kenniky
Smash Master
http://babbage.cs.qc.cuny.edu/IEEE-754.old/32bit.htmlThat's a bunch of things, lots of cleanup. Mostly wkb edits and hitbox coordinate stretches to improve function. @ KuroganeHammer what would the param 0xC0800000L equate to as an x-coordinate? My guess was -0.6, but the seems weird/off.Code:Phantom Slash Minimum charge windbox wkb 0 -> 40 kbg 0 -> 100 hitbox x 14.0 - 20.0 -> 10.0 - 20.0 Medium charge windbox 1 wkb 0 -> 55 kbg 0 -> 100 windbox 2/3 wkb 20/9 -> 40/30 x both 10.0 -> both 9.0 - 14.0 (stretchy hitbox) hitbox x 16.0 - 23.0 -> 12.0 - 23.0 Maximum charge windbox 1 wkb 0 -> 60 kbg 0 -> 100 windbox 2/3 wkb 25/12 -> 60/50 x both 10.0 -> both 9.0 - 14.0 (stretchy hitbox) re-hit rate 5F -> 4F hit 1 hitbox x 2.0 - 15.0 -> -0.6? - 15.0 Phantom Breaker Minimum charge windbox wkb 0 -> 40 kbg 0 -> 100 hitbox x 14-20 -> 10-20 Medium charge windbox 1 wkb 0 -> 55 kbg 0 -> 100 windbox 2/3 wkb 20/9 -> 40/30 x both 10.0 -> both 14.0 hitbox x 16.0 - 23.0 -> 12.0 - 23.0 Maximum charge windbox 1 wkb 0 -> 60 kbg 0 -> 100 windbox 2/3 wkb 25/12 -> 60/50 x both 10.0 -> both 14.0 re-hit rate 5F -> 4F hit 1 hitbox x 2.0 - 15.0 -> -0.6? - 15.0 Phantom Strike Minimum charge windbox wkb 0 -> 40 kbg 0 -> 100 hitbox x 14-20 -> 10-20 Medium charge windbox 1 wkb 0 -> 55 kbg 0 -> 100 windbox 2/3 x both 10.0 -> both 14.0 hitbox x 16.0 - 23.0 -> 12.0 - 23.0 Maximum charge windbox 1 wkb 0 -> 60 kbg 0 -> 100 windbox 2/3 x both 10.0 -> both 14.0 re-hit rate 5F -> 4F hit 1 hitbox x 2.0 - 15.0 -> -0.6? - 15.0
-4