• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by AzureKiteSky

  1. A

    Ledge-tech help

    I need help, Teching (mainly Ledgeteching) is one of the only useful advanced techs that i dont work with a lot, simply put: does anyone know a good way to practice teching (aside from Hyrule Temple)? Thanks everyone
  2. A

    I Got My Video Games Taken Away

    Well, to start, you are NOT sixteen, you are in my year (freshmen year) but yes, keep up the homework thing. lol. also, I'm glad to see I'm apparantly "uber-important" P.S. Did I tell you? I'm trying out Mewtwo for fun now.
  3. A

    Official Pit Questions Thread

    This might be wierdly specific, but how would you say Pit compares to Fox in SSBM in terms of stats? (weight, speed, lag. etc.)
  4. A

    After I've Played him, I'm a Bit Disappointed

    Well, that is certainly not good news. Do you think that a skilled player could possibly make it work? (with practice of course.) he sounds so far to be a bit similar to Fox (stat wise.) minus the "floaty" aspect.
  5. A

    Marth Q&A-Ask your questions here!!

    Alright guys, I practiced, ive got the edge recovorey that I was talking about down to a fine art now.
  6. A

    Marth Q&A-Ask your questions here!!

    your right. Did NOT mean to say smash, my bad. but does anyone know what im talking about? or have seen it?
  7. A

    Marth Q&A-Ask your questions here!!

    I've got a question myself now. Veryoften you'll see Marth players using edgeguarding stategies that involve grabbing the edge of the stage, and then letting go to use a foreward smash in midair without falling too far to recover. I use this strategy myself but have recently heard that there...
  8. A

    [B][/B]No Invincibility After Respawn

    It seems as if it will be one of the two. (shortened time or until colision with ground.)
  9. A

    [B][/B]No Invincibility After Respawn

    Exactly. hence my previous suggestion.
  10. A

    [B][/B]No Invincibility After Respawn

    Personally, I think that making recovory easier in any way would be fun. I think it would add more skill to the aspect of directly koing an enemy. but back on respawning, heres what I think. Invincibility+attacklock until your feet hit the ground. I admit that the respawn invincibily takes...
  11. A

    Marth Q&A-Ask your questions here!!

    WDing's lag time will depend on the character you are using. as for good incorporation into play, the best way to think of it is to use whatever you would use after rolling. (for example: I had always wanted to be able to incorporate Marth's "amazing chain-grabbing skills" into my game play. But...
  12. A

    How to Play Marth in 2v2

    Wow. sorry, I can't tell you how stupid I feel for that. Anyway, I suppose that Marth's arial attacks major in down-cuts, so any move that can ground an enemy quicly would be fine.
  13. A

    How to Play Marth in 2v2

    Ah, another thing i can answer. (This time without being general.) Ok, first thing that you should remember is even though Marth is an excellent edge guarder and Gannon is good at intercepting, do not have them doing them at the same time (It's easy to let it happen, trust me.) Also...
  14. A

    Star Ocean: TET: Mirage

    Thanks, my main party is Fayt, Albel, and Maria
Top Bottom