GGS @
Aunt Jemima
omg kirby is a nightmare to play. That was my first good kirby yay. Ahh I should've went lucina since the start. That's my new main now. Hahaha that was fun.
Those had to be the most fun games I've played in a while if you take out my matches with @
Spirst (because fighting Pac-Man is just too fun).
You have a really, REALLY good Peach and WFT. As far as I know, those should be your mains. The other characters you went to, Lucina included, really weren't that great as Peach and WFT. If you're ever gonna decide to stick to a main, go with those two. In terms of critique/advice, you need to mix it up more. At first I was struggling to deal with the floating D-Air until I started ducking under it and attacking you from the front in the air instead of the ground, where the hitbox doesn't cover you. Also, you resorted to using air dodge out of hitstun a lot, which got you punished multiple times.
I also learned that Kirby absolutely DESTROYS custom Palutena. Almost all of Kirby's moves clank with her tilts and jab, along with removing all the hitboxes on her tilts so their "clank but continue" property is useless and gets her punished. Kirby can duck under jab, grab, and Super Speed, which makes Super Speed and Lightweight completely useless. Palutena's grab in general isn't that great against Kirby as it's so short-ranged, similar to Robin, so Kirby can safely hit her shield. Also, Explosive Flame isn't that great against Kirby as his hurtbox is so small, he has multiple jumps, and he can use Autoreticle from a distance to punish it. Her recovery options are limited, as well. Using Jump Glide or Rocket Jump can easily get her punished, as they don't provide adequate protection from Kirby's attacks. If she goes to use Warp on the ledge, Kirby can D-Air it when the snaps to hit her during the vulnerability frames. Palutena's shield stuff doesn't really threaten Kirby as his frame data is really good.
Happy that I found another good top-tier MU for Kirby, lol.