Seiya
Smash Journeyman
Ugh..seriously need an update on her moves -_-
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Here you goThey are all so beautiful :D I like every single one of them.
On this one do you think you could make her hair blond? To see how it would look like if they hadn't changed her hair/dress color at all?
Hehe I loved Zelda's overly-dramatic "Oh no, I'm about to die" scream.
Well maybe it won't be heels of steel this time. I don't see them changing her Fair though because it was one of her best killing moves. I think they can adjust it to make it work with boots. But how?...
On another note, how do you all feel seeing Lucas's Special Moves updated yesterday, after he's been on the DOJO for what... weeks?
It's like the greatest thing ever. I'm pretty glad that they kept the same voice actress because she's very good.Hehe I loved Zelda's overly-dramatic "Oh no, I'm about to die" scream.
I think that they'll change it slightly, but giving that specific move a trophy on its own must mean they knew what they were doing. Maybe they'll raise all of the other attacks up a notch closer to the heel.Well maybe it won't be heels of steel this time. I don't see them changing her Fair though because it was one of her best killing moves. I think they can adjust it to make it work with boots. But how?...
Infinite rage. Well, no, I really wanted to see Lucas' moves too. Not as much as Zelda but what can ya do.On another note, how do you all feel seeing Lucas's Special Moves updated yesterday, after he's been on the DOJO for what... weeks?
Hopefully they won't change it too much. I really liked that move. :/I think that they'll change it slightly, but giving that specific move a trophy on its own must mean they knew what they were doing. Maybe they'll raise all of the other attacks up a notch closer to the heel.
Yeah, you're right there. I didn't really get too upset. I'm just glad it's one less person's moves we have to worry about. Sakurai MUST give some attention to the Ice Climbers and Zelda sometime soon, right?Infinite rage. Well, no, I really wanted to see Lucas' moves too. Not as much as Zelda but what can ya do.
It's strange though. Every other vet has at least their Final Smash up (except for IC's but I'm sure we'll be seeing that soon anyway).
Actually, this blonde color is more realistic than the lemon-yellow color that she had in Melee. It's a bit more "pale."pappiol dont you think that blonde is a little bit to bright? you can subdue it a little... its really eye blinding!
hehe yay its zelda's new shine
I believe that attack was her standard smash attack, assuming you're referring to the picture I think you're referring to.Drake3 said:did we ever figure out what attack she's using in the second pic on her page?
looks like Jab to me.The Brawl version of her TP design is more purple than the dress actually is. Maybe it's just the effects but in TP it looks more white than anything.
Also did we ever figure out what attack she's using in the second pic on her page?
You don't need Din's fire to help you recover. Zelda alreayd has a really nice recovery. And if you DI good. You can nearly float back alot of the times and only use a jump and a airdodge to make it back.It shouldn't free fall and you should be able to cancel. Dragging horizontally with Din's Fire, canceling (or executing), and using Farore's Wind will hopefully give her an edge and help keep her recovery from being so linear.
I think some people are speculating that Farore's Wind has super armor, but in the video, she never took damage during it, so I don't know. Hopefully she'll get super armor on some of her attacks if they aren't sped up.
The slow light weighted characters, such as Zelda, Lucas, and Mewtwo will have slow running speed but unlike slow heavy characters, should have fast acting attacks. Their attacks should be stronger, last longer, and/or have more aoe compared to faster characters (to compensate for their light weight and slow running speed).Also, considering that fast characters have an advantage in melee games, and that heavy characters now have super armor to sort of compensate, what will happen to the slow, light characters like Zelda? How can she (and Kirby) compete against characters that are speedy?
Yea she'll be a power house like Ganondorf!!The slow light weighted characters, such as Zelda, Lucas, and Mewtwo will have slow running speed but unlike slow heavy characters, should have fast acting attacks. Their attacks should be stronger, last longer, and/or have more aoe compared to faster characters (to compensate for their light weight and slow running speed).
I'm not saying she should have all 3 attributes to the extreme, but she does need to have SOME tradeoff for bieng slow and light.Yea she'll be a power house like Ganondorf!!
Right but Marth can't teleport and make the opponent guess where he is going. Not only that but if Marth did not have his forward B well... he'd be REALLY easy to gimp with shiek. Since Forward b's help you save your jump for when you need it toward the stage to avoid an attack.Din's Fire without the free-fall would add versatility. Not saying Zelda needs that much distance since she already has it, but it'd be like tether recovery or Marth's four-hit special. A little extra versatility to your recovery to make it less predictable and punishable.
If i'm correct you have 16 directions. And if The opponent truly wants to punish zelda somewhere midstage He will have to let go of the edge nearly immedately after Zelda dissappears. So if you sweet spotted anyways. You'll have the ledge that he released. IF he holds it just incase you tried to sweet spot. you'll land with lag but you're able to most likely get ur shield up. Also don't have your tag on like I do. makes it really easy to tell where she is going.I find her teleport to be so predictable. It's honestly so easy to guess where Zelda's going to go based on the options. I personally want Din's Fire as a projectile for coming back onto the stage with, just to mess with edge-guarders. I'm getting sick of kicking back on and then having to sweetspot Fafore.
lol, we're going in circles here.I don't want her Din's Fire to be cancellable and non-free fall simply for recovery, but that's certainly be an added use.
Eventhough Farore's Wind can go at a lot of angles, the lag from landing and completely straight traveling path makes it easily punishable. Whenever you don't sweetspot the edge you either get a laggy recovery off the ground or you teleport in the air and fall slowly, defenseless, which makes her very vulnerable. The distance isn't the problem, the predictability is.
Infinite pain shall be inflicted upon him. Well he'll probably just give her to the Ancient Minister. He's probably trying to start a collection of trophies or something.What do you guys think happens after Wario steals Zelda?
I don't think that Zelda has a partner. I think Peach and Zelda are the weird unique "fork in the road" type of characters in the story. They won't have partners in the SSE story, they'll just be part of your main team. And Zelda will never speak >_>Who do you think ends up being Zelda's partner in the game? And what would you do if Zelda actually said words with a voice speaking to it?
Hm. it's good.
This is IF they end up getting partners and IF she speaks.I don't think that Zelda has a partner. I think Peach and Zelda are the weird unique "fork in the road" type of characters in the story. They won't have partners in the SSE story, they'll just be part of your main team. And Zelda will never speak >_>
Well you do get to choose who the partners of the situation will be. If you've noticed on the Diddy Kong/Donkey Kong video you HAVE to be either DK or Diddy. There aren't more than 2 people in that situation.Well since we are talking Ifs,
I saw a character select thing in the single player where you could choose between (Kirby, Mario, Zelda, Peach) So I don't think there are partners but teams.
And then what happens in a possible situation where you have to save Peach to get a unlock a possible character? This is a WHAT IF question. I don't mean to get any other answer than "I think.." :/I wouldn't know what happens to zelda when wario captures her, Because I'm only gonna save zelda and let peach get captured >.> "What happens to the princess you don't save?" Guess you can choose who to save by hitting the right cage consistently