infiniteV115
Smash Hero
Juggle the **** out of him. You have to space yourself vertically and time your jumps when juggling with uairs so that jumping at him to uair won't result in you being inside him (cause he can nair to defend and if you airdodge that then you can't uair him afterwards). You should be using falling uairs a lot of the time.
If you're trying to juggle and you're falling with him and you do a landing uair but he airdodges it and lands into you, followup with usmash/utilt to eat through his airdodge and reset the situation.
Take him to a stage like BF or YI:B and juggle the **** out of him, and if he lands on a platform then pressure with usmash. Usmash is godlike in this MU. If you're juggling properly ROB will have to resort to using upB to land somewhere.
Keep your eyes on ROB when the two of you are far apart horizontally so you can react to gyros/lasers.
If you're running at ROB and he's charging a gyro on the ground, don't finish the dash with a neutralB/sideB (not even spaced). Stop at midrange, and be ready to react to gyro shot/ftilt.
If you're standing still and ROB approaches you with a SH autocancelled nair, don't challenge it (actually usmash might work against this but I haven't tried it yet so idk). Run away --> spaced pivot nB/sideB will keep you safe and will either hit ROB or clash with his nair, resetting the situation.
If you dtilt him, he's probably gonna land with nair, so don't go for the airdodge read --> dsmash. Do an immediate uair or usmash, or shield the nair and then punish.
If you utilt him, followup with usmash.
Learn the infinite. Practice it in training mode. Practice it until you can 0-death with it.
If you're sideB tethering from low, be attentive and watch out for ROB's run off --> fair. I suggest shooting a fully charged laser while falling towards the stage to defend yourself (aim it so it goes just above the edge)
If you're good at instatossing, then instatoss gyros that he tries to edgeguard you with back at him. I pissed off Holynightmare with this so much
If you're trying to juggle and you're falling with him and you do a landing uair but he airdodges it and lands into you, followup with usmash/utilt to eat through his airdodge and reset the situation.
Take him to a stage like BF or YI:B and juggle the **** out of him, and if he lands on a platform then pressure with usmash. Usmash is godlike in this MU. If you're juggling properly ROB will have to resort to using upB to land somewhere.
Keep your eyes on ROB when the two of you are far apart horizontally so you can react to gyros/lasers.
If you're running at ROB and he's charging a gyro on the ground, don't finish the dash with a neutralB/sideB (not even spaced). Stop at midrange, and be ready to react to gyro shot/ftilt.
If you're standing still and ROB approaches you with a SH autocancelled nair, don't challenge it (actually usmash might work against this but I haven't tried it yet so idk). Run away --> spaced pivot nB/sideB will keep you safe and will either hit ROB or clash with his nair, resetting the situation.
If you dtilt him, he's probably gonna land with nair, so don't go for the airdodge read --> dsmash. Do an immediate uair or usmash, or shield the nair and then punish.
If you utilt him, followup with usmash.
Learn the infinite. Practice it in training mode. Practice it until you can 0-death with it.
If you're sideB tethering from low, be attentive and watch out for ROB's run off --> fair. I suggest shooting a fully charged laser while falling towards the stage to defend yourself (aim it so it goes just above the edge)
If you're good at instatossing, then instatoss gyros that he tries to edgeguard you with back at him. I pissed off Holynightmare with this so much