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PM him. I told you my main anyway!Ya don't know, people can change their stances in just a week. :3
I swear, I really need to fight Myran one day to see just how infuriating it is. cccc:
Dafuc. Why are people saying Olimar is the bottom tier? :'D He looks exactly the same as he was in Brawl except with three Pikmin.PM him. I told you my main anyway!
Oh yeah, his Olimar is really annoying and it's typical Olimar (and the only).
For your viewing pleasure:
https://www.youtube.com/watch?v=VG6JBydCN88
https://www.youtube.com/watch?v=VG6JBydCN88
As far as my experience goes for the 3DS, Pikmin AI problems still exist in 1.0.4. The Wii U version, however, makes the problem a minor one at best. I've played enough matches with Olimar at my local Smash club to say that Pikmin are much more reliable than in the 3DS.Did that get fixed on Wii U or in 1.0.4?
Holy ****! I fought a Manny a long time ago on the 3DS. They exclusively used Zelda. I was using Rosalina and it was a pretty easy win. I switched to Zelda right after our first match and it was a lot closer. (That's an analogy of Zelda's entire existence in this game.)Does anyone here go by "Manny" on For Glory?
Wait, the last hit has more knockback then FW 1+2 and bair?Space fsmash so only the last hit hits, it's our strongest kill move VS rest and shield breaks
Let me guess, you found a Zelda player on For Glory, GameAngel64?
Well, if you guys somehow find me on there, I'll probably have the ~WAIFU~ tag on. Preeeetty easy to notice. XD
Do you play Roslina? I think i played youLet me guess, you found a Zelda player on For Glory, GameAngel64?
Well, if you guys somehow find me on there, I'll probably have the ~WAIFU~ tag on. Preeeetty easy to notice. XD
nvm lol god i hate rosilina.......... well more like Luma.Haha! My friend uses the WAIFU tag when playing as Rosalina.
In the 3DS, the Ftilt sweetspot got the job done at roughly 150% (Mario, center of BF) and the sour spot KO'ed at roughly 180%.In general, it's a good move. But I don't think you'll be using it so much that it will go stale. Time to head to the lab and see what percentages we need for ftilt to kill, accounting for stale and/or rage.
Weird, I had a few matches with Fuujin yesterday, and we were doing solid KOs on each other with Ftilts starting at around ~90%. Most were about in the 105-120% range, IIRC. Those early Ftilt kills must of either been due to rage or poor DI, but I'm really thinking it could be the former.In the 3DS, the Ftilt sweetspot got the job done at roughly 150% (Mario, center of BF) and the sour spot KO'ed at roughly 180%.
Considering the WIIU has smaller blastzones, then maybe take off 10% of that to get that KO%. But to be safe, I'd stick with the 3DS numbers as reference.
Well, Zelda has around 10 less weight than Mario, and she's a lot lighter concerning fall speed as well (Which makes a difference in KB resistance. Mostly vertically, though.)Weird, I had a few matches with Fuujin yesterday, and we were doing solid KOs on each other with Ftilts starting at around ~90%. Most were about in the 105-120% range, IIRC. Those early Ftilt kills must of either been due to rage or poor DI, but I'm really thinking it could be the former.