I don't see why we can't keep the crew battle option and just move the option to the player profile. It might involve adding some other code to the player profile screen but if they can make the game save stats for Mewtwo and Roy I'm sure they can manage it.I made the first huge wall of text after reading the whole thread and responding to the direction that you had lead the thread in. I then realized you edited the OP to change the subject and responded to that. I don't have an answer to the current discussion you want to talk about, other than the fact that putting it back in the game would remove the hype stock management for crew-battles. The biggest rebuttal I can think about is that it makes some obscenely broken things easily accessible, when the only thing holding them back is the fact they are tech-skill gated.
Also as a general rule, skill gating doesn't work, because the best players will be able to do it. You see this in a lot of fighting games, where some character has stuff that seems very impractical but ultimately people find a way to make it work and then it becomes OP. Sakura's combos in Street Fighter 4 is a perfect example of this. So is Morrigan in MvsC3. If enabling the buffer causes something to be broken, it was broken already, the buffer just made it more obvious that it was a problem.
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