How ?
HWYR if these changes were made to these veterans in SSB6 ;
Mario’s , Specials ; side = Cappy , & , Neutral = Hammer Mario
Mario’s Specials ; down = elephant transform, & , up = cape
Zelda’s , Specials ; Neutral = Recall, & , side = Cyronis
Zelda‘s , Specials ; up = Warp , & , down = Time arrow
Peach’s , Specials ; Neutral = Mighty laser blast , & , side = Kung Fu Kick
Peach‘s , Specials ; down = Ninja counter , & , up = rocket flight
Pit’s Forward air = swords spin vertically & Neutral Air = stab both sides
Pit’s specials ; down = Meteor Shower , & , side = Kraken Arm
Isabelle‘s , Specials ; side = Pushy Lloid , & , up = Liftoff Lloid
Isabelle’s , Specials ; down = Pocket , & , Neutral = Fishing rod
Isabelle‘s ; taunts , down = Lloid bury , & , up air = exploding balloons
Inkling’s , Specials ; down = Splat charger , & , Neutral = trizooka
Inkling’s , Specials ; side = undercover Brella
Yoshi‘s , Specials ; down = unchanged , & , up = wing transform
Yoshi’s , Specials ; Neutral = fireball , & , side = egg toss
Palutena’s forward tilt = frame 9 startup & , jab = frame 7 startup
Palutena’s ( F-air ) , a single fast jab w/ staff using her symbol
Palutena’s ( up air ) would be a single fast medium KB smaller hit-box
Palutena’s ( n-air ) would be like Sephiroth’s , rather using her symbol
Palutena’s speeds ; air = 0.55 , walk = 1.55 , & ZERO run & ZERO air Jumps
Palutena’s up special = levitate = floats up & remains indefinitely until hit or another special move is used , & not require holding another button
Palutena’s ; down special = Rings of light = she twirls, surrounding herself with rings of light & knocks close opponent(s) back.
Palutena’s neutral special = light bolt = create 3 spheres of light above her vertically. Bolts of light will rapidly fire from top to bottom
Palutena’s side special = Super speed , & attacks with shield
Samus’ side special = Flash Shift = allows travel a set distance forward or backward instantaneously, & usable , up to 3 times consecutively.
Samus’ down special = Battle hammer = fires green energy globules along an arching path & has a splash-damaging explosion upon impact
Samus’ up air = screw attack , & , up special = Shine Spark
Pyra’s specials ; side = flame Nova , & , neutral = Blazing End
Pyra’s specials ; down = prominence revolt , & , up = Burning Sword
Mythra’s specials ; down = Sacred Arrow , & , neutral = Radiance Bomb
Mythra’s & Pyra’s , Final Smash = Pnuema = Radiant flare / Genesis Saber
Mythra & Pyra ; dash attack = forward stab
Mii Gunner’s specials ; neutral = miikita = guidable missile
MG’s specials ; down = mine , & , side = arm rocket , & , up = lunar launch
Mii Gunner’s neutral air ; starts properly at 2 o’clock
Link’s ; dash attack = forward stab & ( down taunt = Hero’s spin )
Link’s , Specials ; up = Revali’s Gale , & , side = remote bomb toss
Link’s, Specials ; down = Build Fuse object = option wheel , with more to choose from based on damage dealt
Kirby’s ability Aerials ; Neutral = Crystal Needle , & down = Twin Drill
Kirby‘s Down special = U.F.O. = 1st press transforms , then 2nd press
activates grab. U.F.O. = command grab beam lasts up to 3 seconds
Special transform ability ; side = Fire Dragon , & Neutral = Space Ranger
Kirby’s up Special = Jet = jet transform & Diagonal options
Kirby‘s taunts ; down = ( stone + & KB = nerfed ) , & side = inhale
ability copied = Kirby uses opponent’s down special
Kirby’s Horizontal smash = hammer
Kirby’s run speed nerf = 1.58 & weight nerf = 58
Pikachu‘s , Specials ; up = fly , & , side = wild charge
Pikachu’s , Specials ; down = lightning , & , Neutral = charge beam
Pikachu’s , Aerials ; back = Iron Tail , & , down = disarming voice
Mii Brawler’s Specials ; side = flaming fist dash
flaming fist dash = short glide in midair forwards & smacks foes downward
Mii Brawler’s, Specials ; Neutral = Chakram , & , up = Rising uppercut
Mii Brawler’s Specials ; down = ( blow for blow ) = allows MB to take 1 hit before striking back & the more button is held = more foe is stunned
Mii Sword Mage‘s , Specials ; up = levitate , & , down = Energy absorb
Mii Sword Mage’s , Specials ; Neutral = Freeze ray , & , side = Shock +
Demon King Ganondorf
Ganondorf‘s ; taunts , up = Too Weak! , down = warlock punch
Ganondorf‘s , Aerials ; ( Forward & back ) = gloom club swing
G’s Walk speed buff = .99 & air speed nerf = .41 & ZERO running
Ganondorf‘s , Horizontal Smash attack = gloom club swing & attacks properly
He starts the swing with the gloom club vertically above his head
Ganondorf‘s , Specials ; Neutral = gloom shots , & , up = levitate
Ganondorf’s , Specials ; down = gloom burst , & , side = Spear Charge
Donkey Kong’s , Down special = barrel toss , & , Down taunt = Hand Slap