http://youtube.com/watch?v=f53aeimv8I0
Same old blanket statements...waah I want my Melee advanced techs waah
I assume you are posting that video to show that camping is an option in Melee, but what does that prove? This is just one matchup, and when Mango takes you to "Mangoland" against his Jiggles, of course he's going to camp, and it only really lasts for thirty seconds anyways. I could post a million more matches with display all the different options and playstyles that are viable in Melee, but right now it just seems as if camping/spamming in Brawl cannot be beat. Hopefully this changes as we adjust to the game, but it's an extremely dominant strategy with no current strong counter.
You're kidding, right? Brawl is far more balanced than Melee. This is obvious to anyone not blinded by hatred.
I usually like reading your posts 56k, but seriously come on. Right now with the loss of a lot of Melee's ATs and general camp dominance, it looks like there is going to be a humongous division on the tiers. AT's in Melee made so many lower tiers viable by speeding them up and giving them more options against the higher tiers (ICs, Ganondorf, Luigi, hell even Mewtwo). Without these, there would have been quite a big difference in their abilities, and the gap would have widened. The campiness of Brawl is also going to lead to a couple characters outclassing the others (namely Toon Link, Snake, and Pit to name a few).
For example, take a Toon Link versus a Ganon... The Toon Link has no incentive but to spam projectiles all day against the Ganon, force him to approach, then just easily powershield or even miss the powershield and just shieldgrab, rinse and repeat. Toon Link doesn't even have to bother with the shielding, he can easily just run away all day and camp Ganon to death.