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Good enough for me.but he didn't do anything
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F-smash does seem to hold people a lot better now. ZSS does a really weird bounce effect during f-smash haha. Still does the same damage. Guessing U-smash holds people better now also.I forward smashed a ZSS and she didn't fall out.
seems like he might not even have any. watch chibos streamWhat are Mewtwo's customs? Are they unlocked by default?
wait what? seems the same to meMK got no changes
His lag after down b is gone
Basically buffed his recovery
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Falcon is unchanged from what I can see.so apparently staling might be changed... interesting yet weird, i just wanna see falcon nerfs... PLEASE
dddaaaaaaannnnnngggggggHSB doesn't seem changed. Eh
Falcon is unchanged from what I can see.
since melee.just played against a Zelda and need some confirmation, did Din's Fire always put her into free fall?
Yes. Always has, and at this rate it always willjust played against a Zelda and need some confirmation, did Din's Fire always put her into free fall?
Probably trying to love jump and reverse their momentum to float back to the stage. It's pretty easy to accidentally input Din's Fire that way.Alright, thanks. Never have paid attention to it, and never have seen anyone use it as an option to cover their return until tonight and it didn't work out for them, it struck me as weird if it always did that.
Guess they missed an input or something.
Literally just got minestill no mewtwo code sent to me.... does everyone have theirs or is it just me?
feels unchanged
By comparing damages with THIS LIST, I got the following:
Some stuff on Lucina:
Dtilt 8.075>~8.75
Fsmash 14>15
Dsmash2 13>14
Fair 8>~8.6
Shield Breaker (Uncharged) 8>~8.6
Shield Breaker (Fullcharge) 21>23 (WHY?)
Still untested: Dancing Blade & Variants, Counter & Variants
Every timing felt exactly the same as before.
Confirmation still pending.