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Yo-Yo Glitch Hitboxes and Frame Data

MooseEatsBear

Smash Journeyman
Joined
Nov 29, 2009
Messages
270
http://www.youtube.com/watch?v=HjhDPyktLAA

I took it upon myself to make a video showing the hitboxes of the Yo-Yo glitch. I hope this helps people understand it that same way it helped me.
Also, "Releasing after Ness flashes yellow once" means after charging for 7-12 frames.
If you're wondering about the clip in Mushroom Kingdom I, it's showing how hitboxes were programmed into Melee to only refresh if a hitbox stays out long enough to actually hit 13 things. So if you hit 13 things, the 1st thing out of those 13 can be hit again, which makes the 2nd out of those 13 can be hit again, etc.

NOTE: I already put this in Ness' Character discussion, and since nobody ever goes there and it's completely dead, I thought I'd put it here. Just so more people would notice it and get help from it.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
ness for top tier. idk how you can argue, those hitboxes are the most disjointed thing ever
 

Doc King

Smash Lord
Joined
Aug 16, 2010
Messages
1,790
Pretty cool, now I can get a real view on what the Yo-yo glitch looks like from the box data and how it really works. :)
 

phanna

Dread Phanna
BRoomer
Joined
Apr 3, 2006
Messages
2,758
Location
Florida
Awesome video, I was just discussing how this was one of the only things I didn't exactly know how to do beyond the general concept
 

MooseEatsBear

Smash Journeyman
Joined
Nov 29, 2009
Messages
270
Thanks for all the positive feedback, guys! I'd be glad to do more of these with other things if you have any requests you might be thinking of...
 

Doc King

Smash Lord
Joined
Aug 16, 2010
Messages
1,790
How about a list of team combos or a list of unique stuff you can do in Melee. I would love to see that.
 

Doc King

Smash Lord
Joined
Aug 16, 2010
Messages
1,790
I mean to just make a video with cool and interesting stuff that you can do in Melee, like Team Combos, Tech skill, glitches, etc. :)
 

Stratocaster

Smash Ace
Joined
Oct 6, 2007
Messages
672
Location
Knoxville, TN
This would be so good if more destructible stages were legal. I was able to get it to work on Brinstar a few times, but not very consistantly. Anyone who could consistantly set this up on brinstar may actually have a good ness counterpick. Even still it'd be hard to set up any time not between stocks so... ya probably still useless even if you could master it on brinstar. So cool though.
 

INSANE CARZY GUY

Banned via Warnings
Joined
May 14, 2008
Messages
6,915
Location
Indianapolis
i'm pretty sure in some places you can's do the yoy glitch like on slopes and junk that may stop brinstar depths from working.
 

MooseEatsBear

Smash Journeyman
Joined
Nov 29, 2009
Messages
270
i'm pretty sure in some places you can's do the yoy glitch like on slopes and junk that may stop brinstar depths from working.
dan smith said:
Glitching up Stages and Projectiles

* There are several stages where you can use parts of the level to set the YYG hitbox.

Green Greens - The star blocks
Peach's Castle - The switches (no charge needed)
Yoshi's Island - The flippy blocks
Icicle Mountain - The big ice blocks
Mushroom Kingdom II - Birdo

* Certain projectiles stay in the ground for a moment after a character uses them. These can be YYG'd.

Sheik's needles
Link's arrows
Young Link's arrows
That's according to the guy that discovered the YYG and made the Guide.
 
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