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Good's relative in Brawl though. Ivy's not good for high tier; mid tier Ivy's meh.@Rizen: Ivy's moveset is good. Her projectile could be better, but aside from that she has excellent range, solid pokes, decent K.O. power, good options OOS.
Her problems are in her recovery, and pitiful ground/air speed. Her range is good, but she doesn't have the speed to abuse it to it's fullest extent.
Razor Leaf has like way too many issues for it to be useful. I think.
Shhhh CoonTail. He don't need to know that, because then it just makes me look bias. Lol jk. I'm allowed to be bias towards my own work.
Wait wait let's hear about this.Just an FYI you can control the pattern RL takes as it is thrown......I'm too tired to dig up my old post but I can explain further if you would like.
I haven't been able to play a whole lot of anything lately. I get my undergrad degree in psychology in a couple weeks, and then I need to figure out what the hell to do after that. No leads for graduate school yet, so I'll probably take a semester off to work/find an internship leading up to more school within a year's time.Also Luis I never get to talk to you anymore cause I'm too busy being a whack *** adult and your too busy being a god at Proj M! How you been sir.......been playing any PT recently?
Ahhhh ok well congrats on getting your degree man thats solid. Keep it up!!I haven't been able to play a whole lot of anything lately. I get my undergrad degree in psychology in a couple weeks, and then I need to figure out what the hell to do after that. No leads for graduate school yet, so I'll probably take a semester off to work/find an internship leading up to more school within a year's time.
Project M is pretty sweet, though.
Awesome thanks for the vids Luis and yes Proj M is quite a bit more fun than brawl. That is the main reason I wanted to start commentating Proj M matches!They're around. I've mostly been playing Ivysaur and Wario, with a brief stint as Squirtle. (The Ivysaur thread's list goes from oldest to newest.)
http://smashboards.com/threads/the-teachy-tv-ivysaur-video-and-critique-thread.331684/
http://smashboards.com/threads/wario-video-thread-show-off-or-critique.331933/
http://www.youtube.com/watch?v=dNGtL94bFnE
http://www.youtube.com/watch?v=WEbD43e07LQ
While I still play Brawl here and there, I have to say that I definitely enjoy Project M a good deal more. Trying to get more people to at least try it.
Aww you make me blush....too bad by the end of Top 8 at APEX I was so tired and dillusional that I had no idea what I was saying. Either way thanks my friend and keep an eye out I will be commentating at Petopia this weekend. I will also be dialing it back a bit to see if I can correct some of the issues I saw people had with my APEX commentary.I have been playing PT again.
How have you trainers been.
Also, Coontail is a super commentator <3
Oops, my bad. I thought that's what you guys were referring to. ^_^'Lol sorry Dom but your really far off and I am stuck at work. I will see if I can dig it up.
I just saw this now Tesh and I did my best to keep notes on top players, but I was more just getting back into the loop of things. Thanks for the support and as always I would love critiques. So if you ever have time feel free to shoot me a message!Coontail, just be sure to take notes on info about top players, matchups etc. I like your commentary when you are partnered with the right person. You are quite lively and keep me interested in the most boring matchups (which is what apex boils down to).
I think that may be confirmation bias.yo so CT if bomber was off, how do you control razor leaf?
Slash I tried the stick rotaty thing, and I had moderate success, but it could have been random and I thought it worked. There's a word for that but I don't remember what it is #NotAPsychMajor
yo so CT if bomber was off, how do you control razor leaf?
Slash I tried the stick rotaty thing, and I had moderate success, but it could have been random and I thought it worked. There's a word for that but I don't remember what it is #NotAPsychMajor
Ok so after serious amounts of time testing out razor leaf and studying it I have found the actual patterns of the leaves and have found certain ways to control the actual leaves. To start I must first explain the first thing I found while studying razor leaf.......razor leaf will on the regular throw "stray leaves" or leaves that drift away from the opponent. These leaves I am sure many of us have seen and if you were researching razor leaf this concept would have infuriated you due to that fact that it makes findings mean nothing all the time and overall can create counter arguments to all the work I have done. "Stray leaves" can happen up to 1 out of every 2 leaves you throw. Overall the average stray occurs once every 3 leaves, 3 out of ten leaves in most cases were stray leaves.
Now that stray leaves have been explained now its down to all the info about the path the leaves take. To start the leaves can travel two ways, first the leaf has a spin to it which will determine lifespan and the more circular and faster that leaf spins will cause the leaf not only to cover more distance but it will take longer due to the more distance covered. Second the leaf can angle upwards and downwards and due to this angle the overall lifespan of a leaf can be questioned. If it gets an upward angle the leaf will most likely miss the opponent and drift off, where as when you get a leaf to travel at a downwards angle it is almost promised that you will get perfect spin and speed on it. Overall the best outcome I have seen from this is having the leaf spin in full circles at a downward angle with full speed, these I will define as perfect leaves. This bears the best results will almost always hit the opponent and will always make it through shields.
Next if you are grounded throwing razor leaves you cut you possibilities of stray leaves quite and bit. Throwing razor leaves while on the ground for me seemed to have 8 to 9 out of 10 leaves travel in a straight path with the leaf spinning in perfect circles. If you throw the leaves in the air this is where research became tricker. So to start being in the air causes a higher chance of stray leaves, while in the air there were times where I threw up to 6 out of 10 stray leaves, obviously not good. It is not only being in the air that raises chances of stray leaves but it is actually being in the air without drifting that raises the chances of stray leaves. Crazy Im sure it seems but when drifting back or forward with the leaves you will have way higher chances of throwing perfect leaves as earlier stated. The big find I had to truely throw perfect leaves is to time your landing so that all 4 of ivy's paws hit the ground right as you throw the leaf, the timing is a bit of a pain but once I had it down I threw 10 perfect leaves in a row on at least 5 different occasions. The leaf has to start to travel right as ivy's paws are on the floor and the perfect leaves just start to happen.
I tested out holding directions and c stick directions but no 100% way to throw or control the leaves came from it. In short it seems that you can throw perfect leaves or stray leaves and there are difference is the only one I found which was having all four of ivy's paws hit the floor as you throw it. If anyone else has found ways to control the leaves I hope I am not being redundant, but I have put alot of effort into finding this all out and the timing is not easy at all but once you get it I promise at least 9 out of 10 perfect leaves on average.
^ This.I don't main him lol. PT's a fun character and I like to use several characters so I'll probably play him (or her) in SSB4.
I'm a Link main at heart.