No. That's exactly what needed to happen, to get rid of all the cult-like captain falcon fanboys that I loathe with every fiber of my essence. And, that hate for CF fanboys has transcended to hate for the character. If I had my way, he would have NO recovery... not metaphorically, I mean, literally. He would not possess a command coinciding with "up+B". Falcon punch would take twice as long to start up and do 4% damage and no knockback (kind of like the edge of Charizard's F-air), the knee would do 3% damage and deal 60% damage to him. Also, he would be mute so as to get rid of those stupid arse taunts, and the user *saying* either "show me your moves", "knee of (insert property here", or yesz would result in the collapsing of their lungs.
On-topic; Its a nifty trick for a Falcon to have in the bag, and maybe to pull out once in a match if they're a stock behind. Like it was said before, hardly matchup swinging. The only way I can think of this being used somewhat consistently, hasn't really been mentioned- but I don't wanna mention it to have it "tested", as it would provide more fuel for the fire, so I'll just take my chances.
Additionally, I've more or less resigned myself to the possibility of any char with a weak/strong hit to any of their attacks, either of which provide a "locking" property- having a possible combo/lock/infinite on ROB.