Hi, I'm Ankoku, and I'd like to argue for Sheik vs Yoshi to be slightly in Sheik's favor.
If any of you disagree, we can discuss.
Give some points please Ankoku.
From what I've seen, Yoshi recovers better than Sheik does.
Horizontally Yoshi recovers better than Sheik due to Multiple egg tosses (Well more like 3 since he looses the height afterwards) , Vertically Yoshi will very rarely be caught without a 2nd jump it's integral in his play style and as such most people will find Yoshi doesn't leave that window to exploit.
Sheik however does not have her 2nd jump built into her recovery play 99% of the time, but even so her recovery is easier to gimp in that she can't airdodge it, I prefer her Tether to grabbing or using the Egg toss up close since well it's a tether and as such it's useful up close.
So recovery there pretty much even because Sheik does better recovering up close and yoshi is better from a distance.
Projectile wise, Even.
Sheiks projectile is for the most part better, but then you factor about in the air, Yoshi's is just so much better In the air, and when using it against someone in the air, Sheiks limited range is quite disturbing and it's diagonal movement hampers her.
However It's a very nice disruption projectile on the ground and can be spammed better than yoshi's and moves faster, it's aerial play is what hampers it however.
Sheik can hurt yoshi's ground approach with needles, but yoshi can do the same with an egg.
Yoshi hits harder overall, and his back air racks up damage nicely and leads to ftilts, utilts or smashes.
Sheik racks up damage faster overall but won't straight out kill and has to rely on gimps, which Yoshi's jumps allows him to take, as well Yoshi will usually AD out of his Jump making Gimping even harder.
Yoshi also has the Grab Release so Sheik has to fight in the middle of the stage, which sucks since it makes it even harder for Sheik to kill.
Ganondorf - 7:3 to 8:2 (He's already screwed enough as it is, CG to Spike is just cruel )
Jigglypuff - 6.5:3.5 to 7:3 (Release Grab to Uair makes killing much, much easier. Plus as a horizontal based character, she is rather easy to grab)
Luigi - 5:5 to 4.5:5.5 (Luigi just seems hard, at least compared to Mario)
Mario - 4.5:5.5 to 5:5 (I think they should be swapped. I have more trouble with Luigi than Mario....)
MetaKnight - 4.5:5.5 to 5.5 (I won't say what hasn't been said, but I will say that Yoshi has more stage advantages (8), then MetaKnight has (2). I think thats a pretty big factor)
Lucario - 4:6 to 3:7 (I said it once, and I'll say it again. Lucario is a ***** to fight with Yoshi. I swear, he really is that bad)
Ness - 4:6 to 5:5 (Grab Release options balance out Ness's pure kill strength he previously had on us)
Peach - 4:6 to 4.5:5.5 (I still think it's a pretty equal matchup)
Snake - 4:6 to 5:5 (I swear Chaingrabbing works, and I swear it hinders him alot. His recovery is so stiff, so it's really dangerous to him, and there's pretty much a counter to every recover option on release he has. I don't say it's an advantage because unlike Falco, he can counterpick stages, but it can still hinder him alot even on the platform heavy stages)
Zelda - 3.5:6.5 to 4.5:5.5 (I haven't played Zelda, but some Zelda Mains (And I had nothing to do with it!) are saying it's actually rather evenish....)
Falco - 3:7 to 6:4 (I swear the CG to Fair Spike changes the matchup completely into Yoshi's favour. I also swear he isn't that hard to grab either)
Link - 3:7 to 3.5:6.5 (I know Link is hard (or so it says....), but I don't believe he is the hardest matchup out there
I'm sorry Kiwik and Burnt, I failed you ;_ ;
I agree on Ganondorf, I'd almost say 9:1.
Agree on Jiggles
Disagree on Falco.
Agree on Link
Keep it 3:5, 6:5 on Zelda until you get more experience, don't jump the gun.
I'd say about 4:5 5:5 but you can say even I suppose.
You can't CG Ness, Not even, 4:5 5:5 at best at the moment.
I disagree strongly on Mario, Mario gimps you way better than Luigi which is REALLY important.
Capes are hell, even when you AD, caped Eggs are horrible keep as it is if not make it worse.
Eh MK is opinion but sure, I can see reasoning for that.
Luigi isn't as bad as mario, from where I see.
Lucario: Support that, but I'll leave that to people who fight Lucario.
Peach: I don't know she can practically cancel out your ground game, not cool.