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blame me for not having played a good wii fit yetYour opinion is wrong
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blame me for not having played a good wii fit yetYour opinion is wrong
Pikachu beats wii fit though. He's short, wii fits main weakness and he's also a good character. So yeah it's not a good MUblame me for not having played a good wii fit yet
I currently lack a good defensive game, maybe I should work on that in order to be able to stand a chance against a good Fox.Fox has nothing safe on shield if you react properly except maybe spaced ftilt or dtilt. What makes him good is that he overwhelms you with speed.
I'm currently testing what mega man can punish with shield drop>utilt on fox. Spaced bair gets sourspot utilted, dash attack cross up = dash grab... Fox loses to a good defensive game, IMO.
Pikachu beats wii fit though. He's short, wii fits main weakness and he's also a good character. So yeah it's not a good MU
That isn't a DACUS, that's just reversing momentum with a backwards crawl then usmashingWho said DACUS was gone?
http://youtu.be/Nlwdytuc0S0
So the diddy dtilt side b thing... It's still a good option.why is burning spin dash invincible
why does this thing get 30% comboing into nair
why can it combo into homing attack at higher percents
why does Sonic land in grounded idle position after jumping out of it, able to attack or shield instantly
this custom is silly
That isn't a DACUS, that's just reversing momentum with a backwards crawl then usmashing
inb4 she has the advantage@ FullMoon @ Soul. @ Berserker.
Here's a good representation of the fox vs wii fit MU
http://youtu.be/GIAwv67Kxhc
>fox is badActually, it's ironic. 20XX, where everyone is frame perfect, Fox is probably one of the worst characters.
I mean... His 2 main kill setups rely on a missed tech/tech chase (fast fall fair>usmash and Nair usmash. Which, I think connects at mid%'s without the tech, but can miss at high %'s. Could be wrong though)
So now you can tell me HSD isn't as good as BSD Kappawhy is burning spin dash invincible
why does this thing get 30% comboing into nair
why can it combo into homing attack at higher percents
why does Sonic land in grounded idle position after jumping out of it, able to attack or shield instantly
this custom is silly
That isn't a DACUS, that's just reversing momentum with a backwards crawl then usmashing
That **** is annoying as ****, yo. When I played @ Spirst the meteor tramp caught me SO off-guard I literally had no idea what to do against it. You're right, it's a 3-4 frame spike that is incredibly, ridiculously safe. I don't see a reason why you'd want the standard trampoline except I think meteor makes his vertical recovery not ridic.Playing around with random characters' customs
I didn't know before now that Meteor Trampoline had spiking hitboxes on the bounce as well, the in-game description implied only the last use spiked. This is what, a frame 3? 4? spike that simultaneously gets Pac up and out of there. I'm sure I'm missing more about this move but it seems pretty silly just for that alone.
I'll wait for a formal match up discussion to happen between the WFT boards and the Fox boards@ FullMoon @ Soul. @ Berserker.
Here's a good representation of the fox vs wii fit MU
http://youtu.be/GIAwv67Kxhc
Mental note: aim for the stupid pellet.Meteor trampoline is good when you find out how to properly utilize it. The meteor hitbox below the trampoline is about as large as Pacman himself and it can catch people who are on the ledge. It is in fact a frame 3 spike, yeah.
The downside to it is it makes his trampoline recovery pretty crappy. Usually, you recover with power pellet anyway but in the event the pellet gets knocked away, you're forced to rely on your trampoline. Each consecutive bounce sends you lower than the initial one so if you miss bounce 1, it's pretty much game over and you can either just turn left/right to kill yourself immediately or finish the bounces and watch yourself get spiked.
... wotWhy is fox high tier. I don't see it tbh.
Pretty much. Only problem with that is that it has a lot of flexibility. I can make U-turns and ****. If I get to it, I get superarmor and will most likely stage spike you. Pac-Man's recovery is dumb.Mental note: aim for the stupid pellet.
So this gave me a random silly idea, and I inadvertently discovered that if you spike yourself and DI toward a wall then wall jump tech, since you were bouncing on the trampoline Pac gets his double jump refreshed too.or finish the bounces and watch yourself get spiked.
You play Greninja. You have no defensive game to be respected except for jab OoS at frame 10? Fox is kind of a natural counter on paper.I currently lack a good defensive game, maybe I should work on that in order to be able to stand a chance against a good Fox.
And for that matter I need to play matches with Fox players.
You can wall jump after the tech too which makes the recovery a lot safer. Given that walled omegas also let you catch the key by hitting the wall, all the more reason to pick them when possible.So this gave me a random silly idea, and I inadvertently discovered that if you spike yourself and DI toward a wall then wall jump tech, since you were bouncing on the trampoline Pac gets his double jump refreshed too.
So in the rare instance that you're recovering low against a wall and can't reach the ledge with the first bounce, you could actually wall jump tech > double jump > sideB/trampoline to make it back.
The Samus boards really dislike them for some reason.Samus' Power Bombs (I don't care what the game calls them, they're Power Bombs ok) are huge. I'm kind of wondering why she has like, no sets with them in the custom moveset project, because these seem like they'd control space really well. Unrelated to her customs, utilt's spike hit has a ton of hitstun. Shame it's techable and only spikes grounded targets, but she has years to combo off of it.
LolEdit: Whoops
I almost had to put you on blast, Waifu.Edit: Whoops
Didn't click the link and jumped into conclusionsI almost had to put you on blast, Waifu.
What the actual message is:Hooray for being able to see edit history!
Hooray for power abuse!
Megafox's problem is he's kind of predictable. If a player decides to not be scared and move around while not sitting in shield, they can give him a run for his money. That said you -really- have to have top-notch reaction against Megafox to punish him. He utilizes his speed so well.Power bombs are legit. I'm a big fan.
Replace Power bombs with Meg@fox and you have 2 sentences I agree with. His movement and pressure is spot on. At least in the first few games I'm watching (vs Diddy GF), he's winning by making his opponent press buttons while he just moves around. The idea that Fox loses to shield is kind of legit, but that gives Fox free reign to just dance around the shield to apply really scary pressure because he can punish rolls so well with running usmash and stuff. Other than that, his combos are super on point. However, there were a lot of missed punishes by Diddy in this set. And no uthrow>uair lol.
I also want to face more good Fox's.
I honestly didn't think about the japanese players. That said, that's really true.Speaking of customs, I really have to wonder if customs at nationals is going to stay a thing. A lot of people seem really miffed over their sets not being in the project - especially true for the japanese players that didn't even have a chance to get their say in, aMSa seemed really disappointed about the whole thing on twitter and I know abadango wasn't pleased with the Pac sets either. This sort of thing gives me the impression that customs just aren't going to work if people are forced into picking presets.
To be honest, watching him it kinda seems like he's predictable because Fox doesn't really have a whole lot of options in neutral. NAir all day and then maybe dash>shield>jabs/tilts. Maybe DAir for a mixup but that's really punishable like dash attack. He's by far the most creative Fox I've seen and his followups are just golden.Megafox's problem is he's kind of predictable. If a player decides to not be scared and move around while not sitting in shield, they can give him a run for his money. That said you -really- have to have top-notch reaction against Megafox to punish him. He utilizes his speed so well.
IIRC, Denti beat Megafox at SAM2 (San Antonio Monthly) with mainly relying on U-Throw > U-air.
Dude when I go back home we totally have to play and if you pull that off I'll... I dunno, blow you or wtv.You can wall jump after the tech too which makes the recovery a lot safer. Given that walled omegas also let you catch the key by hitting the wall, all the more reason to pick them when possible.