19, 2016
    Last edited: May 19, 2016
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  16. CyberHyperPhoenix

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    "Download Complete."

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    Correct.

     
    #16 CyberHyperPhoenix, May 19, 2016
    Last edited: May 19, 2016
  17. MachoCheeze

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    • User was warned for this post
    [​IMG]
     
  18. Tommy - S.N.

    Tommy - S.N.
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    http://i.imgur.com/QAKFpPF.gif <--- DAZ ME :]]]

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    Witch Twist got bopped lol
     
    #18 Tommy - S.N., May 19, 2016
    Last edited: May 19, 2016
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  19. Flebale

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    And everyone who needed buffs were ignored...
     
  20. Lavani

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    Simple value edits don't increase the file size lol, the patch is that big because 1.1.5 was that big
     
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  21. valakmtnsmash4

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    Oh man the witch twist Nerf looks pretty severe
     
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  22. Liberation

    Liberation
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    That's the joke

    But jeez these are a lot of edits for one character
     
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  23. DJblackviolence

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    [​IMG]
     
  24. Furil

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    edit: new on top old on bottom

     
    #24 Furil, May 19, 2016
    Last edited: May 19, 2016
  25. DMWN

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    I'm under the impression that this isn't all of it. They have not put up the entire patch.
     
    #25 DMWN, May 19, 2016
    Last edited: May 19, 2016
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  26. Shady Shaymin

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    No one said this was the last patch. All the :4ganondorf::4bowserjr::4jigglypuff::4zelda::4feroy::4falco::4duckhunt::4dedede: johns can hope for another day.
     
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  27. Money89

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    Is the patch out now?
     
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  28. Mega Espeon

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    Witch Twist's SDI multiplier increase is pretty huge.
     
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  29. Mario766

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    Insert buff whines here.


    Insert hella Bayo nerfs there.


    1.1.6 ahoy
     
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  30. Radical Larry

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    Well, someone COULD just give us data on how much megabytes it took for 1.1.5 to download. If it's not drastically higher, then there's no way it could just be Bayonetta. There'd have to be changes to physics or other things.
     
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  31. DariusM27

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    gg nintendo peace.
     
    #31 DariusM27, May 19, 2016
    Last edited: May 19, 2016
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  32. Shady Shaymin

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    God bless you, sir.
     
  33. CyberZixx

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    if this truly ends up being the whole patch i'd be quite pleased with that. I'm curious to see this new Bayo in practice, and if she is how it looks, this games balance is in a very good spot.
     
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  34. CyberHyperPhoenix

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    Nope, it was datamined.
     
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  35. Flamegeyser

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    Don't forget everyone who needed nerfs
    *cough*Rosalina*cough*
     
  36. Delzethin

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    Do you wish to change it? The future...

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    Yeah, it seems like it could be outright easy to get up and out of now if your SDI is on point.

    On paper, at least. We'll still need to see how much easier it is in practice.
     
  37. Meshima

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    Only change of her param file is d-tilt FAF, 36 -> 38.
    This don't means in-game value though.
     
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  38. Kenith

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    Damn, was going to make this exact image myself lol.

    Well, I dont play the game competitively anymore because I'm bad, so these nerfs don't really affect me, but I'm glad these nerfs happen because she's not breaking the game anymore AND I wont get stink eye from people on FG.
     
  39. Radical Larry

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    No Bayonetta can't be it. Call me crazy or something, but 1.0.6 had 42 megabytes of changes for a variety of characters. One character can't simply be worth 60+ megabytes!

    1.0.6 was 42 mb and it featured a plethora of changes, so to say that Bayonetta could be the only character could be misinformation!

    http://www.ssbwiki.com/List_of_updates_(SSB4)/1.0.6_changelog
    I mean look at this monster! Bayonetta's changes aren't even a third of this!
     
    #39 Radical Larry, May 19, 2016
    Last edited: May 19, 2016
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  40. Mario766

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    Apparently some stages have changes.
     
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