S.F.L.R_9
Smash Master
- Joined
- Sep 29, 2014
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- suffler9
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This reminds me that I really want to pick Robin up again but when I try to play her I'm just like "???"
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I still don't see why it would get nerfed. Even though customs are full of jank, it's whatever. There will always be something people can use to complain.Link's jab 1 canceling was mentioned in the tips too. That didn't stop it from being nerfed. Nothing is sacred*.
*From the Zelda series at least.
For air speed, it says '28nd.'
Step 1: Use wind jabThis reminds me that I really want to pick Robin up again but when I try to play her I'm just like "???"
Agreed. With the amount of things people are complaining about with right now. *Secretly cheers them on* I'm expecting her to get nerfed soon.I still don't see why it would get nerfed. Even though customs are full of jank, it's whatever. There will always be something people can use to complain.
Damage is a part of the kb formulawait, Bronze Sword smashes kill at the same time as Levin Sword?
what
I knew thatDamage is a part of the kb formula
A death metal band.What's skull bash?
Meanwhile, Falco's Nair... I think it's the only fast aerial to actually make his disadvantage worse since he gets stuck flapping his arms in despair. Zelda can lightning kick your face if you screw up and her Nair actually has range and connects well.Frame 9 isn't really that great for an aerial, you'd be looking at frame 5 or under for stuff that gets you out of juggles (Ness nair, Luigi nair, Diddy uair, Rock Hurl, etc.).
I actually started playing a bit more of Falco and I have a question relating to this, is nair any good? I find myself resorting to it a lot because lol Shulk but it doesn't really seem to do anythingMeanwhile, Falco's Nair... I think it's the only fast aerial to actually make his disadvantage worse since he gets stuck flapping his arms in despair. Zelda can lightning kick your face if you screw up and her Nair actually has range and connects well.
Nair>Nair>Nair>Header is LOL especially with DB onIt is a pretty good move (especially for Wii Fit), but there are a ton of nairs that I'd rather have than hers. Nair>nair>uair is lol, though.
I think it's an interesting concept, but I'm not going to buy a Wii U for it.Am I the only one not particularly excited for Splatoon?
episode 2 of controversial opinions
I'm looking forward to Splatoon myself. However, I already spent some cash on ordering a Gamecube Adapter, LAN Adapter for my Wii U and some cable. I'll wait for my monthly payment before I get it. Plus I wanna get Puzzle & Dragons Z. : DThe ap computer science test was bleeeeh. I think it is likely I passed, but the possibility I failed is there.
Was hoping my mom was right about me not having to go to school afterwards but oh well.
Anyway, I'm free now! Time for more activity on the forums. <3
Splatoon direct thoughts:
It was pretty hype all around. Though it also gave me confusing and even disappoing feelings.
The confirmation of more weapons, modes, cool little details, Arcade explained, you can customize abilities...kinda.
At the same time they did kinda tread old ground, and their strategy of releasing new content is...strange. Especially when a lot of it look finished like the ink brush. :/
SCIENCE.
What really kinda hurt though was the pre-order bonus. I really don't want to pay physical money. I mean I have the cash to get it...but I only have enough for it. And I wanted to get more amiibos as well...I mean I have plenty of money Nintendo on the eshop...and it would be way more convenient for me as well for it to be digital. :/
Overall, good direct. Plenty of content to look forward to...even if half of it isn't even coming out until my next school year. >.>
It's basically a combo tool on stage and sometimes off stage. Reason being that Fair's landing lag is punishable if the person knows about its landing hit and avoids it. So, Nair is for comboing, Fair for gimping and edgeguarding, Bair for kills and punishes, Uair for juggling and killing, and Dair for severe punishes e.g. charging Fire Fox right below the ledge and Falco's next to the ledge. Drop and spike. The funny thing is that Falco can combo with all of his aerials like chaining Bairs or Fairs. Nair can gimp because it doesn't have strong knockback and it can stage spike funny enough, but Fair's autolink angles and Bair's one hit makes them better at gimping and stage spiking. Since Nair stays out long, it can catch air dodges, especially on For Glory aka spam air dodge to win.I actually started playing a bit more of Falco and I have a question relating to this, is nair any good? I find myself resorting to it a lot because lol Shulk but it doesn't really seem to do anything
Yeah it's actually good, also I think people are taking her range more serious than it is. I think her only problem is range and amount of rep.Wii Fit's frame data is surprisingly decent. I thought it would be way worse than it is.
Nair is frame 9 (decent), dtilt is frame 10 (idk why since it's not a great move), dsmash is frame 18 (gross), and dair is frame 20 (lol).
I really don't know how you manage to play him, he feels so clunky, lol. And I kinda hate fighting Falco too, he's very...weird to play as and against.It's basically a combo tool on stage and sometimes off stage. Reason being that Fair's landing lag is punishable if the person knows about its landing hit and avoids it. So, Nair is for comboing, Fair for gimping and edgeguarding, Bair for kills and punishes, Uair for juggling and killing, and Dair for severe punishes e.g. charging Fire Fox right below the ledge and Falco's next to the ledge. Drop and spike. The funny thing is that Falco can combo with all of his aerials like chaining Bairs or Fairs. Nair can gimp because it doesn't have strong knockback and it can stage spike funny enough, but Fair's autolink angles and Bair's one hit makes them better at gimping and stage spiking. Since Nair stays out long, it can catch air dodges, especially on For Glory aka spam air dodge to win.
Wait I thought the second palace was called death mountainI beat it many years ago on GBA.
Save states didn't exist there so I beat it the natural way.
Took many tries, but I eventually did itwith the assistance of maps for the 5th palace onwards.
I would recommend doing the 2nd palace before Death Mountain since it's much easier to beat and it'll get you to a higher level to make the mountain easier.
The best way to take out Goriyas is to jump/block their initial attack and attack before the boomerang comes back. Once it starts to come back, jump or use your shield to dodge/block it.
Part of the reason Death Mountain is so hard is that it's literally a giant maze with tons of strong enemies and it takes forever to reach the end and if you get a game over "lol back to the start with you".
In other words, it's pretty much all or nothing.
Also huge emphasis on the strong enemy part though. Goriya's got nothing on them.
Wii Fit Trainer's Bair, though. WFT against characters with large hurtboxes like Bowser makes her range issues moot. Fighting against other close range fighters like Fox and Falco also makes her range moot. It's only against characters with disjoints, overwhelming options like Sheik's aerials, Captain Falcon's sheer power and speed, and really short characters where WFT has trouble and even then, WFT in the air does not care since she can go deep off stage like Pikachu.Yeah it's actually good, also I think people are taking her range more serious than it is. I think her only problem is range and amount of rep.
Her dairs not bad though due to it being strong and a decent kill move. It's still a spike. Her Dsmash makes her crouch which may go under many attacks and hit them instead.
The only big problem is short chars. Characters with big range aren't a problem. Especially heavy ones. Also captain falcon is a good MU for her. She combos him easily, can zone him and easily gimp him while keeping up with him. Her only bad MUs areWii Fit Trainer's Bair, though. WFT against characters with large hurtboxes like Bowser makes her range issues moot. Fighting against other close range fighters like Fox and Falco also makes her range moot. It's only against characters with disjoints, overwhelming options like Sheik's aerials, Captain Falcon's sheer power and speed, and really short characters where WFT has trouble and even then, WFT in the air does not care since she can go deep off stage like Pikachu.
Link has a costumeI find it hilarious how people think the inklings are deconfirmed because of the mii costumes. Because Mewtwo and Lucas clearly can't get in because they had trophies.
This is Macchiato we're talking aboutwait, what can Zelda do to Wii Fit so that she "wins" that MU?
I would've mention that and zelda, but a lot of people like to think they countered that because "OMG LINK IS A VETERAN THOUGH!!!"Link has a costume
Link deconfirmed
This is Macchiato we're talking about
his list of optimism goes Zelda --> Wii Fit apparently
That is some very stupid logic to be honest.I find it hilarious how people think the inklings are deconfirmed because of the mii costumes. Because Mewtwo and Lucas clearly can't get in because they had trophies.
That is some very stupid logic to be honest.
"Waluigi's hat is a Mii costume. Waluigi deconfirmed!"
>Waluigi is in the game as an assist trophy
It is some dumb logic.
How is this song so good!? (Might not play in other countries. )
Also, it's ambiguous by GARNiDELiA (2nd OP to Kill la Kill)
Zelda can reflect everything and farores wind to her when she headers. Her disjoint are pretty big. Due to WiiFits pressuring with nair if a Zelda is careful they can elevator. It's also hard for us to gimp while for her it's entirely possiblewait, what can Zelda do to Wii Fit so that she "wins" that MU?
I ask this myself too and he's my best character.I really don't know how you manage to play him, he feels so clunky, lol. And I kinda hate fighting Falco too, he's very...weird to play as and against.
Good luck with your main !
Pikachu is pretty managable but Kirby on the other hand.Seriously, Wii Fit VS Kirby or Pikachu is just... Awful. At least Jigglypuff is the lightest and she won' be on the floor much... Kirby and Pikachu on the other hand... That Pika back air... lol
Death Mountain is basically aWait I thought the second palace was called death mountain
They're seperate? Ugh I know nothing
I'm sure a frame 41 attack with substantial ending+landing lag is an answer to a move that ends frame 40 at the earliest, and failing that, can be airdodged out of.and farores wind to her when she headers.