WolfieXVII ❂
stay woke
One of usNever knew there was such a following for Zelda. o.o
Glad to see it exists though.
One of us
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One of usNever knew there was such a following for Zelda. o.o
Glad to see it exists though.
We are Zelda and we are many.Never knew there was such a following for Zelda. o.o
Glad to see it exists though.
oh crap Zelda is turning into danIsn't her whole moveset a taunt?
PotY imoIt's time for this to stop.
Too many innocent people have fallen victim to the terrors of this character. Clearly, with all the rage she gets, this is a major problem in the development of the metagame.
This character has Dthrow into Uair combos, just like everyone else in the game, but as broken as she is, she has even MORE. The versatility that she brings is game-breaking, giving players little room to adapt to new, foreign playstyles. Players no longer feel comfortable holding the shield button given her sheer versatility, giving her a chance to use her Up B for kills as early as 40%. Clearly, someone who can kill an opponent so early while doing moves that are not easily accessible and known to players should not be deemed a fair character.
Other moves such as Din's Spam Fire and USmash are so broken, they deter opponents from playing their A game, increasing sodium levels by 69% while ending the match in both loss and embarrassment for the opponent. A character with such a psychological effect on players is too traumatizing to be considered legal, and is unhealthy for a growing scene of new players. If this character is allowed to continue being rampant, the community would surely shrink considerably due to the fear and detriment of facing her in a possible tournament match.
Finally, customs encourage players to test out new moves that characters can take advantage of. However, this character's most common set is the default 1111 set, indicating how she is a huge misfit in a growing custom move community. Viewers get upset seeing characters using their default moveset, showing a lack of creativity. In a 2-stock, 5 minute environment where the opponent can possibly be scarred and intimidated to fight her, she can easily time out the opponent, leaving viewers with a sour taste after watching 5 minutes of complete domination with no way of ending the matches early.
It's bad for the players. It's bad for the viewers. It's bad for the community.
Every day, For Glory becomes a more toxic place to be in, where this character is so rampant. People such as Mr. Patch have fallen victim to her brokenness, and nothing can seem to stop her.
Unless YOU can put this to an end.
Zelda is a character who will be detrimental to the growth of the community, and must be stopped by any means. By using the "BAN•ZELDA" tag, you are telling Nintendo and Sakurai that this broken character does not belong in this game. If everyone contributes to this cause, soon we can eliminate the plague that is Zelda from this game permanently, and rid of the rude and immature players that use her just to get cheap wins. Then, our community can finally grow and mature, with more diverse custom movesets and easy, accessible Dthrow -> Uair combos, and less timeouts.
With your support, together, we can end this treachery once and for all. Together, we can make this a fun, balanced and engaging game. Thank you.
#BanZeldaFromSm4sh2015
-
Ur just salty cuz yur main can'T walk as sassily as ha.It's time for this to stop.
Too many innocent people have fallen victim to the terrors of this character. Clearly, with all the rage she gets, this is a major problem in the development of the metagame.
This character has Dthrow into Uair combos, just like everyone else in the game, but as broken as she is, she has even MORE. The versatility that she brings is game-breaking, giving players little room to adapt to new, foreign playstyles. Players no longer feel comfortable holding the shield button given her sheer versatility, giving her a chance to use her Up B for kills as early as 40%. Clearly, someone who can kill an opponent so early while doing moves that are not easily accessible and known to players should not be deemed a fair character.
Other moves such as Din's Spam Fire and USmash are so broken, they deter opponents from playing their A game, increasing sodium levels by 69% while ending the match in both loss and embarrassment for the opponent. A character with such a psychological effect on players is too traumatizing to be considered legal, and is unhealthy for a growing scene of new players. If this character is allowed to continue being rampant, the community would surely shrink considerably due to the fear and detriment of facing her in a possible tournament match.
Finally, customs encourage players to test out new moves that characters can take advantage of. However, this character's most common set is the default 1111 set, indicating how she is a huge misfit in a growing custom move community. Viewers get upset seeing characters using their default moveset, showing a lack of creativity. In a 2-stock, 5 minute environment where the opponent can possibly be scarred and intimidated to fight her, she can easily time out the opponent, leaving viewers with a sour taste after watching 5 minutes of complete domination with no way of ending the matches early.
It's bad for the players. It's bad for the viewers. It's bad for the community.
Every day, For Glory becomes a more toxic place to be in, where this character is so rampant. People such as Mr. Patch have fallen victim to her brokenness, and nothing can seem to stop her.
Unless YOU can put this to an end.
Zelda is a character who will be detrimental to the growth of the community, and must be stopped by any means. By using the "BAN•ZELDA" tag, you are telling Nintendo and Sakurai that this broken character does not belong in this game. If everyone contributes to this cause, soon we can eliminate the plague that is Zelda from this game permanently, and rid of the rude and immature players that use her just to get cheap wins. Then, our community can finally grow and mature, with more diverse custom movesets and easy, accessible Dthrow -> Uair combos, and less timeouts.
With your support, together, we can end this treachery once and for all. Together, we can make this a fun, balanced and engaging game. Thank you.
#BanZeldaFromSm4sh2015
-
this needs to be edited into the op #BanZeldaFromSm4sh2015It's time for this to stop.
Too many innocent people have fallen victim to the terrors of this character. Clearly, with all the rage she gets, this is a major problem in the development of the metagame.
This character has Dthrow into Uair combos, just like everyone else in the game, but as broken as she is, she has even MORE. The versatility that she brings is game-breaking, giving players little room to adapt to new, foreign playstyles. Players no longer feel comfortable holding the shield button given her sheer versatility, giving her a chance to use her Up B for kills as early as 40%. Clearly, someone who can kill an opponent so early while doing moves that are not easily accessible and known to players should not be deemed a fair character.
Other moves such as Din's Spam Fire and USmash are so broken, they deter opponents from playing their A game, increasing sodium levels by 69% while ending the match in both loss and embarrassment for the opponent. A character with such a psychological effect on players is too traumatizing to be considered legal, and is unhealthy for a growing scene of new players. If this character is allowed to continue being rampant, the community would surely shrink considerably due to the fear and detriment of facing her in a possible tournament match.
Finally, customs encourage players to test out new moves that characters can take advantage of. However, this character's most common set is the default 1111 set, indicating how she is a huge misfit in a growing custom move community. Viewers get upset seeing characters using their default moveset, showing a lack of creativity. In a 2-stock, 5 minute environment where the opponent can possibly be scarred and intimidated to fight her, she can easily time out the opponent, leaving viewers with a sour taste after watching 5 minutes of complete domination with no way of ending the matches early.
It's bad for the players. It's bad for the viewers. It's bad for the community.
Every day, For Glory becomes a more toxic place to be in, where this character is so rampant. People such as Mr. Patch have fallen victim to her brokenness, and nothing can seem to stop her.
Unless YOU can put this to an end.
Zelda is a character who will be detrimental to the growth of the community, and must be stopped by any means. By using the "BAN•ZELDA" tag, you are telling Nintendo and Sakurai that this broken character does not belong in this game. If everyone contributes to this cause, soon we can eliminate the plague that is Zelda from this game permanently, and rid of the rude and immature players that use her just to get cheap wins. Then, our community can finally grow and mature, with more diverse custom movesets and easy, accessible Dthrow -> Uair combos, and less timeouts.
With your support, together, we can end this treachery once and for all. Together, we can make this a fun, balanced and engaging game. Thank you.
#BanZeldaFromSm4sh2015
-
This is the best thing I've read all day long.It's time for this to stop.
Too many innocent people have fallen victim to the terrors of this character. Clearly, with all the rage she gets, this is a major problem in the development of the metagame.
This character has Dthrow into Uair combos, just like everyone else in the game, but as broken as she is, she has even MORE. The versatility that she brings is game-breaking, giving players little room to adapt to new, foreign playstyles. Players no longer feel comfortable holding the shield button given her sheer versatility, giving her a chance to use her Up B for kills as early as 40%. Clearly, someone who can kill an opponent so early while doing moves that are not easily accessible and known to players should not be deemed a fair character.
Other moves such as Din's Spam Fire and USmash are so broken, they deter opponents from playing their A game, increasing sodium levels by 69% while ending the match in both loss and embarrassment for the opponent. A character with such a psychological effect on players is too traumatizing to be considered legal, and is unhealthy for a growing scene of new players. If this character is allowed to continue being rampant, the community would surely shrink considerably due to the fear and detriment of facing her in a possible tournament match.
Finally, customs encourage players to test out new moves that characters can take advantage of. However, this character's most common set is the default 1111 set, indicating how she is a huge misfit in a growing custom move community. Viewers get upset seeing characters using their default moveset, showing a lack of creativity. In a 2-stock, 5 minute environment where the opponent can possibly be scarred and intimidated to fight her, she can easily time out the opponent, leaving viewers with a sour taste after watching 5 minutes of complete domination with no way of ending the matches early.
It's bad for the players. It's bad for the viewers. It's bad for the community.
Every day, For Glory becomes a more toxic place to be in, where this character is so rampant. People such as Mr. Patch have fallen victim to her brokenness, and nothing can seem to stop her.
Unless YOU can put this to an end.
Zelda is a character who will be detrimental to the growth of the community, and must be stopped by any means. By using the "BAN•ZELDA" tag, you are telling Nintendo and Sakurai that this broken character does not belong in this game. If everyone contributes to this cause, soon we can eliminate the plague that is Zelda from this game permanently, and rid of the rude and immature players that use her just to get cheap wins. Then, our community can finally grow and mature, with more diverse custom movesets and easy, accessible Dthrow -> Uair combos, and less timeouts.
With your support, together, we can end this treachery once and for all. Together, we can make this a fun, balanced and engaging game. Thank you.
#BanZeldaFromSm4sh2015
-
yo fite meAnybody wanna play, ladies? I got a room all poshed up for us to mess around in
I quite appreciate the warm welcome. n.nWelcome to the Land Of Zelda @ Tilk ^^
Actually though, loads if our frequents don't even play Zelda. :3 (We just pull users in like Nayru's Passion!) though, lots of our non-Zelda frequents have tried Zelda out (Sometimes by being a frequent here.) AND some have added ha to their line up, even if it's just to troll FG players with her walk~
Sure, bro. Add me up, I'll be right there.yo fite me
TY FOR MAKING THIS ACTUALLY CUZ I'M WORKING ON ANOTHER THING. It looks great :DI'm pretty sure @ S.F.L.R_9 was going to make a boozelina gif out of this but I couldn't resist.
Srry.
God damn it I missed it D:@ Professor Pumpkaboo . The Bravely Default discussion awaits you.
Don't worry, 1.0.6 is on the way.I just killed someone with the final hit of Zelda's fsmash when they were behind me.
Update 1.06 Patch Notes:Don't worry, 1.0.6 is on the way.
How is that even possible.I just killed someone with the final hit of Zelda's fsmash when they were behind me.
The last game before I dropped Dedede was against a LuigiHow is that even possible.
IdkHow is that even possible.
Hitbox shenanigans: They will never end because Sakurai said so.I just killed someone with the final hit of Zelda's fsmash when they were behind me.
thank you based we will honor you foreverIt's time for this to stop.
Too many innocent people have fallen victim to the terrors of this character. Clearly, with all the rage she gets, this is a major problem in the development of the metagame.
This character has Dthrow into Uair combos, just like everyone else in the game, but as broken as she is, she has even MORE. The versatility that she brings is game-breaking, giving players little room to adapt to new, foreign playstyles. Players no longer feel comfortable holding the shield button given her sheer versatility, giving her a chance to use her Up B for kills as early as 40%. Clearly, someone who can kill an opponent so early while doing moves that are not easily accessible and known to players should not be deemed a fair character.
Other moves such as Din's Spam Fire and USmash are so broken, they deter opponents from playing their A game, increasing sodium levels by 69% while ending the match in both loss and embarrassment for the opponent. A character with such a psychological effect on players is too traumatizing to be considered legal, and is unhealthy for a growing scene of new players. If this character is allowed to continue being rampant, the community would surely shrink considerably due to the fear and detriment of facing her in a possible tournament match.
Finally, customs encourage players to test out new moves that characters can take advantage of. However, this character's most common set is the default 1111 set, indicating how she is a huge misfit in a growing custom move community. Viewers get upset seeing characters using their default moveset, showing a lack of creativity. In a 2-stock, 5 minute environment where the opponent can possibly be scarred and intimidated to fight her, she can easily time out the opponent, leaving viewers with a sour taste after watching 5 minutes of complete domination with no way of ending the matches early.
It's bad for the players. It's bad for the viewers. It's bad for the community.
Every day, For Glory becomes a more toxic place to be in, where this character is so rampant. People such as Mr. Patch have fallen victim to her brokenness, and nothing can seem to stop her.
Unless YOU can put this to an end.
Zelda is a character who will be detrimental to the growth of the community, and must be stopped by any means. By using the "BAN•ZELDA" tag, you are telling Nintendo and Sakurai that this broken character does not belong in this game. If everyone contributes to this cause, soon we can eliminate the plague that is Zelda from this game permanently, and rid of the rude and immature players that use her just to get cheap wins. Then, our community can finally grow and mature, with more diverse custom movesets and easy, accessible Dthrow -> Uair combos, and less timeouts.
With your support, together, we can end this treachery once and for all. Together, we can make this a fun, balanced and engaging game. Thank you.
#BanZeldaFromSm4sh2015
-
LK LANDED. SASS LEVEL UP! Show some leg hunny!Weird Roll Glory Zelda stuff part 2:
I Lightning Kicked a Wario while he was using his bite and Zelda started having a fashion/anatomical disaster
Could you do a Kirby one?
Because Zelda can't have nice things, they added roughly 10 bonus endlag frames to Fsmash from Brawl.Hey hey, something serious/positive about Zelda for once!
Is spaced fsmash safe on block? It has lower-than-average end lag and a ton of reach, but the last hit's shieldstun/pushback might be a little low.
EDIT: nevermind I'm pretty sure it isn't
it's safe-ish I guess but I'm pretty sure dash attacks/dash grabs are near-universally good enough to punish it