Smooth Criminal
Da Cheef
That is true.
I like to understand where people are coming from, though.
Smooth Criminal
I like to understand where people are coming from, though.
Smooth Criminal
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Two monthsWoW has the content to back up $15 a month though, the fact that SW:ToR is 15 is hilarious.
neither of them can justify $15 in 2012 actually. maybe that's just my opinion but damn it's needlessly expensive. i know i'd consider playing again if the price wasn't so outrageous. i can technically afford it but i dont want to.WoW has the content to back up $15 a month though, the fact that SW:ToR is 15 is hilarious.
WoW had more content at launch than SW:ToR did, actually. It was more to illustrate that if WoW can't justify 15 a month, then SW:ToR shouldn't be trying it either.Two months
versus
Six years.
-_-
Smooth Criminal
There was barely any cohesive story at all in Vanilla until 60. What there was pre-60 was heavily split up in terms of levels, etc generally, and took you to half the zones on both continents, and post 60 BRD AGHHHH MAKE IT STOPPPPPPPPI heard guild wars 2 is gonna have no monthly fee :O
Remember the storyline in vanilla WoW?lolol
Why?i really dislike what theyre doing with the talent tree system
ughghghghghggh brdpost 60 BRD AGHHHH MAKE IT STOPPPPPPPP
i like how it's getting hate because there's no big bad guy to speak ofIt's funny that MoP is gettin' so much hate because a lot of the changes they're making are drastic improvements to the way MMOs should function in general.
At some point they do actually have to manufacture new lorei like how it's getting hate because there's no big bad guy to speak of
All I've heard about MoP was "LOL PANDAS LOL 12 YEAR OLDS"It's funny that MoP is gettin' so much hate because a lot of the changes they're making are drastic improvements to the way MMOs should function in general.
8|
You are aware btw, that the prices for pretty much everything have risen over the last 7 years?neither of them can justify $15 in 2012 actually. maybe that's just my opinion but damn it's needlessly expensive.
Haven't read too much into it, but healers use mana while the tanking/dps trees use an energy like resource, as well as not having any auto-attacks, and using their weapons for finishing moves (I guess like rogues)I don't know how Monks will function (I'm sure they'll be blatantly OP on release, knowing Blizzard)
It's more to placate the people who reach end-game and after having cleared the current content raid/capped VP/earnt their conquest points for the week having nothing to do. A lot of people collect pets, so this seems like a smart addition. Not to mention capitalising on Nintendos failure to make a pokemon mmo. I can finally go and catch rare critters, train em, take on whatever the equivalent of Gym Leaders are called and then fight others with a battlegrounds-like queue system.I heard something about a pet battling system that resembles pokemon, which just sounds silly to me. Probably a good way for ActiBlizzard to make money, again knowing them.
If there's any silver lining pertaining to the plot of this game, it's this.Personally, I'm glad there's no 'big bad' this time around. I know it's silly to say this, but it doesn't seem realistic that the world's going to be doomed every week. I'm going to enjoy the less 'working together' and more faction fighting.
NOYou are aware btw, that the prices for pretty much everything have risen over the last 7 years?
D00d what server were you on when you played???bought Cata within a week of release and had the opposite experience. Was really turned off by all the changes. I missed my Old World. I remember being so amped for TBC when I got it, undecided about WotLK but in approval of the achievement system, and just straight up pissed with Cata after I finished all the new quests. Didn't even bother with the first tier of raids.
Just really broke my heart that they trashed so much of my old world.
Imagine you were married to the perfect person for like 6 years and then she gets eaten by a bear and you know the rest of your life will never get any better. From her, it's downhill. Every other woman is now second-rate. And you can't have first-rate anymore because she's gone forever. You want to hate and forget about her but you wished that ****ing bear would've lost his job.
that's me and wow. true emotional attachment.
One thing I agree with in that article.i asked google http://www.msxbox-world.com/features/article/452/top-reasons-why-achievementstrophies-are-bad.html
but for me, personally, I can't remember a single achievement that I cared about after completing it. I can, however, remember things I've done pre-achievements that felt like actual "achievements." You know what I mean?
At best, all achievements were to me were occasional distractions if I was really bored. I realize some people might like them, I guess.
Well some achievements do give out a reward...One thing I agree with in that article.
Achievement points should be able to be redeemed for something. Otherwise, it's just a meaningless number
Why? If you don't care about them ignore them. Its not like Blizz/MS/Sony are FORCING you to go after achievements. At least in WoW some of them give you stuff. Although I wish that they would attach more titles to more achievements.But achievements are one of the worst additions to WoW and gaming in general![]()
IMO the Alliance got ****ed with the Worgen. Yeah, the new starting zones were great but the racials were terrible, you have to roll a Forsaken if you want the rest of the worgen story and to top it all off instead of getting their own district in SW like they were supposed to they got a ****ty tree in Darn.I said I only played the beta, but what I did play I enjoyed. The starting areas for goblins and worgen were MASSIVE improvements over other starting stuff. The landscape was... different, but quite beautiful and interesting to explore. I can understand your sentiments though, it sucks being unable to go back to your favorite old place once it's changed.
It also sucks that I deleted all the screenshots from beta that I took >_<
I never played beta but in the final version of Cata I found the questing in the revamped zones to be much more fun than in the old versions of those zones. The quests were all story driven instead of grind driven, the changes encouraged exploration and everything had a sort of newness combined with nostalgia feel to it.I never did much in the new zones... I did a little questing in Vashj'r and it was ok. I'm sad I never went to Hyjal (I remember going there when it was off-limits by jumping over a wall in winterspring... with a guild... fun times) and the twilight highlands were blocked when I was in beta.
Right now I'm playing Old Republic so I haven't done transmog yet, so I have no idea how they handled it. I like the idea, though.What are your thoughts on transmog?
I feel like its been a great addition overall. It encourages running old content and ensures that your character doesnt look ugly
Because it's old school horde?Why would pally be frowned upon![]()