Captain_Obvious
Smash Journeyman
So to execute this technique you need Popo to grab the opponent and have Nana reach him and start tilting the opponent before he breaks out. I think that though this tech is dominating, it can be avoided easily enough if you just keep Popo and Nana far enough apart. It just makes splitting up the ICs and/or killing Nana a much higher priority. If you can keep them apart and are grabbed by Popo, you should be able to break out before Nana gets there. If not, then you probably have enough damage to be ready to die anyway.
I say leave it. It's like getting waveshined into a shinespike - yes, it sucks, but there are ways to avoid it.
- Captain R.D. Obvious
I say leave it. It's like getting waveshined into a shinespike - yes, it sucks, but there are ways to avoid it.
- Captain R.D. Obvious