I'm sitting here playing Brawl (on the computer monitor) as I write this. I'll constantly update this thread with new information as I discover it. This post will constantly be updated. If you have any questions, post them here. I'll sift through my old thread in a while.
So far, confirmed techniques that are gone are:
* Float-canceling - Despite some people saying it's still in, it's definitely out. However, how much Peach lags is sometimes dependant on when during a move she lands. She seems to lag more out of the very start of the fair than at the very end. I might be wrong though, needs more testing. It's out nonetheless.
* Beach Bomber is gone. Peach will bounce off of people with it (including Sandbag), but not off of the stage.
* Dash Cancel is gone! That's right! If you're running, you can no longer cancel the lag from stopping the dash by simply tapping down!
* Peach's Final Smash can be performed in the air. Peach will inexplicably hover in the air and do it with full results. Which means that at least it's a mindgame. She can wait for an opportune time (anytime the opponent is on the ground) to perform it.
* Crouch Cancelling is indeed out. No trace of it.
* Peach's new Up Tilt sucks. She does a weird pose and stretches her hand up in the air and a heart appears in it. The hitbox is kinda small, you need to stand almost next to your opponent for it to hit. It cannot hit a standing Meta-Knight (but it hits Ike), so it'll whiff on short characters.
* You can no longer throw bludgeoning items with the C-stick. This includes the Fire Flower (C-sticking it forward or backward will result in using it). I'm holding Lip's Stick and I perform the Lip Stick forward smash every time I C-stick it. Which is good news, you can C-stick smashes (Down and Up) while holding bludgeoning tools.
* Missile Cancelling is in!
* You can now item catch with a Dashattack!
* Reverse Edge Grab - I saw it in vids and I can now confirm that if you at any time jump at the edge with your back to it, you'll automatically grab the ledge.
* Pit's Up B does no damage but dishes out slight knockback (almost nothing). It's all very strange.
* Jab cancel is in!
* The Gliding Toss works with Pit, but not with Link.
* You can grab the Final Smash simply by chucking stuff at it. I threw a crate at it and got it. However, I was standing quite close to it so that might be it as well.
* Auto-Jab - Simply holding down A will make your character execute their entire jab sequence (though not go into rapid fire mode - as evidence by how Link does).
* Yoshi's Final Smash: If he flies next to an opponent, heäll automatically use the Flame Thrower move.
* Tilted Tilts confirmed. Tilted Smashes are out completely. Neither Mario not Samus could do it with Fsmash!
* Mario no longer gets any recovery aid from the Cape.
* While under the influence of curry, you spew fire even when flying off from an attack and lying on the ground.
* In SSE, only Player 1 (or the player playing as Player 1) can enter doors.
* C-sticking while dashing will make you perform your Dash Attack.
* You can pick up items even while you're carrying a bludgeoning item such as a Beam Sword, as long as it's not something you have to carry! Yes, you can now wield weapons and still pick up food, a Starman, etc.
* Random Spawning points. You won't always spawn on the same spot based on which player you are. If there are only two people playing, the spawning points are set (but not who9 appears where).
* Stage Select Option - Among other things, "Loser Picks Next Stage"
* Quick change of settings - You no longer have to go into the settings menu to change the number of stocks, amount of time, etc. There'll now be a number to the left of the button for the settings menu in the Character Select screen. You can use it to change the settings.
* Items you pick up while under the influence of a Super Mushroom will also become Giant Items. No testing done on Poison Mushroom yet.
* You can now stand on crates.
*^No Wavelanding (you perform one by simply landing while doing, for example, Peach's Bair, right?).
* The colour of Peach's Parasol now depends on which color Peachs' dress is (White and Yellow for Daisy).
* The C-stick works in Single Player.
* Pausing during Break the Targets will stop the timer from running.
* Hookshot Cancel - If Link lands while doing an aerial hookshot, it will automatically be cancelled. Zero lag.
* Interruptable As Soon As frames confirmed. Marth still cheats the game with D-tilt.
* No Vidjo Cancel.
* You can no longer do Aerials with Z! It'll automatically become an Airdodge.
* You can no longer grab trophies in the air (in SSE).
* Link can move after an Aerial Hookshot has been retracted. Hookshotting in the air no longer means death.
* You can have stages built in Stage Builder on Random Stage Switch (in fact, they're all on by default).
* Tilting Smashes is in! Remember how I said it was out a little further up? Seems Sakurai was a little devious. You cannot tilt them with the C-stick. But you can using the control stick + A. Go figure! Zelda's Fsmash still can't be tilted, though.
* Ending Credits in Classic: Pictures of all of the characters, Assist Trophies, Trophies and Pokémon you've got unlocked so far (I think) + a few other things, incl. trophies. Shoot them for coins (don't get as many coins as shots hit). Each picture/trophy/thing can only be hit one. A weird algorithm will calculate the amount of coins awarded based on how many you hit out of how many. The speed at which the credits roll by is dependant on the song playing in the background.
* If Snake taunts, you can pick up his box and throw it at him.
* Screw Attack (or whatever that item was called) is no longer a handheld item. Once you grab it, it'll disappear. You won't be able to get rid of it manually and are forced to wait out its course (a few seconds) and, thus, you cannot throw it at others to force them to screw attack.
* Pits Up-tilt is sexy.
* All items grow/decrease in size depending on your size, even if you pick them up after you've been enlarged/minimized. This includes stuff like the beamsword.
* The knockback of grandfather turnips seems to be slightly nerfed. However, it's possible they appear more frequently now. I'm getting a lot of them... but then again, I'm me.
* A little red meter in the corner of the character select screen shows you how much longer you must hold B until you go back one screen.
* Much less wiggling is needed to get out of grabs now.
* Wall Clinging - Hold towards the wall while you jump at it and you'll cling to the wall. Squirtle and Sheik can do it (among others). I believe Squirtle clung to the wall when I wallteched once. Either you have to hold towards the wall or it does that automatically. More testing will be done.
* Bob-Ombs no longer last forever if you hold them. Eventually, they will start pulsing and blow up on their own! Peaches beware!
http://youtube.com/watch?v=CmGYKru9eAg
Peach's Complete Moveset
Anyone who wants to Brawl, PM me their friend code!
So far, confirmed techniques that are gone are:
* Float-canceling - Despite some people saying it's still in, it's definitely out. However, how much Peach lags is sometimes dependant on when during a move she lands. She seems to lag more out of the very start of the fair than at the very end. I might be wrong though, needs more testing. It's out nonetheless.
* Beach Bomber is gone. Peach will bounce off of people with it (including Sandbag), but not off of the stage.
* Dash Cancel is gone! That's right! If you're running, you can no longer cancel the lag from stopping the dash by simply tapping down!
* Peach's Final Smash can be performed in the air. Peach will inexplicably hover in the air and do it with full results. Which means that at least it's a mindgame. She can wait for an opportune time (anytime the opponent is on the ground) to perform it.
* Crouch Cancelling is indeed out. No trace of it.
* Peach's new Up Tilt sucks. She does a weird pose and stretches her hand up in the air and a heart appears in it. The hitbox is kinda small, you need to stand almost next to your opponent for it to hit. It cannot hit a standing Meta-Knight (but it hits Ike), so it'll whiff on short characters.
* You can no longer throw bludgeoning items with the C-stick. This includes the Fire Flower (C-sticking it forward or backward will result in using it). I'm holding Lip's Stick and I perform the Lip Stick forward smash every time I C-stick it. Which is good news, you can C-stick smashes (Down and Up) while holding bludgeoning tools.
* Missile Cancelling is in!
* You can now item catch with a Dashattack!
* Reverse Edge Grab - I saw it in vids and I can now confirm that if you at any time jump at the edge with your back to it, you'll automatically grab the ledge.
* Pit's Up B does no damage but dishes out slight knockback (almost nothing). It's all very strange.
* Jab cancel is in!
* The Gliding Toss works with Pit, but not with Link.
* You can grab the Final Smash simply by chucking stuff at it. I threw a crate at it and got it. However, I was standing quite close to it so that might be it as well.
* Auto-Jab - Simply holding down A will make your character execute their entire jab sequence (though not go into rapid fire mode - as evidence by how Link does).
* Yoshi's Final Smash: If he flies next to an opponent, heäll automatically use the Flame Thrower move.
* Tilted Tilts confirmed. Tilted Smashes are out completely. Neither Mario not Samus could do it with Fsmash!
* Mario no longer gets any recovery aid from the Cape.
* While under the influence of curry, you spew fire even when flying off from an attack and lying on the ground.
* In SSE, only Player 1 (or the player playing as Player 1) can enter doors.
* C-sticking while dashing will make you perform your Dash Attack.
* You can pick up items even while you're carrying a bludgeoning item such as a Beam Sword, as long as it's not something you have to carry! Yes, you can now wield weapons and still pick up food, a Starman, etc.
* Random Spawning points. You won't always spawn on the same spot based on which player you are. If there are only two people playing, the spawning points are set (but not who9 appears where).
* Stage Select Option - Among other things, "Loser Picks Next Stage"
* Quick change of settings - You no longer have to go into the settings menu to change the number of stocks, amount of time, etc. There'll now be a number to the left of the button for the settings menu in the Character Select screen. You can use it to change the settings.
* Items you pick up while under the influence of a Super Mushroom will also become Giant Items. No testing done on Poison Mushroom yet.
* You can now stand on crates.
*^No Wavelanding (you perform one by simply landing while doing, for example, Peach's Bair, right?).
* The colour of Peach's Parasol now depends on which color Peachs' dress is (White and Yellow for Daisy).
* The C-stick works in Single Player.
* Pausing during Break the Targets will stop the timer from running.
* Hookshot Cancel - If Link lands while doing an aerial hookshot, it will automatically be cancelled. Zero lag.
* Interruptable As Soon As frames confirmed. Marth still cheats the game with D-tilt.
* No Vidjo Cancel.
* You can no longer do Aerials with Z! It'll automatically become an Airdodge.
* You can no longer grab trophies in the air (in SSE).
* Link can move after an Aerial Hookshot has been retracted. Hookshotting in the air no longer means death.
* You can have stages built in Stage Builder on Random Stage Switch (in fact, they're all on by default).
* Tilting Smashes is in! Remember how I said it was out a little further up? Seems Sakurai was a little devious. You cannot tilt them with the C-stick. But you can using the control stick + A. Go figure! Zelda's Fsmash still can't be tilted, though.
* Ending Credits in Classic: Pictures of all of the characters, Assist Trophies, Trophies and Pokémon you've got unlocked so far (I think) + a few other things, incl. trophies. Shoot them for coins (don't get as many coins as shots hit). Each picture/trophy/thing can only be hit one. A weird algorithm will calculate the amount of coins awarded based on how many you hit out of how many. The speed at which the credits roll by is dependant on the song playing in the background.
* If Snake taunts, you can pick up his box and throw it at him.
* Screw Attack (or whatever that item was called) is no longer a handheld item. Once you grab it, it'll disappear. You won't be able to get rid of it manually and are forced to wait out its course (a few seconds) and, thus, you cannot throw it at others to force them to screw attack.
* Pits Up-tilt is sexy.
* All items grow/decrease in size depending on your size, even if you pick them up after you've been enlarged/minimized. This includes stuff like the beamsword.
* The knockback of grandfather turnips seems to be slightly nerfed. However, it's possible they appear more frequently now. I'm getting a lot of them... but then again, I'm me.
* A little red meter in the corner of the character select screen shows you how much longer you must hold B until you go back one screen.
* Much less wiggling is needed to get out of grabs now.
* Wall Clinging - Hold towards the wall while you jump at it and you'll cling to the wall. Squirtle and Sheik can do it (among others). I believe Squirtle clung to the wall when I wallteched once. Either you have to hold towards the wall or it does that automatically. More testing will be done.
* Bob-Ombs no longer last forever if you hold them. Eventually, they will start pulsing and blow up on their own! Peaches beware!
http://youtube.com/watch?v=CmGYKru9eAg
Peach's Complete Moveset
Anyone who wants to Brawl, PM me their friend code!