Heero Yuy
#sweg
How do you angle the kick from downB? I'm not sure if my eyes are deceiving me, but when she normally kicks inward, I see her kick go outward instead. (I'll clarify with some footage if I have to.)
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the answer to the first question, is downsmash. more specifically, charged dsmash for the spot dodge & pivot dsmash for rolls.What are the best ways to punish roll and spot dodge habits as ZSS?
And if I see my opponents are landing with aerials when I try to juggle them, will her pivot grab beat the aerials?
if you're still learning it, don't bother with the gimmicks for now and focus on learning the fundamentals of the matchup like spacing/punishes & such. you should throw the armor pieces upwards most of the time to gain stage control, also if he tries to swallow items try glidetossing towards him throwing upwards then punish bite with grab -> grab release combos. warios aerials are amazing but so are yours. juggling with upair and spacing with side b are what i mainly use in this matchup, a bit of bair too but i mostly try and save that for killing. i also use dash pivot neutral b to space and for stage control, it's pretty good and you can even combo off it at times if it hits. hes slippery and you probably won't be landing many dsmashes (if any) if he's good. that doesn't mean that you shouldn't use it though, i throw it out now and then just to remind him that he can't be reckless when it comes to approaching (e.g. i single dash away then pivot dsmash). also if i feel im spaced well when he attempts to land close to me, i try to punish his landing with dsmash (if you're not spaced correctly he'll just hit you out of it, in which case you can go for a pivot grab). watch for the fart, it's especially good at nullifying zss's recovery attempts and gets him an early KO.Figured it out easily. Thanks, Nick! :D
Shadow, you took the words right out of my mouth. I hope to look at the same answers you get, myself.
Anyways, had some matches with a Wario main online and got my @$$ handed (2-stocked both times). Just a few of my mistakes I've noticed I did:
- I was too predictable overall and he read me very easily.
- The delay kinda disabled me from doing some gimmicks I usually do offline.
- Threw my armor pieces right into his mouth.
- I have 0 experience fighting Warios. I completely forgot his aerials are amazing.
Does anyone have tips on facing a Wario? (I'll look for a matchup thread in this board, too.)
Yeah, I needed the criticism. Thanks! I do have to note that glidetossing on the Wifi seemed really difficult for me, however. And yeah, I found out the hard way that Dsmashes aren't very effective in this MU. This character is quite unpredictable for me.if you're still learning it, don't bother with the gimmicks for now and focus on learning the fundamentals of the matchup like spacing/punishes & such. you should throw the armor pieces upwards most of the time to gain stage control, also if he tries to swallow items try glidetossing towards him throwing upwards then punish bite with grab -> grab release combos. warios aerials are amazing but so are yours. juggling with upair and spacing with side b are what i mainly use in this matchup, a bit of bair too but i mostly try and save that for killing. i also use dash pivot neutral b to space and for stage control, it's pretty good and you can even combo off it at times if it hits. hes slippery and you probably won't be landing many dsmashes (if any) if he's good. that doesn't mean that you shouldn't use it though, i throw it out now and then just to remind him that he can't be reckless when it comes to approaching (e.g. i single dash away then pivot dsmash). also if i feel im spaced well when he attempts to land close to me, i try to punish his landing with dsmash (if you're not spaced correctly he'll just hit you out of it, in which case you can go for a pivot grab). watch for the fart, it's especially good at nullifying zss's recovery attempts and gets him an early KO.
Cool. TY. Should I jump and c stick? Or jump and use joystick up + a? I seem to be doing up airs instead. Had to tell if I'm doing it right.Just jump out of shield and input the usmash ASAP after the jump.
It's necessary because it allows your usmash to come out more quickly. Jumps cancel your shield immediately and the jumps themselves can be cancelled immediately by an usmash (if you input a jump and an usmash on the same frame, your jumpsquat animation won't even start). Dropping your shield, however, induces 7 frames of lag.
Mm, point taken. Experience is important. But I was just amazed at how salem was able to juggle all 3 items on stages with platforms like BF. He seems to be able to throw all 3 item piecse into the air by hopping once. I need to hop 3 times and throw each one individually.practice instant tossing with an item the same weight as a suit piece. He is good at it because he knows where the suit pieces are even when they are off screen. this is something item users will just naturally be better at so dont get discouraged if you arent getting it right away.
an experienced wario/zss/toonlink knows "i can throw the bomb up, then i can do this this and that then catch the bomb again"
http://smashboards.com/threads/turnaround-bs-b-reverses-and-wavebounces-know-the-difference.334389/also is it possible to pull off the side b wavebounce thing without b-sticking? i've been having difficulty pulling it off - i can do it fine with regular b
thanks in advance <3<3<3<3<3<3<3<3<3<3<3
good to know, thanks. i'll try not to make that mistake in the future :E
It's really stupid when you do that =_=When you're holding the suitpiece, jump around outside of his reflector range. More specifically, jump away a bit, if he reflectors, b-reverse the sideB towards him.