Enshoku
Smash Lord
most people read the title, first post, and last 5 or so responses...what an excellent rant! I'm quoting that for my first post, though I doubt anyone bothers to read anything in this post other than the title
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most people read the title, first post, and last 5 or so responses...what an excellent rant! I'm quoting that for my first post, though I doubt anyone bothers to read anything in this post other than the title
Saying that all you have to do is pick up and item and press a button and you have an "instant KO" is a bit of stretch. If you're playing a one on one match I don't think the one guy will be stupid enough to stand there and let you hit him; you're going to have to combo him into the FS. And if you miss, then you might just be left open to get smacked.Ide love to see these become available for tournament play and then get a DK player vs an Olimar player... Balance issue with the smashes? No... why would we think that? rofl...
*Insert sarcasm here*
Tournament play IS skill vs skill. If it were bases on randomness or "bad guys getting a gun in a movie" Im sure the smash competition would see an INCREDIBLE decrease in activity. Its not just barrels and crates. Its the fact that "oh this poke ball just landed on your head over on this side of the stage and all you need to do is press a to grab it, while the other player needs to recover, run over, beat you to death so you dont grab it, THEN grab it and use it." Slight difference there? I think so. It makes an equal playing field by taking away items, making players rely on their own abilities rather than lucky *** drops and pressing a single button to instant KO your opponent. Your right this is not melee 2.0 it IS a different game, yet the competative guidlines and rules will still follow. Sure there may be tournaments that dont ban these, and there is your answer. Go to tourneys that allow them if you want them.
Just dont complain when a bomb-om appears in front of you while you charge your forward smash and you lose a game from it. or if someone whores items and just runs from you the entire match til time up. OR when you have someone at 170% damage you are at 0 then all of a sudden he hits a ball, presses b and whamo - your dead. Sounds balanced to me...
Just play the game for yourself, you will see what we mean, final smashes got old quick within the e-for all and 2weeks of play time we have had.
I love my high horse alot, thank you. It takes alot more pure skill and tactics to effectively uses and more importantly avoid FS's and items in general.sad...
Ya know, some people actually have fun testing pure skill against other players, get off your high horse.
just a note: rock paper sissors isn't random, they have professional tournaments for it, and it's pretty easy to pick you opponent's choice...:::The Issue
Compare SB to other fighting type games (no names)
the super and/or hyper attact is block able or doge able ive seen in some of them
even OHKO's can some how not be so but still do dmg the tru issue i'd say is something
clost to home for melee as reguarding high tier chars falco/fox/marth ect. and posting combo vids or matches on line. the constant flux of ppl swiching chars only b-cuz at the time they are the best ::example ppl see that fox pwns every plays wit fox un till falco players step up there game every moves to falco:: thats no the bad thing here b-cuz the only makes every1 find ways to counter there chars weakness BUT! back to SB's what if theres no options open to you aside from get hit or ... dont then all the game becomes is a good 1v1 then turns in to a camping game stock lost repeat :end result who ever can get the most SB's=lame= smash dies
now i can only come up wit 1 solution that would make it possable to include SB's
:::The Solution
as we curently have ways to counter a stage pick and stage selection so should
it be wit SB's the two(or more players) will be faced with a choice
simple all players must come in to agreement to have SB's in there match.
if no agreement can be meet then no Smash Ball*** in a team it would a majority 3/4th vote.
in not saying in any way Smash Balls {should/should not} be in gameplay im trying to find a middle ground rather than say YES! or NO! SB's like the rest of the crowd
***Note
i thought about a coin flip, drawing straws, ... rock paper siccors (since not every1 may have a quater but every1 must have hands (to play the game) plz tell me your thoughts about that.)
just a note: rock paper sissors isn't random, they have professional tournaments for it, and it's pretty easy to pick you opponent's choice...:::The Issue
Compare SB to other fighting type games (no names)
the super and/or hyper attact is block able or doge able ive seen in some of them
even OHKO's can some how not be so but still do dmg the tru issue i'd say is something
clost to home for melee as reguarding high tier chars falco/fox/marth ect. and posting combo vids or matches on line. the constant flux of ppl swiching chars only b-cuz at the time they are the best ::example ppl see that fox pwns every plays wit fox un till falco players step up there game every moves to falco:: thats no the bad thing here b-cuz the only makes every1 find ways to counter there chars weakness BUT! back to SB's what if theres no options open to you aside from get hit or ... dont then all the game becomes is a good 1v1 then turns in to a camping game stock lost repeat :end result who ever can get the most SB's=lame= smash dies
now i can only come up wit 1 solution that would make it possable to include SB's
:::The Solution
as we curently have ways to counter a stage pick and stage selection so should
it be wit SB's the two(or more players) will be faced with a choice
simple all players must come in to agreement to have SB's in there match.
if no agreement can be meet then no Smash Ball*** in a team it would a majority 3/4th vote.
in not saying in any way Smash Balls {should/should not} be in gameplay im trying to find a middle ground rather than say YES! or NO! SB's like the rest of the crowd
***Note
i thought about a coin flip, drawing straws, ... rock paper siccors (since not every1 may have a quater but every1 must have hands (to play the game) plz tell me your thoughts about that.)
its random but who gives a ****
when making a point for an argument in a thread how bout you don't contradict yourself?yes they will they are not ****ing random like he said
Learn to read.put them on very low then they won't appear that much
Good job trolling.<-- Aftermath
The item frequency settings seem to have no effect on smash balls, either they are off, or they spawn every 20 seconds (every time they were on there'd be a smash ball before the clock hit 5:40 out of 6 minutes).
who are the scrubs in said situation?Man scrubs are dumb
That might sound elitist, but at least the people that give reasons for banning it make sense and have played competitive before
man scrubs are dumb
That "comboking" guy >_>who are the scrubs in said situation?
anyone who argues that FS aren't random or would balance gameplay
or who haven't even played brawl yet
you are using the word scrub as sirlin used it, right?That "comboking" guy >_>
The main problem is that once you get the smash ball, all you have to press one button, and your opponent may die multiple times.Maybe there should be split tournaments: with and without final smash on, it's not that hard to figure out...
But if I had to choose, I would leave them on. Yes, it's deadly, when hit. I have seen Marth's Final Smash, it's dangerous, but only to the range of the closest character facing him and only other enemies extremely close by. However, Olimar's on the other hand basically KO's everyone playing but I belive his unorthodox style balances this out. What I'm trying to say is, I think what balances the characters' Final Smashes is the character. Now the teir list is not my favorite thing, but some of the characters are notably faster or stronger than others, and I think the Final Smash balances that out, to an extent.
Don't hate on me so much, it's my first real post, I'm just saying what I've seen and think.
no, but I see item campers and spammers running rampant in the US...Possibly, but remember, winning isn't ALWAYS fun...
pretty dang near it....Possibly, but remember, winning isn't ALWAYS fun...
poor marth, squirtle right next to the edge...Red has advantage over Final Smashes due to the invincability frames when he switches Pokemon.