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And my goal shall be to take people to horrible stages that nobody wants to play on i.e. Duck Hunt, Castle Siege, Delfino, Halberd, Dreamland, Miiverse, Battlefield, and Final Destination. Oh, you want to play on T&C? How about Castle Siege instead? Smashville? Nah, the 64 classic of Dreamland is better. You don't like dying early? Oops, you forgot to ban Delfino and Halberd, so let's have fun on Halberd.You'd think the best players in the game would ban SV against the best character in the game. Sheiks will continue to steamroll so long as SV isn't banned.
Then she'll get nerfed due to all the complaints. Then Rosalina will be next in line, you pick Halberd against her all the time, complaints about dying early, she gets nerfed <---Sm4sh cycle.
SF community stay based.
Everyone was amazed by my Zelda in the two tournaments I've been to for this game. Even when the crowd was cheering for the other person, I did hear them "whoa" at some of the things I did. They were like "I've never fought a good Zelda before," and no one really knew how to counter her. Sadly, both of these tournaments were me losing to top tiers. The first one was Pre-Patch Diddy, and the second one was a doubles that I lost to a competent Sheik and Yoshi team. Gotta love those matchups.I still haven't seen any Zeldas at my tourney.
Heck most of the people there don't know her at all. Someone asked me if Din's was her downB...and others didn't know the Elevator existed. I even got a Phantom KO on someone recovering. They said they didn't know what that move did.
I saw this. Pretty interesting idea.A pretty legit customs argument that I would go for
https://www.reddit.com/r/smashbros/comments/3e6rrf/a_different_kind_of_custom_moveset_list_proposal/
yeah that's rightSo basically... each custom set for every character is different? Like, I want both Thunder Wave and Heavy Skull Jank. I can only choose one of them. Am I misunderstanding?
Much better, but still not as good as turning them completely off IMO.A pretty legit customs argument that I would go for
https://www.reddit.com/r/smashbros/comments/3e6rrf/a_different_kind_of_custom_moveset_list_proposal/
That's pretty much exactly what happens at mine, lol. Except there's no crowd. Everyone only gets hyped for Melee there.Everyone was amazed by my Zelda in the two tournaments I've been to for this game. Even when the crowd was cheering for the other person, I did hear them "whoa" at some of the things I did. They were like "I've never fought a good Zelda before," and no one really knew how to counter her. Sadly, both of these tournaments were me losing to top tiers. The first one was Pre-Patch Diddy, and the second one was a doubles that I lost to a competent Sheik and Yoshi team. Gotta love those matchups.
Tell em again.Much better, but still not as good as turning them completely off IMO.
-Picks Sheik-And my goal shall be to take people to horrible stages that nobody wants to play on i.e. Duck Hunt, Castle Siege, Delfino, Halberd, Dreamland, Miiverse, Battlefield, and Final Destination. Oh, you want to play on T&C? How about Castle Siege instead? Smashville? Nah, the 64 classic of Dreamland is better. You don't like dying early? Oops, you forgot to ban Delfino and Halberd, so let's have fun on Halberd.![]()
Well...it depends. For me, it wasn't so hard. I played online, but I would occasionally do offline modes like Classic along with going into Training to keep my "offline skill" from dropping.@Rickster is it hard going from online to offline?
This sounds kind of neat.A pretty legit customs argument that I would go for
https://www.reddit.com/r/smashbros/comments/3e6rrf/a_different_kind_of_custom_moveset_list_proposal/
Are you talking about din's flare or phantom strike?This sounds kind of neat.
It's pretty good for Zelda too, since she only has one truly beneficial to trade in custom![]()
Strike.Are you talking about din's flare or phantom strike?
I think the Japanese letters actually make it look cooler, lol.I wrecked the box of my Greninja amiibo ;-;
The boxes look so good I kinda don't want to get rid of them.
Even if they're in Japanese =V
Flare can force an approach. It's a direct updrade from the default only losing verticle movement. It is as strong as the maximum distance of fire at all distances, has more range, faster, and easier to sweetspot with. Idk as a move it's eh but the fact that it can force an approach is kinda big for Zelda.Strike.
It's the only truly beneficial tradeoff imo.
Ya, I'd rather be working, but I have to graduate at some point.Then I probably wasn't talking to you.
But now I am, how are you today Bluecrow? Are you going back to school this fall?
But you can just jump, shield, or better yet, spotdodge...the same things that make the default bad.Flare can force an approach. It's a direct updrade from the default only losing verticle movement. It is as strong as the maximum distance of fire at all distances, has more range, faster, and easier to sweetspot with. Idk as a move it's eh but the fact that it can force an approach is kinda big for Zelda.
It's still easier to land than defaultBut you can just jump, shield, or better yet, spotdodge...the same things that make the default bad.
Really no. There's no frame data to back that up aside "it moves sideways faster". It doesn't even move vertically. How is that easier to land when the hit-box doesn't grow in size either?It's still easier to land than default
I feel like Strike and Flare are equally as good
oh god this scared me
The thing with strike is that firstly, it gets hitbox buffs, so it's really big in front of ZeldaI actually have more trouble landing Flares than Fires. I'm awful at aiming that thing.
I just don't like any of her customs at all. They each give up something I like about the default.
Din's customs take away mobilty/aiming.
Phantom's customs take away the varying range and KO power.
Not even going to mention Farore's or Nayru's.
From the Rosalina social.
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