WolfieXVII ❂
stay woke
you can pocket down b
what
All these Day1 Moo2s
And im just going random
what
All these Day1 Moo2s
And im just going random
Last edited:
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I especially like the guy on the first page who said,The tears over at the Diddy board are delicious.
Omg they're legit sooo angry right now over on the Diddy boards xDI'm gonna get an earful from one of them soon enough. Diddy is still good though. Idk what the QQ'ing is all about
Also, Luma's HP was reduced by 4%. Watch someone make this sound like a good thing
Does Mewtwo in Pokémon have decent HP? I know Mewtwo's powerful, but not where in terms of stats other than Special Attack. Also, I really want to see M2K at least secondary Mewtwo.Jab --> dtilt --> into fair or uair. ****ing glass cannon why does he do so much damage
Can't tell since I'm at uni and didn't update yet. So, aside from fixes and a 13% Uair if @Balgorxz is right, then nothing on Falco as expected. At least he didn't get nerfed. *incoming patch 1.0.6.1; Falco is now removed from the game*Hi friends, how are the placebos?
I hear Diddy's dthrow got a damage nerf so it sets up combos more easily
Didn't you know? Making your character somewhat less braindead is the equivalent of making them bottom tier.One of the Diddy mains over on their respective boards has a title that reads: "RIP in piece Diddy"
Lol. I'm done.
106 base HP, yesDoes Mewtwo in Pokémon have decent HP? I know Mewtwo's powerful, but not where in terms of stats other than Special Attack. Also, I really want to see M2K at least secondary Mewtwo.
It sucks to see you late for the party.Hi friends, how are the placebos?
I hear Diddy's dthrow got a damage nerf so it sets up combos more easily
I looked at the first post of that already, nothing else though.It sucks to see you late for the party.
Check the main thread: http://smashboards.com/threads/mewtwo-patch-version-1-0-6-thread.398902
I'm just saying D8
You just woke up and surely you need your coffee and such before you get on to your equally reliable frame testing data and schtuffy schtuff like that![]()
That would explain why it works more consistently on grounded opponents but is largely unchanged for aerial opponents.The hit-boxes used to have angles of 60 / 160 inner and outer loop hit-boxes respectively, and now have angles of roughly 20 / 170 which is good good good. My proof is that the multi hits have explicit angle indicating on hit visuals, which point lower in 1.0.6.
They ACTUALLY did that wow.
Fair autocancels? Really?lol Mewtwo's bair, fair and dair autocancel. Good.
Also Pika's unchanged guise
8D yayyy![]()
<3
I'm other news I can confirm one difference in Fsmash between the versions.
The hit angles of the two loop hit-boxes were lowered. (good.)
The hit-boxes used to have angles of 60 / 160 inner and outer loop hit-boxes respectively, and now have angles of roughly 20 / 170 which is good good good. My proof is that the multi hits have explicit angle indicating on hit visuals, which point lower in 1.0.6.
They ACTUALLY did that wow.
Usmash's angles seem unchanged though just through observation. They don't use the same on hit animation for easy indication, but you can watch the character wobble around in it just as well.
8D yayyy
Was anyone else kinda disappointed but like "yeah wasn't expecting that" when you tried Phantom to see if it was pocket-able ;3; ?
That's not bad and it might make sense compared to the other Pokémon?106 base HP, yes
Yeah. The reach isn't that bad. It's decent. Has good KB tho soFair autocancels? Really?
I can see how Bair's autocancel is necessary, but Fair? Is its range pathetic?
Blaster is the same.That's not bad and it might make sense compared to the other Pokémon?
Anyway, someone claimed Falco's Blaster fires faster again... And someone said Falco's Uair does 9% instead of the original 11% or the 13% Balgorxz said. If it's nerfed, then once again, Falco is progressively getting worst while having minimal buffs like a proper Up Smash...
As expected...Blaster is the same.
uair is still 11%
Tested with previous patch (3ds)
and current patch(wiiu)^^
Who gave you a code?Initial Mewtwo impressions:
I was testing it and was like "lol speed"- lmao dtilt
This is very true especially since ROB's UThrow just got gutted in the patch apparently.- uthrow kills Sheik at 130%, so it didn't stay bonkers but it's still the best killing uthrow I believe
(no)- SHADOW BALL DOESN'T DO DAMAGE WHILE CHARGING WTF
So they are disjointed? Good.- Disjoint on tail attacks is hilarious
FAir is going to be a crazy good kill move, Shadow Ball is only barely weaker than Charge Shot. DSmash seems mostly useless though unless it hits significantly below him since FSmash does 4% more. I guess you can't angle FSmash though. What is UAir's sweetspot? The tail tip or close to his bodY?- He does more damage than I was expecting. 9/11/13% hitboxes on bair, 19% on sweetspot fsmash, 11% on uair sweetspot, 13% fair, 12% nair, 16% usmash, 12% uthrow, 25% full charge Shadow Ball, etc.
Sounds about right. A few other notes from about 5 minutes of playtime!Definitely doesn't seem bad in this game, dunno how far up the list he'll be able to go though.
I stole some Canadian's Wii U.Who gave you a code?
This kills Sheik at 150% now, for what it's worthThis is very true especially since ROB's UThrow just got gutted in the patch apparently.
Apparently it kills earlier?Shadow Ball is only barely weaker than Charge Shot.
idk I was staring at the numbers at the top of the screen instead of looking to see where I was hittingWhat is UAir's sweetspot? The tail tip or close to his bodY?
![]()
Seriously though, why isn't everyone liking that post loll.
Oh, Canada.I stole some Canadian's Wii U.
Hmm, wasn't hit as hard as I thought, but it's still weaker.This kills Sheik at 150% now, for what it's worth
Really? lol. Although, thinking about it, they do the same damage fully charged. Maybe that's why it doesn't deal damage while charging anymore (although high percent Lucario's is still stupid.)Apparently it kills earlier?
Fsmash's loop hit angles were lowered from 60 / 160 to 20 / 170 making it connect 99% of the time vs grounded opponents, and roughly 70% vs an aerial ZSS (The worst escaping offender.) which is really good considering I could make ZSS fall out of it 4/5 times in the previous version. (both airborne and grounded.)Hey gurls, should I read back through the posts or could you sisters plz tell me what changed for our lady and savior, Zelduh ?