Saikyoshi
Smash Master
I'm homestly not sure how I am at breaking defense when I try. My issue with defensive players is psychological - I get bored by them. And that makes me reckless and just eager to try to get it over with already.
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That's exactly my problem. They'll sit back and wait for any little punish they can get whereas I just want to go in and wreck my opponent.I'm homestly not sure how I am at breaking defense when I try. My issue with defensive players is psychological - I get bored by them. And that makes me reckless and just eager to try to get it over with already.
And that's the basis of psychological warfare. They want to give us the exact opposite of what we want.That's exactly my problem. They'll sit back and wait for any little punish they can get whereas I just want to go in and wreck my opponent.
I've been teaming with a Captain Falcon main for a while, it's a blast.Anybody playing Yoshi in teams yet? I'm not nearly as experienced in teams for this game yet (obv), but I'm not liking teams Yoshi too much in this game. Still experimenting with partners and strategies.
The matchups feel winnable, but very hard. Diddy is hard because most of his aerials win out, either priority or disjoints ( I can't tell). Sheik is just a monster for her movement and general speed advantage against yoshi. Diddy Kong, your bair is your best freind; Sheik, eggs.You guys who say Sheik isn't a bad experience haven't played a good Sheik yet... I don't know about Diddy though, I haven't played against him in singles yet.
guus.wiggersSkype names? Cause not all Yoshi players are from USA.
Thank you so much. Really helps a lot. Gonna put in some practice so hopefully I'll take 1st in the next one. Yoshi is just to good!You can create an opening when he shields SH egg throw by following up with neutral B, it's the ultimate anti anti air
Bait out and punish his sword swings because they do indeed beat out our moves, but we're fast enough to get in close after avoiding them. Don't forget your out of shield Nairs too
As for the projectiles, jump over them but just land again since he'll be expecting an aerial approach. (Hate projectiles to bits =_=)
Congrats on 2nd btw!![]()
So trying this. I imagine we can Bair right afterwards to further edgeguard?If we ledge trump someone by using ETS we can hit them with the egg for free if we aim right. I got it once by accident it was pretty funny
Eggs. At the right spacing, landing an egg is pretty much a free fair. If they dodge the fair you probably frame trapped them into a nair. Lose lose for themAre there any good setups for spiking? I always miss, or hit the sourspot, but I just knock my opponent off, and attack as they try to recover, rather than following up on anything.
say that you try to fair them, they air dodge giving you the chance to use a quick nair to get the killOkay, I'll have to try that.
What exactly does "frame trap" mean? Is that just that they can't get away fast enough?
pretty much this. It's like where a characters frame data is the only thing stopping them from avoiding an attack. In brawl a lot of "combos" were frame traps because even though there wasn't enough hitstun to guarantee the next hit, the other character literally didn't have a fast enough option to get away.say that you try to fair them, they air dodge giving you the chance to use a quick nair to get the kill
gonna be honest with you i'm not entirely sure. I think its the very tip, but usually from what I can tell if you hit fair at all past a certain frame, it will always spike. I could be really wrong though I honestly am not sure.Alrighty, now I get it
Where exactly is the spike hitbox? I generally try to hit my opponent from above with my Fair, but I usually hit the sourspot.