Sonic The Hedgedawg
Smash Hero
............. why is anyone using Farore's OoS?
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The same reason why people use Zelda in the first place.............. why is anyone using Farore's OoS?
Excuse me . . . What?[Marth and ROB are] basically the same character . . .
All joking aside, it can make a decent surprise manouever. Yes, in the majority of cases USmash and DSmash are better ooS options, but with up B, it makes your opponent think, 'WTF? Why did he do that?' and as they're thinking that you can Farore's straight down and end up i nthe same place for the second explosion.............. why is anyone using Farore's OoS?
I'd have to disagree with marth kills and how he spaces. Marth has only two safe moves on shield dtilt and fair. The main downside of Marth game is his lack of safe kill moves and his lack of kill power in general. Not to say he can't kill you early because he can. However, move that will kill you at the lowest percentage which is a tipper fsmash and you really shouldn't get hit by that unless you've mad a mistake. The majority of marth moves have a lot of shield stun so that's where you need to take advantage of. Also need to remember that his fastest move is jab and Dancing blades which comes out frame four. So he's not that much faster than you. In those regards. So being able to punish after he hits your shield is a critical factor in the match up IMO. Also you should kill him sooner than he kills you. I'm not too sure if ROB is easier to hit with LK it seems about the same too me. Also ROBS ftilt is better than Marth's. I still don't see the reason why one match up is considered even while the other is considered a terrible match up. Especially when they're both virtually the same character.Rob has a harder time killing Zelda, is far easier to LK, and has less priority for starters. He has ftilt and I guess dtilt to space us, but Marth has those and much more. Rob's recovery makes Dsmash kills harder to come by, too...
I'm more experienced vs. Rob than I am Marth though so I can't really compare the two. I just know that Rob really has nothing on him that Marth doesn't have, as far as critical points go.
They are basically the exact same character.Excuse me . . . What?
ROB vs Zelda is not even. It's like, 40-60.I don't understand why the Marth match up is so bad but the ROB match up is considered even.
I lol'ed. Hard.They're basically the same character except rob has projectiles and better recovery
Then you need to play better Marths.I Feel as though Marth should be even.
Maybe but I don't go for the dtilr>bair. I'd rather dsmash especially Marth.I didn't mean to word that as "Marth spaces you all day with ftilt", but they space you similarly.
Rob has to be treated exactly like how you would treat Marth, only Rob doesn't have the shopped game to limit Zelda. You have to shield his things as well, and really there's still ample time to punish a shielded move.
In my opinion, Rob's one of the easiest to kick. Honestly, he doesn't have any big protection like a sword to keep himself from getting kicked, and he's got the body size and length to make kicks simple. For the theorycraft factor, he's also big enough to be lightning kicked on a trip. I actually put that dtilt -> bair thing into practice against my friend that mains Rob, so I guess it could just be me and bias, but Marth's definitely harder for me to kick because they realize that fairing me will put themselves at a reasonable distance to be kicked most of the time.
Rob can fair your Dins and keep it moving I used to think the same way. The both have blind spots underneath them.They may have similarities and all, but they're still not the same character.
I find that Rob is just so much more helpless in the air, it's really not that hard to keep him up there and his recovery doesn't make him any less floaty than he already is. Din's can actually pressure him during his up+b when trying to recover low and will usually force Rob to opt for high to try and counter camp with lasers/gyro, which means he'll still be above you.
They are really similar IDK what you mean.Marth and ROB really aren't that similar, lol.
Come on, guys, step it up.
That would hurt if you weren't the same guy who posted something bout up B OOS.ROB vs Zelda is not even. It's like, 40-60.
I lol'ed. Hard.
Then you need to play better Marths.
Please don't attempt to make me look incompetent. When I said UpB OoS is great, I was 100% serious.That would hurt if you weren't the same guy who posted something bout up B OOS.
Can someone decipher this sentence for me please?LoL@ play better Marths what Marths are you playing that has you knowing the match up so much better than me?
. . . That's half the castFundamentally speaking, they are the same for Zelda. They both outrange her on the ground, they both have aerial games that make hers pretty much a no-go, they both have effective moves against her OoS...
He's incredulous that you've ever played against a good marth with Zelda.Can someone decipher this sentence for me please?
Still not even close.They are basically the exact same character.
Care to explain what makes them so much different?Still not even close.
pretty much everything. I mean they are as different as any two characters in Brawl. I'm honsetly confused as to why you would consider them similar at all.Care to explain what makes them so much different?
Because they're the same character. DK is also similar to them.pretty much everything. I mean they are as different as any two characters in Brawl. I'm honsetly confused as to why you would consider them similar at all.
DK can shoot lasers like ROB?DK is also similar to them.
especially considering Zelda approaches most things.I'm just gonna throw this out there because I just got back from a night out and doesn't give a ****.....
If you think Marth, ROB, and DK are the "same" or even similar characters, you're stupid and should quit Brawl immediately. Or play better Marths/ROBs/DKs.
Seriously. They're three completely different characters. Saying lolbutyouapproachthesame is kind of a horribly weak argument.
DK's bairI'm just gonna throw this out there because I just got back from a night out and doesn't give a ****.....
If you think Marth, ROB, and DK are the "same" or even similar characters, you're stupid and should quit Brawl immediately. Or play better Marths/ROBs/DKs.
Seriously. They're three completely different characters. Saying lolbutyouapproachthesame is kind of a horribly weak argument.
I'm upset that any more than this even needs to be said on the issue.They're three. Completely. Different. Characters.
This is such a ridiculous argument, I'm kind of upset that I just wasted time talking about it. You guys are so right, Marth and ROB are like clones.
You can't say characters are the same based only on few of their moves, similar playstyles or just part of their attributes. Otherwise I could say that every character with projectile is very similar because they can attack from afar and that Luigi = Mario because their earials resemble each other.list of similar moves
I'd like to point out that THIS is the reason the "debate" started. So, if you were arguing any point that wasn't in this post, you may have been right, you may have been wrong, but, ultimately, you were being useless by debating something resembling, but not actually being the actual point.I don't understand why the Marth match up is so bad but the ROB match up is considered even. They're basically the same character except rob has projectiles and better recovery. I Feel as though Marth should be even.
don't be hung on the point if you don't want to be. But if someone says "I believe 'A'" and they are told that "A" is wrong, and you start an argument about point "B," all it does is stretch on this meaningless argument for pages that doesn't help anyone.Note that the discussion didn't remain static on that point and actually addressed multiple points and moved on - if it didn't move on nobody would have said anything else.
Stop making useless posts that attempt to claim others as being useless. Just because you were hung on that point doesn't mean the rest of us were. /hypocrite
Responses in Quotes.They're three. Completely. Different. Characters.
Okay, they all have long-ranged ftilts and weak from underneath. So what? They're both faster than and outrange Zelda on the ground. SO WHAT? You just described more than ROB and Marth, lol. That's the story of her life.
It goes beyond just being faster and out ranging Zelda IMO.
They're different weights, different sizes, different in terms of the priority/disjoint of their moves because they have completely different movesets, different fall speeds, different recoveries, different damage outputs on their moves.
I already pointed out the differences in their recoveries everything else is semantics. I really don't care how fast they fall nor does it matter how different their jabs are. What does matter is how they space you and the core of the character. In that sense they are the same character. Damage output is also meaningless.
There may be some similarities (as you're bound to find between any two characters), but going so far as to say that you play each MU the same shows a real lack of inexperience on your part. No two MUs are the same, because there are lots of little details that change how you have to play each one. I guarantee that if you use a winning strategy vs. a pro Marth, then go and play a pro DK (lol if they exist), you will have to change your gameplay.
I don't remember saying that I play the match ups the same. I said they're basically the same character and they are. I also view ROB as a Marth with projectiles.
Marth's options =/= DK's options, and Marth's general attributes =/= DK's, so if you go into the DK MU trying to play it like Marth, you're going to lose at high levels of play, I promise you. That goes for any two MUs.... every character is unique, and while you can take bits and pieces from one MU to help with another, they're never THAT similar to call them "the same character."
I disagree with the fact that every character is unique. Through out the cast the only charcters you need to approach match ups differently is IC, Snake, and MK. Everyone else is simiilar to a different character and can be played as such. I mean that's like saying Luigi isn't Mario with more killing power. That's exactly how I view Dk as a heavyweight Marth with more Kill power.
If they were the same character, they'd both be called Marth. If they were the same character, they'd both be occupying the same spot on the character select screen.
I say "Play better Marths/ROBs/DKs" because the mindset you guys have is way too general to be applied at high levels of play. When you get past mid-level Smash, these sorts of generalizations don't cut it at all, and the vast number of differences between characters become more important as you understand MUs at a deeper level.
But whatever. This is such a ridiculous argument, I'm kind of upset that I just wasted time talking about it. You guys are so right, Marth and ROB are like clones
As for my level I don't think I play this game at a high level of play. However, if you want to teach me how to play this game at a high level I'm all ears. It's easier for me to group characters attributes together and then approach them the same. I take into account the differences in the characters also but the bottom line is that's how I view these characters.
I wouldn't say I'm a brick wall.I'm pretty sure everyone would appreciate if we just let this die.
*waves white flag*
I don't really care enough to keep arguing against a brick wall. Let's just say we agree to disagree.