Schnee117
Too Majestic for Gender
- Super Mario Odyssey. New Donk City alone was enough to make this my favourite, the festival sequence is one of the pinnacles of gaming along with the final area of the game evoking a Halo 3 feeling.
- Wind Waker, Breath of the Wild or Hyrule Warriors. WW - Charming Aesthetic, best villain in the series, fun bosses and nice characters. BotW - An excellent shake-up, a proper "It's your adventure, finish it when you want" makes for a very replayable game. HW - An excellent spin-off that is a love letter to the series in spite of some of the Zelda formula not working well.
- Metroid Prime (specifically the Prime Trilogy version). A masterful translation of the Metroid formula into a 3d environment from a first person perspective, one of the few games where motion controls truly improve the experience. Also amazing music and neat bosses.
- Black/White 2. So much content, so much quality content. Seeing how Unova changed over the years was great and all of the side content ensures you have a lot to do.
- Tropical Freeze. Probably the best 2d platformer made. Extremely clever level design with lots of neat touches that enhance it further, a lovely soundtrack and tight controls.
- Star Fox Assault. The on-foot stuff was pretty good and something I'd love to see get improved upon in future whenever they know what they're doing with Star Fox anymore.
- F-Zero GX. Tight controls, brutal difficulty, great graphics for the time and a soundtrack from the lord Hidenori Shoji.
- Yoshi's Island DS. Lots of neat extras, seeing baby Wario and DK and the like was fun.
- Mother 3. The strongest story of the lot with many, many deep themes at play here. I think modern "gamers" would hate it for those themes so its even better.
- Radiant Dawn and Awakening. RD is an excellent follow-up to PoR with plenty of QoL changes, more characters and continued storylines, not all of that is perfect of course but the quality is consistently top. Awakening is the shot the series needed. More accessibility options are never a bad thing and it's a pretty good love letter to prior FE games with the spotpass and DLC.
- N/A. They only have one game and I don't like it. Calling it a favourite is just wrong.
- Game and Watch Gallery 4. Had some fun with it and the updates to some of the games included.
- Uprising. Exceptional dialogue that was downright hilarious at times with characters like Viridi and Hades. Music was excellent too.
- Pikmin 2. No time limits beyond how long days last. Dungeons.
- N/A. Never played them.
- MGS3. The best story out of the whole series, a Bond-like soundtrack, fun side characters and a Jungle survival element was really neat.
- Wario World. Beat the **** out of monsters and some other freaky stuff. Also suck-up money like you're Kirby. Had a lot of fun here.
- Unleashed (360). The Werehog levels are actually just fine and are at worst on par with GoW1. Day time stages are a blast, the best look for the series in terms of side characters and just overall very beautiful to look at. Pushed the system to the limits as seen in Jungle Joyride's day stages.
- N/A. Just not my thing.
- N/A. Not my thing.
- Mega Man X. The best overall stage design, bosses, characters and soundtrack.
- Pac-Man World 2. A very fun platformer with charm.
- Punch-Out Wii. Soundtrack, aesthetic and characters were all neat in-spite of playing on stereotypes which is a big yikes.
- Street Fighter 3: Third Strike. Fluid sprite work, great ost and just really fun to play.
- Xenoblade 1. The best characters. Best music. Best story. Best designs. Great VA work. Quite literally my favourite game ever.
- Duck Hunt. It's the only game. P cool.
- Wii Sports. It was fun though the novelty wore off.
- FF6. I love the cast, the music and the locales.
- Bayo 1. I prefer the curve to it as well as the grander scale of eventually fighting God in Space.
- N/A. Very strongly dislike it.
- Wind Waker, Breath of the Wild or Hyrule Warriors. WW - Charming Aesthetic, best villain in the series, fun bosses and nice characters. BotW - An excellent shake-up, a proper "It's your adventure, finish it when you want" makes for a very replayable game. HW - An excellent spin-off that is a love letter to the series in spite of some of the Zelda formula not working well.
- Metroid Prime (specifically the Prime Trilogy version). A masterful translation of the Metroid formula into a 3d environment from a first person perspective, one of the few games where motion controls truly improve the experience. Also amazing music and neat bosses.
- Black/White 2. So much content, so much quality content. Seeing how Unova changed over the years was great and all of the side content ensures you have a lot to do.
- Tropical Freeze. Probably the best 2d platformer made. Extremely clever level design with lots of neat touches that enhance it further, a lovely soundtrack and tight controls.
- Star Fox Assault. The on-foot stuff was pretty good and something I'd love to see get improved upon in future whenever they know what they're doing with Star Fox anymore.
- F-Zero GX. Tight controls, brutal difficulty, great graphics for the time and a soundtrack from the lord Hidenori Shoji.
- Yoshi's Island DS. Lots of neat extras, seeing baby Wario and DK and the like was fun.
- Mother 3. The strongest story of the lot with many, many deep themes at play here. I think modern "gamers" would hate it for those themes so its even better.
- Radiant Dawn and Awakening. RD is an excellent follow-up to PoR with plenty of QoL changes, more characters and continued storylines, not all of that is perfect of course but the quality is consistently top. Awakening is the shot the series needed. More accessibility options are never a bad thing and it's a pretty good love letter to prior FE games with the spotpass and DLC.
- N/A. They only have one game and I don't like it. Calling it a favourite is just wrong.
- Game and Watch Gallery 4. Had some fun with it and the updates to some of the games included.
- Uprising. Exceptional dialogue that was downright hilarious at times with characters like Viridi and Hades. Music was excellent too.
- Pikmin 2. No time limits beyond how long days last. Dungeons.
- N/A. Never played them.
- MGS3. The best story out of the whole series, a Bond-like soundtrack, fun side characters and a Jungle survival element was really neat.
- Wario World. Beat the **** out of monsters and some other freaky stuff. Also suck-up money like you're Kirby. Had a lot of fun here.
- Unleashed (360). The Werehog levels are actually just fine and are at worst on par with GoW1. Day time stages are a blast, the best look for the series in terms of side characters and just overall very beautiful to look at. Pushed the system to the limits as seen in Jungle Joyride's day stages.
- N/A. Just not my thing.
- N/A. Not my thing.
- Mega Man X. The best overall stage design, bosses, characters and soundtrack.
- Pac-Man World 2. A very fun platformer with charm.
- Punch-Out Wii. Soundtrack, aesthetic and characters were all neat in-spite of playing on stereotypes which is a big yikes.
- Street Fighter 3: Third Strike. Fluid sprite work, great ost and just really fun to play.
- Xenoblade 1. The best characters. Best music. Best story. Best designs. Great VA work. Quite literally my favourite game ever.
- Duck Hunt. It's the only game. P cool.
- Wii Sports. It was fun though the novelty wore off.
- FF6. I love the cast, the music and the locales.
- Bayo 1. I prefer the curve to it as well as the grander scale of eventually fighting God in Space.
- N/A. Very strongly dislike it.