that explains it... my bad =/You mis-read the thread. The credits only show people who helped outside the BBR. The BBR itself has Zelda players. Do not assume that the BBR just cobbled together a bunch of random people for the Zelda panel.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
that explains it... my bad =/You mis-read the thread. The credits only show people who helped outside the BBR. The BBR itself has Zelda players. Do not assume that the BBR just cobbled together a bunch of random people for the Zelda panel.
how do you explain zelda getting outcamped by characters with NO projectiles who are also slow or who also have limited range on standard attacks?I believe it. Zelda is slow and Din's is terrible for camping.
Like who?how do you explain zelda getting outcamped by characters with NO projectiles who are also slow or who also have limited range on standard attacks?
This.Can't really think of anybody besides like.... Ganon.
GanonLike who?
Can't really think of anybody besides like.... Ganon.
It's not about you being a Zelda fanboy. Everyone has the right to their own opinion, and we all tend to be biased toward our own characters. However, the unanimous opinion in the BBR is that Zelda is that bad. Even amongst the Zelda players back there.And, honestly, before you get on my case about being "OMG ZELDA FANBOY" . . . that would be a total of FOUR advantaged matchups vs. the entire cast.... 4. And I honestly DO think that zelda has at least 4 advantaged matchups..
1. Yoshi outcamps characters with bad/no projectilesBut it's not JUST the small number of advantages on the chart. It's that she has almost no EVEN matchups either. Look at Yoshi for example. Why are we disadvantaged against him?
I never said anything about Din's in my posts though. Honestly I KNOW din's isn't the best thing zelda has on either of them. But my experience against jigglies is that her gorund vs air moveset in general gives jiggz problems, for example.Besides Ganon and Bowser, which are obvious, Zelda does not outcamp Jiggs or Falcon. Falcon moves very fast and doesn't care in the slightest if Zelda throws a Din's at him. He runs across FD faster then Zelda can throw a second Din's. She has no way to protect herself from Uair juggles once Falcon gets going, and cannot catch Falcon once he gets the lead.
Jiggs is slow on the ground. Too bad Jiggs is never on the ground. Jiggs can just float around and you won't even touch her with Din's, let alone bother her with it. Zelda's other moves, like Usmash are far more dangerous to Jiggs then Din's is. And once Jiggs gets the lead, Zelda suffers against the aircamping the same way she does with MK and Wario.
Samus or Zss?i'm glad they caught on to how bad samus is for zelda. i thought overall her ratios were pretty good
only thing i'd change would be making ICs and jiggs -1.
I agree on both accounts. Samus and toon link BOTH have stupid zairs and projectiles to zone us way too easily.samus! her zair is way too good in the MU and not to mention the rest of her projectiles. zelda just gets outzoned all the time. the only answer is to powershield everything lol
about zss...i don't know if zamus is -3, but i can kind of understand it being that way. i just haven't played any amazing ones to prove my assumptions.
And grounded Zelda can't approach. Especially against Yoshi, who is ridiculous at stopping slow and grounded approaches.Eggs suck if you stay grounded. And Luigi's fireball might be worse than Dins lol.
which begs the question I original asked:And grounded Zelda can't approach. Especially against Yoshi, who is ridiculous at stopping slow and grounded approaches.
These three (+ Yoshi and Luigi, but they're already being discussed) are questionable. True, Zelda won't be outcamping any of them with Din's, that's obvious. However, none of them can actively pressure her with projectiles or safe, long or disjointed pokes either, so neither character is really forced to approach.Sonic: Din's doesn't work against Sonic
Lucas: Doesn't care about Zelda's camping in the slightest
Captain Falcon: Din's also doesn't work against Falcon
Yeah, it's hard to say which projectile is truly worse. They're both quite bad, but in different ways.Luigi's fireball might be worse than Dins lol.
Maybe it's because Yoshi is just a faster, more solid character? Last I checked, Yoshi moves really fast and can actually recover. Zelda cannot.If neither can camp the other, and neither are good at APPROACHING the other, then why is that matchup in Yoshi's favour as opposed to being even?
better or not, they are still bad enough that he can't force an approach with them.I would still argue that Eggs are a better projectile then Din's. Yoshi can just chuck eggs at midscreen and force Zelda to commit. I was also under the impression that Yoshi's Nair will clank with Din's.
If I remember right I think you can just crouch and the eggs problem is solved. But I haven't played a good Yoshi never ever x_xbetter or not, they are still bad enough that he can't force an approach with them.
Well, I've seen so many Snakes that do it... x_xBut good Snakes don't just spam the entire Ftilt.
They usually spam the Knee.
I really need to know how to do the part of SDI > Nayru'sDancing blade should not be a problem with good shield and DI performance. Be alert with this move - Zelda's floatiness allows her to SDI the 3 variations of dancing blade on reaction (more to come here). On SDI, you can immediately Nayru's into him. On shield, you want to typically wait for the 3rd hit where you can release your shield and immediately Dsmash or Dtilt. If he's close enough to you, you can get a grab and a Usmash.
I always try to SDI away from Marth but almost never works that well in the best cases I just don't get hit by the last hit or 2 hits but still don't know what else to doIt boils down to the variations he uses. It's the first 3 hits that you need to observe and SDI accordingly I believe. Can someone plz test this? I SDI sharp [insert opposite direction to where Marth's facing] with the c-stick and sharp up with the d-stick and I pop and jump out... and then spam nayru's out of panic and die a slow and embarrassing death I wouldn't bother grabbing btw unless he mispaces.
Dunno why you even started, lol.I'm not even going to bother... >_>
Standard n00b mentality. I think we all thought this way at some point. We all WISH this were the truth and I'm sure, on some level, Sakurai intended on this being true, but it just isn't.I don't get why people try these matchup things seriously.
EVERY CHARACTER is THE BEST when used properly. Zelda is the same as Metaknight, the characters were all made to be even so tier lists and matchups are so stupid.
Standard n00b mentality. I think we all thought this way at some point. We all WISH this were the truth and I'm sure, on some level, Sakurai intended on this being true, but it just isn't.
While sakurai may not have INTENDED up teirs existing, he really doesn't care about the professional meta-game much so he didn't really do much to PREVENT a teir list from forming. Tier lists are the norm, not the exception, unless the design team were to send out patches and take a large amount of time watching top players and having input from them, tier lists would naturally form and, so they have. Due to mainly oversight, some characters are just flat-out better than others in a professional setting. It's unfortunate, maybe, but it's quite true.
As for your beliefs, they aren't necessarily untrue, if you play well enough, you can overcome a disadvantage, but that doesn't mean that you didn't handicap yourself by choosing a worse character. As for playstyles... yes you have to have the right playstyle to even use your character well at all, but that doesn't mean that with the best playstyles, all characters are equal. That would be like saying you've trained an attack dog to the peak of his possibility so he should be able to take on a lion because he's got the right playstyle.
Overall this argument is meaningless, tier lists will exist whether you believe in them or not, ithinking otherwise is akin to believing that you can fly by denying gravity's existance. I would recomend taking the path of a n00b rather than a scrub and allowing yourself to LEARN about competitive battling since it's the only way you'll be able to really make any progress. You can resist all you want, but you're only hurting yourself.
And that's literally all I'm going to say about the topic because the topic is OFF topic and has been argued to death with newbie after newbie forever. If you have further questions about tier lists, use the search function and find a more appropriate forum for your grievances.
well clearly that's because you're a n00b.I don't think it's a standard noob mentality