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Yobo's Videos

asianaussie

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abuse ness's obvious weaknesses

and if you fastfalled before that happened he could just jump back to the ledge, edgehog (rehop if needed) and GG ness
 

cyoonit123

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Lol if he get close to hugging me, I just aim the ball at him and we both die.

I don't really see this being a plausible scenario. He cannot get to the edge of the screen in time to do that unless he jumped off before my PK thunder even started. I can fast fall if he gets close in that scenario and still make a recovery attempt. I honestly think you are wrong here.
this is why experience of someone who is good at gimping will really help. A lot of people will jump before you do PK thunder and if you fast fall then you will have to recover from a lower position. Especially on dreamland, recovering from a bottom position against any good player = death. There's a reason why everyone says he has one of the worst recoveries...
 

Yobolight

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A lot of people will jump before you do PK thunder and if you fast fall then you will have to recover from a lower position.
There are so many thing you can do here. Reverse PK Fire air jump Dair/Bair. Air jump Uair. I can Down B air camp then air Jump and Sweetspot. It is just a matter of mixing it up.
 

Yobolight

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I am having a hard time finding any video where is far enough and trying to sweetspot and gets upb'ed
 

The Star King

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Lol if he get close to hugging me, I just aim the ball at him and we both die.
...no. He would take the hit and up-b back to the stage, and just you would die. I'm trying to stay serious but I'm dying here.

I don't really see this being a plausible scenario. He cannot get to the edge of the screen in time to do that unless he jumped off before my PK thunder even started. I can fast fall if he gets close in that scenario and still make a recovery attempt.
Ding ding ding, we have a winner! Yes, I expect one to do this. And not just with Falcon, but in general, as a matter of fact. Your buddy doesn't do this and therefore sucks at edgeguarding you. If you fastfall, you are recovering from below as Ness, and you are more done then you already were.

The opponent you are referring Z-cancels and short hops and can fluently play the game. I don't know what you want him to do from there.
lol dude, you can't be serious. Just because he z-cancels and short hops doesn't mean he's good, and doesn't mean he's doing things correctly. Far, far from it. When it comes to competitive play? That's level 1.

Play online. I am begging you.

There are so many thing you can do here. Reverse PK Fire air jump Dair/Bair. Air jump Uair. I can Down B air camp then air Jump and Sweetspot. It is just a matter of mixing it up.
Reverse PK fire during recovery? Down B air camp? Do you play this game? OK, you HAVE to be trolling.
 

Yobolight

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...no. He would take the hit and up-b back to the stage, and just you would die. I'm trying to stay serious but I'm dying here.
Falcon cannot do this if he doesn't get the boost from hitting me he can't make it back if I am on the periphery of the sweetspot zone. He just can't, I just checked.
 

asianaussie

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in that case he just corrects himself midway and edgehogs?

seriously, edgehogging puts a stop to any ness shenanigans outside of 'jump-out-and-smack' range
 

Yobolight

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in that case he just corrects himself midway and edgehogs?

seriously, edgehogging puts a stop to any ness shenanigans outside of 'jump-out-and-smack' range
Then I decide not to do that and instead slide onto the ledge.
If you want to talk about useless recoveries, Falcon is the one who can't recover.
 

The Star King

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Close to being done. This is like teaching an elementary school kid calculus. No offense, I'm not saying you're dumb. You just lack the necessary knowledge and experience (or you're trolling).
 

asianaussie

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im honestly unsure what to say here...

if you're able to come down and slide onto the stage, you were within falcon's jump-out range anyway (up-B or reverse u-air tipper), and any attempts to correct that (assuming you have normal human reaction speed) would likely put you too low to do the slidey recovery
 

ballin4life

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I don't really have any difficulty recovering. I know the angles and distances in and out.
http://www.youtube.com/watch?v=rBeOG1AIzCI&feature=youtu.be
It is all about that sweet spot.
You seem pretty good at sweetspotting, which is cool (pretty hard IMO).

However your opponents don't seem to realize that they are allowed to jump off the stage to hit you...

I do the Utilt (x?) -> DJC Uair (X?) alot
http://www.youtube.com/watch?v=WObUKV4hFtw&feature=youtu.be
Is Nair the best ender?

Dair-grab is something I should probably do more (I often get antsy and go into another move). Ill start doing more of them.
I probably try to fair chain to the left on this one, or maybe do a fair -> grab. Basically I'm trying to get falcon as far off the ledge as possible from this combo. You also can do weak nair -> bair after the uair to move him a bit more to the left and do a bit more damage so that he winds up farther off the edge. Even if weak nair -> bair wouldn't work weak nair sets up a grab or tech chase on the platform I think. I also think you could have done 1+ additional uairs before whacking him with nair/bair.
 

Yobolight

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im honestly unsure what to say here...

if you're able to come down and slide onto the stage, you were within falcon's jump-out range anyway (up-B or reverse u-air tipper), and any attempts to correct that (assuming you have normal human reaction speed) would likely put you too low to do the slidey recovery
All this is assuming that they were sending me off the ledge and knew a lot of thing from the get-go. They knew that I couldn't get back to the ledge without my up-B and that they were even close enough to the edge. Too many assumption.

I probably try to fair chain to the left on this one, or maybe do a fair -> grab. Basically I'm trying to get falcon as far off the ledge as possible from this combo. You also can do weak nair -> bair after the uair to move him a bit more to the left and do a bit more damage so that he winds up farther off the edge. Even if weak nair -> bair wouldn't work weak nair sets up a grab or tech chase on the platform I think. I also think you could have done 1+ additional uairs before whacking him with nair/bair.
Thanks, this is helpful.
 

asianaussie

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any player with experience will instantly be able to evaluate whether ness will need his up-b to get back

additionally, players with knowledge will know where ness needs to be to do his slide-on recovery and the limits of his recovery period...i won't go as far as to say they know all the places he can sweetspot from, as im pretty sure only ness specialists have that knowledge, but the point is that most of the time, ness's recovery can generally be intercepted as he is charging, or he can be safely forced into a situation where he is easily edgeguardable due to having no options
 

Yobolight

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any player with experience will instantly be able to evaluate whether ness will need his up-b to get back

additionally, players with knowledge will know where ness needs to be to do his slide-on recovery and the limits of his recovery period...i won't go as far as to say they know all the places he can sweetspot from, as im pretty sure only ness specialists have that knowledge, but the point is that most of the time, ness's recovery can generally be intercepted as he is charging, or he can be safely forced into a situation where he is easily edgeguardable due to having no options
The recovery is bad. I think Ness, Falcon, and Link are tied for worst recoveries. Ness has theoretical recoveries based on sheer distance that neither of them do (example: opponent too far away) and sweetspotting definitely is underrated.
 

kys

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Lol @ this noob coming on here and telling us "sweetspotting is underrated". Lmfao. This guy just keeps on COMING.

From looking really quickly, recoveries 1,3,4,5,7, and 8 in your video wouldn't fly in average competitive play. 2 and 6 (I think) would get intercepted by top level players.
 

Battlecow

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Close to being done. This is like teaching an elementary school kid calculus. No offense, I'm not saying you're dumb. You just lack the necessary knowledge and experience (or you're trolling).
beat you to it by forever

Reverse PK fire was the only funny part tbh
 

Yobolight

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From looking really quickly, recoveries 1,3,4,5,7, and 8 in your video wouldn't fly in average competitive play. 2 and 6 (I think) would get intercepted by top level players.
4 isn't physically possible to intercept.
 

Battlecow

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1. I would say it is, kirby could've gotten over there faster

2. you could've just fallen to the ledge anyways, lol
 

mikeduncan23

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Ok the 3rd one was ugly, that Mario is aerially (totally a word) challenged. But the 4th one absolutely could be intercepted... SH?
 

Yobolight

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From looking really quickly, recoveries 1,3,4,5,7, and 8 in your video wouldn't fly in average competitive play. 2 and 6 (I think) would get intercepted by top level players.
I mean that reel is an inexhaustive collection that I threw together from under an hour of play. I am sure I could find some that are even better.
 

ballin4life

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I'm going to continue my trend of pimping my videos in every thread:

Yobo here's an example of Ness getting gimped:
http://www.youtube.com/watch?v=XlWGnMZ8odE&t=2m45s

notice how Luigi starts jumping out way before Ness starts a PK thunder and is able to reach Ness despite Ness being relatively far away from the stage

here's another example:
http://www.youtube.com/watch?v=ychEpqlTIlI&t=1m4s (for this one I definitely went too close to the stage, but the distance seems similar to some of your examples)

better example from same match:
http://www.youtube.com/watch?v=ychEpqlTIlI&t=1m30s
he starts jumping out way before i start the pk thunder, and I'm pretty far out too

another example of edgeguarding ness - this time without jumping out.
http://www.youtube.com/watch?v=ychEpqlTIlI&t=1m58s
notice how he gets me easily even though i do the nonlaggy down angled pk thunder recovery

ok last example:
http://www.youtube.com/watch?v=H1jWIrw8PnE&t=0m56s
even back when i was a huge noob - still my noob friends knew how to jump out to edgeguard ness
 

Yobolight

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@Ballin4life

Pikachu always gimps Ness. (Near 100% of the time).

Mario Bros too are really good at gimping Ness and can get him.
Mario (90%) Mario's Better recovery and better air speed give him a better chance than Luigi. Luigi is about (80%)

Fox 80% (Lasers and speed) The lasers can push Ness below stage level at which Ness can only recover from an opponent's mistake.
Kirby 80% (Great recovery and if he is perfect he will usually do it, but he take a little longer than Fox to get to Ness)

Falcon (45%) He really needs to be careful because there is a moderately good chance that he might not be able to make it back on the stage or that Ness will make it back.

Yoshi 50% (He can't be that aggressive off stage due to his second jump being all he has) His eggs throwing, while good at fininishing Ness can't hit at certain angles and he really only gets one throw because an egg throw animation can only allow one between the start and end of PK thunder.

DK (70%) UpB is really good at gimping Ness, but sometimes he can't make it back if Ness is at the periphery of the sweetspot zone.

Jiggly (85%) Her aerial speed and good recover make this a really easy edgeguard.

Ness (80%) intercepting PK thunder with PK thunder usually works unless the timing is off

Link (70%) (Boomerangs until he is below stage level) whiffing one may mean Ness's recovery.

Samus (65-75%) One charged shot ends it, but if it misses or doesn't have one the uncharged shots can often get him below stage. If it doesn't he has a moderate chance of making it to the ledge.

In addition, there are ways to mitigate Ness's recovery weakness's further that I haven't mentioned such as starting PK thunder early in the air and following Ness down with it until he can sweetspot the ledge.

There is also some for error in all areas of SSB. Things like the placement of tornados on Hyrule can often aid Ness's recovery as they complicate edgeguarding him.

I am not making a case for Ness's recovery being good, but Falcon and Link have a comparable ability to recover.
 

Yobolight

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Where are these percentages coming from?
They aren't scientific but rather a means to quantify the character's relative ability to edgeguard Ness. Not all characters ability to edge guard others are equal. Some characters are better at edge guarding specific opponents and I think it is distinction worth making.
 

Battlecow

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I think you've been biased by playing against ****ty falcons. He recovers a lot better than ness does and he edgeguards ness to a degree comparable with most of the rest of the cast
 

Yobolight

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I think you've been biased by playing against ****ty falcons. He recovers a lot better than ness does and he edgeguards ness to a degree comparable with most of the rest of the cast
I don't think I am. I think Captain Falcon edge guarding ability on Ness is actually worse than everyone else except for maybe Yoshi.
 

Izuhu

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The recovery is bad. I think Ness, Falcon, and Link are tied for worst recoveries. Ness has theoretical recoveries based on sheer distance that neither of them do (example: opponent too far away) and sweetspotting definitely is underrated.
Chill...
Falcon's recovery shouldn't even be in the same category as Ness.
 

SheerMadness

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Yobo you're just making up numbers without any real basis.

Your Ness would recover 5% of the time vs my Yoshi.

See I can make up random numbers too.

If you had any experience in high level Ness matches you'd know that Ness is extremely lucky to get back on the stage. In EVERY match up, far more often than not Ness will not make it back to the stage.
 

Yobolight

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Yobo you're just making up numbers without any real basis.

Your Ness would recover 5% of the time vs my Yoshi.

See I can make up random numbers too.

If you had any experience in high level Ness matches you'd know that Ness is extremely lucky to get back on the stage. In EVERY match up, far more often than not Ness will not make it back to the stage.
You have to be the most aggressive person on these boards.
 

Battlecow

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we should be nicer to yobo

mostly me but you guys too

it sucks how we almost never get along well with new players

of course they suck they're supposed to suck
 

Izuhu

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True....true
we scaring all the new players away, no wonder our community is dying.
 

ballin4life

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I think you've been biased by playing against ****ty falcons. He recovers a lot better than ness does and he edgeguards ness to a degree comparable with most of the rest of the cast
Yeah I think Falcon is one of the better characters at edgeguarding Ness because he's fast (air and ground)

we should be nicer to yobo

mostly me but you guys too

it sucks how we almost never get along well with new players

of course they suck they're supposed to suck
do you think this happens on other boards as often as it does here? like on the melee boards or brawl boards? or even on street fighter forums?

it might also be because we all mass attack the one guy whereas on more active boards the new guy's post would probably get buried quickly

i feel like we should put together a catalog of every time someone new comes onto the boards to tell us how wrong we are about stuff
 

The Star King

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I tried to be nice if you remember, before he started being ridic. I generally try to be nice to new people.

I don't think I'm being THAT mean. If I am then I am sorry.
 
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