and on the ground? D: ftilt and dash attack **** hard.
Be patient. Remember, you don't necessarily have to approach. Also keep in mind that when a Snake pulls a grenade, they are most likely going to shield if they see you approaching. Egg Lay is AMAZING for forcing Snake into the air.
Don't forget to **** his recovery. Remember to at least present pressure to him off the stage and take any damage you can. Eggs knock him out of cypher, so if he's too far away, prepare a Super Jump, throw an egg at him to slow him down and remove his upward momentum, and then get him. If he's recovering low against the stage, Nair stage spike him, Fair him, whatever. Don't forget that you can also grab the ledge to force him onto the stage for an Uair. If he's starting to C4 recovery, follow him low and footstool him to death. Just make sure you are precise with your jumps. Don't mash the button, you may lose your DJ.
When you recover, either go for the ledge or recover high. I prefer the ledge, since ECE gives you a method of weakening his traps through blowing up eggs or weakening his shield before getting back on. If you're falling on Snake from above, use Egg Lay, don't air dodge into the ground. If you're at kill percents, Snakes LOVE to wait for you to air dodge into the ground then utilt you. Nair them or something.
One thing you CAN do is condition him. Airdodge into the ground early on in your stock, and he'll get used to it. Once you're at higher percents, you can come down with an attack since they won't necessarily be expecting it. Once they get used to attacking, come down with Egg Lay. Even if they are used to it, a LOT of people's reaction to an aerial opponent is a shield. It's why air grabs can be very powerful.
I really should start following this advice more often.
