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However, when people try to approach you from the air you use Usmash right? Depending on the character and their dair it should stuff about 95% of approaches from the air. I don't see how dsmash can be used as a spacing tool more so as a GTFO my face type of move. I haven't seen anyone use dtilt for spacing I personal use it for dtilt shenanigans. However, if I'm playing a character without any disjointed hit boxes then Nair jab dtilt all become that much more effective IMO. I also sometimes mix in some pivot grabs. But that's just me.Fsmash is only one out of three smash moves. x.o Usmash and dsmash are pretty unsafe to "space with" against anyone halfway decent.
Except in lag I guess.
i'm not really one who cares much for stage lists but out of those i'd probably ban delfino or halberd (leaning towards delfino) due to the annoyingness that is sweetspotting the ledge during the moving portion. each has its own jank that can be beneficial but because they are detrimental to an already bad recovery means that it can end up not being pretty. lylat is kinda bad but i find she doesn't do terrible on it. oh yeah, frigate is bad for her recovery too.Hey, there's gonna be a national over here in April, but thanks to tkd the ruleset isn't good...
So what do you guys think I could do given the following stages:
Startert list:
Final destination
Batlefield
Yoshi`s island
Pokemon Stadium 1
Smashville
Counterpicks:
Castle siege
Delfino plaza
Frigate orpheon
halberd
Lylat cruise
I know it's a poor stage list with no explanation... but I thought somebody could help me with that ....
P.S. switching to MK doesn't count as a solution because I have already thought of it xD
*sigh* I don;t know why I bother anymore. Thanks kaylo.tl;dr, but @your first sentence: no, not always. Usmash is a solid move and all, but it's really not as safe as you seem to be making it out to be.
Besides, if someone's dairing (or any aerial from above) into you all crazy, they suck.
the move doesn't get baited the player does.Well, I didn't mean that response to be so discouraging. XD But usmash is too laggy at the end to be an effective spacing tool imo.
Maybe we see spacing as different things, but to me, good spacing moves are meant to provide a relatively safe "bubble" around your character. Usmash can't do that because it's too easily baited + punished. Yeah, it's good at intercepting aerials and landings, but that's prediction or punishing bad decision-making on the part of your opponent (or they're **** out of landing options). =\
idk, just my opinion.
-____-quote:
Originally posted by fuujin
oh lawd yes, hes too good. I'll never be able to match him getting 25 out of 55 in a tournament while going mk , i should just quit right now.
---------------------------------------------
you're really cool. I embarrassed you like...2 or 3 months ago and you're still butthurt.
Not only that but, you're stalking my results and posting about them in places other than the zelda results thread.
=/
I'm not grudging, you're the one who was sayinh I was bad for placing 33 at a 117 tournament when you got 25 out of 55.-____-
Why can't we zelda mains ever put anything behind us? We can't advance if we're too busy holding petty grudges.![]()
Was is past tense (not being disrespectful). I said that like...3 months ago. Also kinda funny how you have nothing to say about my placement in doubles from a tourney during that same time period...seeing how you have so much time to record my results.I'm not grudging, you're the one who was sayinh I was bad for placing 33 at a 117 tournament when you got 25 out of 55.
You had that comment coming.
It's not a grudge if I'm not angry.Was is past tense (not being disrespectful). I said that like...3 months ago. Also kinda funny how you have nothing to say about my placement in doubles from a tourney during that same time period...seeing how you have so much time to record my results.
You had everything I said 3 months ago coming as well. But, I'm not here to discuss w/e was said 3 months ago regardless of who is at fault. I'm just saying this:
I wasn't even arguing with you. You were arguing with Nakat and although he brought me up, you still posted about me with a grudge being the fuel. And yes, it is a grudge regardless of what title you want to give it.
You haven't heard a word from me because I don't care about you xD.It's not a grudge if I'm not angry.
Kinda funny how you had nothing to say after my four singles placements I posted not too long ago.
Haven't heard a word from you since then.
I personally don't feel they're great but we don't have Zelda doing much better.
I don't know/care how you did in doubles, but you and Riot can't seem to get it into your heads doubles doesn't really have much of an effect on getting Zelda anywhere on the tier list.
Being able to spamming Din's isn't much of an accomplishment.
People don't care about doubles results nearly as much as they do singles.
You mind clearing me up on this embarrassing thing?You haven't heard a word from me because I don't care about you xD.
I just brought this up so we could come to neutral terms but, I see that's not gonna work. So, instead of embarrassing you again, I'm gonna just go to sleep lol.
What an amazing way to intro. You already gained too much points lol
What's up with all this saltiness? PM that shiii.
Japanese + not-anime? O_o ... do not compute....Hello errbody!
Name: Beluina
Region: Gainesville, FL
Tournament or Casual player: Casual, but I'm starting to enter tourneys.
Former teammates and the characters they used: N/A
Costume: Pink!
Sheik: Ehhh. On occasion, but I'm definitely a Zelda girl. :]
Picture...
![]()
Fun Facts!
- I'm Japanese.
- If you try talking to me about an anime, chances are, I won't know what you're talking about. Aka, I don't watch anime.
- I go to school at UF, studying classics and psych. [Significant? Probably not...]
- Mehhh, I don't know what else to type.
- I wanna get better at playing Zelda! So, holla. :]
Ha, thanks.
What an amazing way to intro. You already gained too much points lol
I probably would, but I'm lazy when it comes to looking for the thing to watch, then keeping up with it, etc.
Japanese + not-anime? O_o ... do not compute....
What an amazing way to intro. You already gained too much points lol
welcome to Zelda boards! (:
Great first impression!
Tournament or Casual player: Casual, but I'm starting to enter tourneys.
- If you try talking to me about an anime, chances are, I won't know what you're talking about. Aka, I don't watch anime.
- I go to school at UF, studying classics and psych. [Significant? Probably not...]
- Mehhh, I don't know what else to type.
- I wanna get better at playing Zelda! So, holla. :]
How can a move with such much cool down be spammable ? It's still up to the player to decide how to use the move. Actually none of Zelda's move a really spmmable maybe dtilt however, you've already pointed out the dangerous associated with usmash. I don't see how you can consider that move spammable.That doesn't stop it from being an inherently punishable and spammable move, which is good criteria for being baited.
Both of these are significant.
- I go to school at UF, studying classics and psych. [Significant? Probably not...]
- Mehhh, I don't know what else to type.
That would be my ideal stage list. We have Norfair and Rainbow Cruise.Startert list:
Final destination
Batlefield
Yoshi`s island
Pokemon Stadium 1
Smashville
Counterpicks:
Castle siege
Delfino plaza
Frigate orpheon
halberd
Lylat cruise
I know it's a poor stage list with no explanation.
True, but some moves are naturally more baitable than others.the move doesn't get baited the player does.
That mentality is exactly why usmash is easily baited.However, when people try to approach you from the air you use Usmash right? Depending on the character and their dair it should stuff about 95% of approaches from the air.
The other half of the time the thread is too quiet...Welcome, Beluina! Don't mind the little arguments..... that's just how it is around here half the time.![]()
I don't think Zelda is that good in lag. Slow start up on her moves long cool down on other it's not cool. At least not for me.I agree that people bait themselves to be hit by Zelda's smash attacks. Just how I see too many people attempt shield grabs half way through Zelda's Fsmash and part of her Usmash or shield through half way of them and let go of the shield to be hit by the rest of her smashes. I just feel Zelda can't spam that well. In lag maybe since I only feel she is more dangerous in lag than without.
So lets say I have 2 good options in any given MU. Option A or option B. How does my opponent make me press a button ? If I don't commit to an action it won't happen. However, if I decide to commit to the action and I get baited and then punished. Then that's on me. However, if I decide to use neither option where do we go from there? Back to neutral ?Welcome, Beluina! Don't mind the little arguments..... that's just how it is around here half the time.
True, but some moves are naturally more baitable than others.
It's like this: when a character only has one or two good options in a given situation (very common for Zelda lol), it's easier to bait the move you want because there are less viable choices for the player to make.
If someone is above you or seems to be approaching from the air, you said it yourself:
So if I start to factor in my opponent's double jump and predict where they're going to land then that increase my odds of landing usmash. Ya know that sound like solid play Kaylo I think you just improved my Zelda. Also I find it funny that the Zelda player can be baited read punished but God forbid the Zelda actually try to read her opponent.That mentality is exactly why usmash is easily baited.
But fact is.... if someone still has their double jump or is on the ground, usmash isn't safe at all because it's ridiculously punishable on block or whiff. It's only safe on a guaranteed shield stab or if the opponent has nowhere else to land. Otherwise you're relying on prediction/hope that they're going to run into it.
Fsmash/jab/dtilt on the other hand are relatively okay to use whether you hit, hit shield, or whiff from a reasonable distance, so they're what I would call good spacing moves.
Kaylo I think you should go back and read my post. I don't think you can say that I argued for up smash as a spacing tool. If that's how my post come off then I haven't made my self clear. However, I did bring up her smash attacks and then continued to explain myself. You did tl;dr that post. Have you even gone back to read the post that you tl;dr that I got upset over? If you haven't then I'll just stop.I mean, Zelda's a bad character. Never said someone can't do relatively well with her, but it's a fact that her lack of options is one of her weaknesses and makes her more of a predictable character. Her effective mixup game is almost nonexistent compared to better characters. No amount of your denial is gonna change that.
If she was decent enough for us to "cowboy up", there would be results to show for it by now. (Not bashing the few players who do good things with her, but there's a reason she's at the bottom of the tier list.)
Feel free to be that guy who proves us all wrong tho.
EDIT: Oh, and @the original debate on usmash as a spacing tool: we'll agree to disagree, whatevs. It's not that serious.
Dunno, ask Riot.How can a move with such much cool down be spammable ?
Usmash. But to a lesser extent, Zelda's entire moveset.What move are we talking about?