Jaedrik
Man-at-Arms-at-Keyboard
- Joined
- Feb 18, 2009
- Messages
- 5,054
I really think all of you have either really short attention spans, or really high standards for character development.
I remember when Emmeryn spoke with Panne, or the numerous times she counciled with Philia, and the weight her decisions carried to the other storied characters. I remember every line that her sister and brother said of her.
That was enough for me.
Why the heck do you guys think that Mustafa was a deep character and not the others that had more screen time? Is it because their dialogue is more spread out and forgettable? Mustafa's message is condensed and powerful, aye, but we're supposed to be discerning and giving the benefit of the doubt to the writer so that we may better immerse ourselves in the fantasy.
By that standard, I could say Chrom actually had some character. I still would not put any weight on it, though, because a lot of his lines seemed, well, not so much stock. . . . Huh, I still remember the line where he said to Walhart that his noble intentions wouldn't justify his killing of everyone, and Walhart smacked him down again with that epic speech. His drive comes from his love of his people and thirst for justice, but it's nothing like the love Emmeryn had, is it? Who would kill themselves in a game about progress through killing? His love is forgettable and easily downplayed, Emmeryn's love is not forgettable or easily downplayed without taking the long way around and saying "Oh, she really wasn't that much of a character, and even though she made this sacrifice it doesn't matter much because she wasn't that deep". Walhart's drive is not forgettable, regardless of what anyone says about filler. Gangrel's lines are the stock chaotic evil cynic tyrant, why are his lines so memorable and his character thought of as awesome? "Every man lives and dies. . . alone."
The motif of, not only challenging fate, but that Chrom basically says "less words, more action" has significant implications to his character, he doesn't want to meddle in the philosophy or tangle with words. What he lets on is that he understands his world, the world, and it is a noble and beautiful vision. I guess because "I challenge my fate" is dialogue, and our culture is inebriated with the belief that man can overcome anything, it's more memorable than killing enemies in a game about killing enemies. Every action they take speaks to their character, but it's downplayed because. . . well, that's what they're expected to do, or because they are done a million times over. Further, I now imagine that the reason that line in particular is memorable is that it is perceived that medieval times had everyone believing and working under this "wyrd", or fate, which is completely inaccurate may I say due the teachings of the Church, but Aquinas is quick forgotten in the face of stereotype and common understanding, and the gift of Capitalism we have now to so enable man to rise up. I cannot abide by this notion any longer. Awakening some great characters.
I remember when Emmeryn spoke with Panne, or the numerous times she counciled with Philia, and the weight her decisions carried to the other storied characters. I remember every line that her sister and brother said of her.
That was enough for me.
Why the heck do you guys think that Mustafa was a deep character and not the others that had more screen time? Is it because their dialogue is more spread out and forgettable? Mustafa's message is condensed and powerful, aye, but we're supposed to be discerning and giving the benefit of the doubt to the writer so that we may better immerse ourselves in the fantasy.
By that standard, I could say Chrom actually had some character. I still would not put any weight on it, though, because a lot of his lines seemed, well, not so much stock. . . . Huh, I still remember the line where he said to Walhart that his noble intentions wouldn't justify his killing of everyone, and Walhart smacked him down again with that epic speech. His drive comes from his love of his people and thirst for justice, but it's nothing like the love Emmeryn had, is it? Who would kill themselves in a game about progress through killing? His love is forgettable and easily downplayed, Emmeryn's love is not forgettable or easily downplayed without taking the long way around and saying "Oh, she really wasn't that much of a character, and even though she made this sacrifice it doesn't matter much because she wasn't that deep". Walhart's drive is not forgettable, regardless of what anyone says about filler. Gangrel's lines are the stock chaotic evil cynic tyrant, why are his lines so memorable and his character thought of as awesome? "Every man lives and dies. . . alone."
The motif of, not only challenging fate, but that Chrom basically says "less words, more action" has significant implications to his character, he doesn't want to meddle in the philosophy or tangle with words. What he lets on is that he understands his world, the world, and it is a noble and beautiful vision. I guess because "I challenge my fate" is dialogue, and our culture is inebriated with the belief that man can overcome anything, it's more memorable than killing enemies in a game about killing enemies. Every action they take speaks to their character, but it's downplayed because. . . well, that's what they're expected to do, or because they are done a million times over. Further, I now imagine that the reason that line in particular is memorable is that it is perceived that medieval times had everyone believing and working under this "wyrd", or fate, which is completely inaccurate may I say due the teachings of the Church, but Aquinas is quick forgotten in the face of stereotype and common understanding, and the gift of Capitalism we have now to so enable man to rise up. I cannot abide by this notion any longer. Awakening some great characters.
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