NekoJubei
Smash Journeyman
Oh yeah he was my 3DS Main for a little while and then I just got bored of himthen why is Pikachu your 3DS main
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Oh yeah he was my 3DS Main for a little while and then I just got bored of himthen why is Pikachu your 3DS main
I agree. I can see how phantom creates a wall for Zelda and Din's and Farow's can attack through it so her moves were planned to work together.I personally feel Phantom fits Zelda's "implied" type of playstyle its just Phantom needs some tweaks to make it usable as a whole not here and there.
Phantom Strike works very well against Luigi and the normal Phantom is too slow, then again you need customs on ;(As of now the only character I've found Phantom to be useful is actually against Jigglypuff. If you just throw it out right in front of you, Puff is too slow to dash through your phantom and dash grab you to punish. It kinda acts like a meaty shield and almost none of her moves actually can go through the phantom to hit you, and she has to mostly resort to Bair to hit you and break the phantom if it isn't stale. Forcing her to use Bair because of the Phantom limits her approach options and stales her best kill move which is amazing.
In theory I think it should work well against Wii Fit Trainer as well, seeing as her aerials don't have great range to punish the use of the phantom, and the phantom can be used to block soccer balls and non-charged suns. It should also work against Luigi but I'm so bad at the MU I dunno where to start :^(
Using Phantom against Luigi sounds like a death wish tbhAs of now the only character I've found Phantom to be useful is actually against Jigglypuff. If you just throw it out right in front of you, Puff is too slow to dash through your phantom and dash grab you to punish. It kinda acts like a meaty shield and almost none of her moves actually can go through the phantom to hit you, and she has to mostly resort to Bair to hit you and break the phantom if it isn't stale. Forcing her to use Bair because of the Phantom limits her approach options and stales her best kill move which is amazing.
In theory I think it should work well against Wii Fit Trainer as well, seeing as her aerials don't have great range to punish the use of the phantom, and the phantom can be used to block soccer balls and non-charged suns. It should also work against Luigi but I'm so bad at the MU I dunno where to start :^(
Puff's dash attack doesn't go through? It's decently fast and travels a pretty good distance.As of now the only character I've found Phantom to be useful is actually against Jigglypuff. If you just throw it out right in front of you, Puff is too slow to dash through your phantom and dash grab you to punish. It kinda acts like a meaty shield and almost none of her moves actually can go through the phantom to hit you, and she has to mostly resort to Bair to hit you and break the phantom if it isn't stale. Forcing her to use Bair because of the Phantom limits her approach options and stales her best kill move which is amazing.
In theory I think it should work well against Wii Fit Trainer as well, seeing as her aerials don't have great range to punish the use of the phantom, and the phantom can be used to block soccer balls and non-charged suns. It should also work against Luigi but I'm so bad at the MU I dunno where to start :^(
Wiit Fit has mobility and bair. She can run through it and her grab range is p good, its just that it doesn't reach people when they're short/croachingAs of now the only character I've found Phantom to be useful is actually against Jigglypuff. If you just throw it out right in front of you, Puff is too slow to dash through your phantom and dash grab you to punish. It kinda acts like a meaty shield and almost none of her moves actually can go through the phantom to hit you, and she has to mostly resort to Bair to hit you and break the phantom if it isn't stale. Forcing her to use Bair because of the Phantom limits her approach options and stales her best kill move which is amazing.
In theory I think it should work well against Wii Fit Trainer as well, seeing as her aerials don't have great range to punish the use of the phantom, and the phantom can be used to block soccer balls and non-charged suns. It should also work against Luigi but I'm so bad at the MU I dunno where to start :^(
That kinda messes up the even number of people dynamic they have though. 4 in partners in time and 2 for the rest..Also, am I the only one who wouldn't mind there being a Mario & Luigi game where you have Peach as a playable party member?
WFT's grab range is like, ever shorter than Zelda's. What are you sniffing, and where can I get some of it?Wiit Fit has mobility and bair. She can run through it and her grab range is p good, its just that it doesn't reach people when they're short/croaching
Mario & Luigi: Paper Jam has 3 characters, Mario, Luigi, and Paper Mario.That kinda messes up the even number of people dynamic they have though. 4 in partners in time and 2 for the rest..
still, that's be cool.
There's still Super Mario RPG at least.
Oh yeaaah.Mario & Luigi: Paper Jam has 3 characters, Mario, Luigi, and Paper Mario.
My region is actually going to vote to ban customs so RIP chances of using Phantom Strike against Luigis :^(Phantom Strike works very well against Luigi and the normal Phantom is too slow, then again you need customs on ;(
IDK don't use it in point blank of course, it's more to discourage Luigi to spam fireballs at a distance. If he doesn't powershield it he will slide too far to punish you with a grab too. But it's pretty disheartening to have a MU that kinda relies on a mistake on the opponent's approach to actually get something done :/Using Phantom against Luigi sounds like a death wish tbh
Haven't tested it with dash attack but most Puffs won't resort to dash attack I would think. Again, Phantom is not being used as an attack on Puff, but more of a shield against her aerial pressure since most of her limbs actually don't go through the Phantom. She can jump over it and/or airdodge it but then she won't have enough time to punish Zelda in time if she throws the Phantom out in the neutral correctly. Again, this is with some MU experience but it is limited and requires more testing than just theorycraft.Puff's dash attack doesn't go through? It's decently fast and travels a pretty good distance.
And what's stopping her from going over it or air dodging through it?
Seems like I didn't make it clear that I meant to use Phantom in neutral, not when the opponent is right in front of you, haha. But it can discourage WFT to not camp as much and deviate a bit from her gameplan. IDK if her dash grab can go through Phantom (will have to test), Bair is fine I guess but it's risky for WFT as it doesn't autocancel from a shorthop. A mistiming of the attack can get punished easily.Wiit Fit has mobility and bair. She can run through it and her grab range is p good, its just that it doesn't reach people when they're short/croaching
I'M GETTING MY ABUELA'S SUPER NINTENDO YAS
Mew2 is actually pretty solid.because he's bad
He's going to have that Pokemon bootleg called Picachu.![]()
What games do you have/are going to get?
some1 thinks marcina is better than roy in smash 4 and im like watsome1 thinks roy is better than marcina in smash 4 and im like wat
some1 thinks all three characters are **** in smash 4 and im like watsome1 thinks marcina is better than roy in smash 4 and im like wat
some1 thinks pichu is better in melee and im like watsome1 thinks all three characters are **** in smash 4 and im like wat
All I can remember off the top of my head is Super Mario World.![]()
What games do you have/are going to get?
A taste of their own medicine.Someone on Anther's got mad at me because I killed them with Zelda's back throw
They were using Ness
I know you're talking about mesome1 thinks pichu is better in melee and im like wat
Lol sometimes I specifically try to do this. Also getting 90% kills without rage with charizard on dreamland with uthrowSomeone on Anther's got mad at me because I killed them with Zelda's back throw
They were using Ness
there are like four characters in this game that don't have really good recoveriesJust watched Nakat's tutorial on Lucas... Why can Lucas recover from that far? He was in the lower corner of the screen and still was able to shoot back! Sure, the end part has Lucas slowing down, but really? Then there's his tether recovery... Meanwhile, Dr. Mario.
Edit: I just realized that FullMoon mains characters with really good recoveries... Now all you have to do is pocket a Sheik or ZSS.![]()
there are like four characters in this game that don't have really good recoveries
there are like four characters in this game that don't have really good recoveries
I played against a jigglypuff. He used sing, and to punish it, I thought I'd use electroshock. Well, it still put me to sleep and I slid like 20 feet. So he used sing again all of a sudden, and this time tried to punish it with dp's fsmash. Well, put me to sleep again and made me slide 20 feet. Two free rests >_>I cry becausedoesn't have a
recovery that has a hitbox
Not good as in not far reaching. Not easily gimpable.
Yeah sing's weird :/I played against a jigglypuff. He used sing, and to punish it, I thought I'd use electroshock. Well, it still put me to sleep and I slid like 20 feet. So he used sing again all of a sudden, and this time tried to punish it with dp's fsmash. Well, put me to sleep again and made me slide 20 feet. Two free rests >_>
That's funny that you think a character with a high jump, tether, and an up-B that always goes just a liiiitle higher than you think it would has a bad recovery.