Dark.Pch
Smash Legend
- Joined
- May 13, 2006
- Messages
- 16,918
- Location
- Manhattan, New York
- NNID
- Dark.Pch
- 3DS FC
- 5413-0118-3799
Let's see. if I was in this spot right now.......
First I need to know what frames her Nair comes out in. Peach Fair comes out in 15. 16 at most (I think its 16 when Peach spaces the move) If she moves in with the fiar after the turnip, I think you can clap the turnip and her before her Fair comes out. The move may have range, But it is not that quick. You can used the speed of her fair to your advantage. So I would try this.
If She pulls retreating fairs with the turnip tosses (Spacing game Peach is playing here, remember this) Z-grab the turnip, But don't go into her Fair. Then try to use the turnip against her in some way. Now Zelda has a projectile, F-B and a reflecter. Your defense has just increased a lil. And Peach would be more on the defense now cause you have a turnip and she does not wanna get hit. While Zelda is not good at approaching, the turnip gives you a few options to do so.
If She turips and fairs while moving in, I would try to Z grab it then pull away. I would let her swing, give a good amount of space so she can't follow up with Jab and try some options to hit her with the turnip. This all depends on who reacts first from this and how.
First I need to know what frames her Nair comes out in. Peach Fair comes out in 15. 16 at most (I think its 16 when Peach spaces the move) If she moves in with the fiar after the turnip, I think you can clap the turnip and her before her Fair comes out. The move may have range, But it is not that quick. You can used the speed of her fair to your advantage. So I would try this.
If She pulls retreating fairs with the turnip tosses (Spacing game Peach is playing here, remember this) Z-grab the turnip, But don't go into her Fair. Then try to use the turnip against her in some way. Now Zelda has a projectile, F-B and a reflecter. Your defense has just increased a lil. And Peach would be more on the defense now cause you have a turnip and she does not wanna get hit. While Zelda is not good at approaching, the turnip gives you a few options to do so.
If She turips and fairs while moving in, I would try to Z grab it then pull away. I would let her swing, give a good amount of space so she can't follow up with Jab and try some options to hit her with the turnip. This all depends on who reacts first from this and how.