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Wii/Wii U

Dragmire

Smash Lord
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Dec 6, 2007
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Portjohnington,Wisjohnsin
and ironcially it's alsom the reason people buy it too mostly the nintendo world is shunned because it's "childish" and that's a load of crap I in fact have all 3 and prefer wii the most.

but 360 is going to hell and PS3 will catch up this year, but anyway nintendo forever
 

Cashed

axe me
BRoomer
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I think with titles like Fable 2, Halo Wars, Alan Wake, Ninja Gaiden 2, Banjo Kazooie, Too Human and all the non-exclusive games, the 360 is in for a fantastic year. The 360 is anything but dead, it sold through the roof in December right there behind the Wii and with Xbox Live having over 10 million subscribers (that's more than 50% of 360 owners), the 360 will continue to strive through new games as well as with downloadable content for already released games like Halo 3.

[/Wii topic]
 

Red Exodus

Smash Master
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Dec 7, 2006
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Hell
Unlike like Wii 360 has solid 3rd party support so even if games as big as Bioshock, Halo, Mass Effect and Orange Box don't come out this Q there'll still be plenty to play.
 

ChRed2AKrisp

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Until games like Burnout, Devil May Cry, Resident Evil [the real REs, not arcade shooter versions], Army of 2, *insert long list of Xbox 360/PS3 games* come out on the Wii I will still think it lacks in the 3rd party department.
lol RE4 is on the wii. and Devil May Cry 4 is also coming to the wii. and the devs of burnout are talking about making it for the wii. lol.

but i do get what you're saying and agree, you just didn't exactly pick the right examples.

I'm sorry red exodus, dragmire and cashed (though you may be a mod), but can you not bring the **** console wars in here? I don't give a crap about how well the 360 is doing. That's great. It's a good console. But this is the ****ing wii topic, and i'd personally rather talk about the wii. That also means you shouldn't bash OTHER consoles either. In this topic other consoles do not exist, and we talk about wii hardware and software, whether it be good or bad.

BASHING OTHER CONSOLES, AND ALSO DEFENDING FROM SAID BASHING, GETS NO ONE ANYWHERE. NO ONE CHANGES THEIR MIND AND THEY KEEP SPOUTING NUMBERS AND OPINIONS AT EACHOTHER WASTING BANDWIDTH, SPACE, AND MY TIME. WHICH HAPPENS TO BE MUCH MORE VALUABLE THAN YOURS.




CHRED IS ANGRY.
 

Wiseguy

Smash Champion
Joined
Mar 28, 2007
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Saint John, New Brunswick, Canada (Proud
@ Wiseguy Which is also why a lot of 3rd parties don't really stand behind the Nintendo systems. To them, people buy Nintendo consoles for Nintendo games and therefore they see it as a waste of money.
That's the perception certainly, but its not entirely true. Third parties in Japan haven't sold on Wii because Console gaming itself is in decline. Just look at the slow sales of PS3 and non-existant sales of 360 compared to the dominace of DS, PSP and even cellphone games. Even Mario Galaxy has struggled to get to 75,000 sold units. Japanese gamers are playing all the "real" games on handhelds while the only console games they buy are first party Wii Sports titles.

HOWEVER console gaming is still very viable in North America - and third party games on Wii are no exception. Guitar Hero 3, Resident Evil 4: Wii Edition and Umbrella Chronicles have all sold great on Wii. The only reasons that third party games don't sell on Wii is because they either suck (Boogie) or aren't marketed at all because the publisher assumes that it will fail (Zack & Wiki).

Selling third party games not selling on Wii is nothing but a self-fulfilling prophesy on the part of third party developers.
 

Sandy

Smash Champion
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Messages
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North Georgia
Wii Music: Over 40 Instruments, Different Control Schemes

Wii Music: Over 40 Instruments, Different Control Schemes

Japanese Web site Ruliweb.com presented new details today about Nintendo's upcoming title Wii Music.

According to the report, the gameplay in Wii Music will revolve around 'Play Sessions.' Up to six characters can participate in a session, four of which can be human-controlled. Players can expect the game to feature both old and new music from Nintendo's internal sound team. Replay options for each session should also be available.





Players will have access to the conductor baton and over 40 instruments, such as the Folk Guitar, Bass Guitar, Trumpet, Xylophone and Maracas. Different instruments will feature different controls. The trumpet will make stronger sounds when the Wii Remote is held at a high angle and weaker sounds at a low angle; the drums can be played using two Wii Remotes; a button can be used as a "pick" when playing the guitar to elicit both single sounds and full chords, and so forth.

Wii Music currently carries a tentative 2008 release date for all territories.

Stay with The Wiire to keep with the rhythm of Wii news.

Source
 

Wiseguy

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Saint John, New Brunswick, Canada (Proud
I've had my eye on this one for a while. I'm hoping that this is a $20 game (maybe available over Wii Ware) because I'm not sure I'd pay $60 for it. It kinda gives me an Excite Truck vibe - cool little game that's fun, but is in no way worth full retail price.
 

Yoshistar64

Smash Journeyman
Joined
Sep 16, 2007
Messages
279
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NY
Heh, bass guitar with the Wiimote will feel awkward... who knows what it's like to play an air guitar?

But actually, Wii Music seems like a game that will have lots of replay value, and won't die easily like most Wii games I have. I hope.
 

Sensai

Smash Master
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Behind you.
****. I wanted to post that rumor about Factor 5 and Kid Icarus...oh well.

My take on it is that it's not true, simply because Factor 5 and Nintendo are not on good enough terms for such a deal. Now, Retro Studios...mebbe.

Also: I'm a ****in' psyched for Wii Music, whenever it may come out.

[Edit:]

Smashboards is becoming unbearable...

Anyways, I spent 15 minutes trying to edit this comment so I could show you guys this: the trailer to Sega Superstar Tennis!
http://kotaku.com/346974/sega-superstar-tennis-debut-trailer
 

ChRed2AKrisp

Smash Master
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Upholdin
oh yeah, saw that a couple days ago, i want to play the trailer, not the game. The games just...tennis with sega characters and some special abilities...not blisteringly amazing ubertennis like the trailer.
 

Yoshistar64

Smash Journeyman
Joined
Sep 16, 2007
Messages
279
Location
NY
oh yeah, saw that a couple days ago, i want to play the trailer, not the game. The games just...tennis with sega characters and some special abilities...not blisteringly amazing ubertennis like the trailer.
Yeah, I don't think it will be any better than Mario Tennis (which was a great game, in my opinion).
 

Sensai

Smash Master
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Messages
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Behind you.
@ ChRed: Jeah, I saw those..pretty crazy. I don't even know the last time I used my Mii Channel, but apparently it's still pretty cool to a lot of people.

Also, and I know this is off topic, but are the boards being REALLY bad to you guys as of late?
 

Yoshistar64

Smash Journeyman
Joined
Sep 16, 2007
Messages
279
Location
NY
I dunno if anyone else has seen these, but I never thought Mii faces could be used to make pornographic images. These are some f the mos disgusting miis you'll ever see.

DO NOT CLICK IF UNDER 18. IN FACT NO ONE SHOULD SEE THESE, BUT THIS LINK WARNING ISN'T GONNA STOP YOU. IT NEVER DOES T_T
Yeah, I'm actually part of a Mii site, and we discussed these Miis that were on the Check Mii Out Channel. Sick people these days.

@ ChRed: Jeah, I saw those..pretty crazy. I don't even know the last time I used my Mii Channel, but apparently it's still pretty cool to a lot of people.

Also, and I know this is off topic, but are the boards being REALLY bad to you guys as of late?
It takes 10 minutes just to load a page...
 

ChRed2AKrisp

Smash Master
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It depends on the time of day, but some times it takes forever to load or sometimes it just doesn't, takes too long and times out.
 

Yoshistar64

Smash Journeyman
Joined
Sep 16, 2007
Messages
279
Location
NY
(Geez, off-topic)

I even saw a database error just now. A DATABASE ERROR! I never see those, although there may have been one in the past.
 

Sandy

Smash Champion
Joined
Jan 14, 2007
Messages
2,242
Location
North Georgia
Q&A: Alone In The Dark - Up Against The Possibilities



Alone in the Dark is a key title for publisher Atari, and the firm's Todd Slepian and Alissa Bell sat down with Gamasutra to discuss the multi-platform title launching in early 2008 - how has the originator evolved the survival horror paradigm?

The team aims to deliver the game, which leads on Xbox 360 and PlayStation 3 but also has multiple other SKUs, over a series of episodes presented in one retail package - and is taking stylistic and presentational influences from television drama and action cinema.

When Gamasutra spoke to Atari's Alone In The Dark producer Todd Slepian and PR specialist Alissa Bell to take a look at the game in progress, they outlined discussed the challenges the developers, Eden Games, face in updating the franchise, which began all the way back in 1992 in the hands of Atari parent company Infogrames.

What were the influences for Atari and the developers in creating this version of Alone In The Dark?

Todd Slepian: One of the biggest influences on the developers was Die Hard -- just that action-packed, one man's survival against overwhelming odds...and also the way they decided to do the game was, I don't know if you guys know anything about the new version, but it's going to be done in a series of episodes -- episodic content.

So they were really also influenced by TV shows like Lost or Prison Break, where each show has character development, plot twists, and cliffhangers, and keeps you on the edge of your seat and keeps you watching for next week. So they did that with their episodes.

So it's going to be episodic on the Xbox 360?

TS: Yes.

Is the game going to be released episodically?

Alissa Bell: No. You'll buy the season.

TS: The whole game is in there, but each episode consists of maybe four or five levels within each episode, which could stand on their own, but you want to continue playing to unravel the story and see what happens.

Is the series going a little more in the direction of action than survival horror?

TS: It is. I mean, there still is survival horror aspects to it, but they're going more for the big action blockbuster. The fear and the horror comes in more from the mood and the music and the lighting and the question, "What's behind this locked door?" kind of thing, not necessarily from like blood and violence and gore. But it is like a big action sequence.

When is this game going to ship, by the way?

AB: Spring, for the 360, PC, and PS2.

Is it planned for the PlayStation 3?

AB: Yes. That will be later.

I'm wondering if...because I know that Atari really needs it to come out and be good and sell well, but it needs it to do that soon. What is the balance there?

AB: It's kind of interesting, because I think originally, Eden Studios...they're such perfectionists, and they're working on an engine so much that they really needed someone to come in and be like...they recently got split into groups, where all of the levels are being worked on simultaneously, and wrap up obviously some levels that finished before others, and wrap up on that and polishing starts. But it's all happening at the same time.

TS: There's a bunch of mini-milestones now for each team that's working on each separate episode, to try facilitate the development.

Was that the impetus for the episodic idea, or was it the other way?

TS: No. The episodic ideas were already there. It's just a more efficient way to try and get the team to make their ultimate goal of getting the game out. They were very behind, and like she said, Eden was very perfectionist and into the technology, and if it was up to them, they'd work on it for another two years to get it so perfect that it would be the coolest game.

But you're right -- we do got to get to market. The development has ramped up quite a bit recently. My boss, the first day I ever started -- I've only been there since June -- when I started, my boss was basically, "Hi. Welcome. Nice to have you on board." Well, he went to France, and he's pretty much been there ever since.

This game was originally announced a couple of years ago - did it end up perhaps getting revealed too early?

AB: I think that's always with any game, in the interest of being balanced of what's too early, how long do you embargo and not show and just talk, and what's the point that you can show?

There's certain publications and online places that really want to highlight the...from conception, to early sketches, all the way through and want to follow that. I've only been at Atari for a year and a half, so I wasn't part of the decision-making process on this game, as far as showing early stuff and having it out there, so I'm not really...

It's like a really different world right now, in terms of that kind of stuff, because you've more of a reactionary online situation, where if someone from a consumer outlet says that he fell through the world or something like that, then some commenters will be like, "Oh my God! It's terrible! It's all going wrong!" How do you deal with that kind of stuff?

AB: Well, I think that, in the end, you let the product speak for itself. Right? You do your best to get it out there, and let people talk. If they're talking, at least they're talking. Then when the game comes out and scores come out, that generally is the final judgment.

This game seems like it must be targeting the M rating, I guess?

AB: I believe it will be rated M.

TS: I'm pretty sure it's going to get an M rating. I don't see a T in there.

The PS2 and Wii versioning, which we're not showing here, are being done by another company -- Hydravision. Eden is doing the PS3, the PC, and the Xbox games. I think we're submitting for the ESRB in like two or three weeks.

Since everything is being developed concurrently, how different are the other SKUs going to be from the, shall we say, HD SKUs?

TS: There's definitely a difference between the PS2 and the Wii SKU, as compared to the PC and the 360 and the PS3. They're being done by different studios. There will be some similarities between the two, but there's definitely some differences as well.

Moving on, since the game has a lot of abilities to combine items to solve puzzles and defeat enemies, it seems like there's an interesting potential for application of real-world knowledge in there.

TS: And I think that's a lot of what Eden is striving for. Just the way things act in the real world, and the way things happen in the real world, and incorporating that into the game, to make it a lot more intuitive for the player, so they don't necessarily have to give you a tutorial and a demo level of "this is how you play." Because it's all just intuitive. You know what you should be doing, or how things will react.

The challenge with the combine system seems to be giving the player the options they would logically want to combine. People might want to screw around with the game, but ultimately they're not going to complain too much if they couldn't.

TS: The cool thing about it is, I think, the game in and of itself allows for a wide variety of gameplay, like you saw before. Some people are going to use their flashlight to get past the water that's been transformed, but other people are going to want to use fire. They can throw toxic spray and light it on fire, and maybe the water will back up when the fire's there.

It just allows for a bunch of different types of gameplay styles. It's kind of cool. Some people are going to really like using an aerosol can and their lighter, and walk around and try to blowtorch everything.

But other people might rather throw the bottle and fire at it. Other people might just be like, "I hear something. An enemy's coming!" and stick it on the wall with tape and hide in the shadows and let that stuff take it that way. That's what's really cool about it. The open-endedness of it provides for a bunch of different types of gameplay styles.

Source
 

ChRed2AKrisp

Smash Master
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Upholdin
you double posted, edit one.

and interesting. i hope hydravision does a good job. i wonder how different the SKUs will be? I like the episode idea.
 

Sensai

Smash Master
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Behind you.
Question: is anyone getting Endless Ocean? I'd get it if my girlfriend or family lived near/with me, but by myself, I can't quite justify the purchase. I'd love a review or some insight or something.

Releases this week (I think I'mma start doing this if the Boards ever stop lagging...this is the first time in a while I've gotten [read: been able to get] on):

Endless Ocean
Kawasaki Jet Ski
No More Heroes
One Piece: Unlimited Adventure
 

Yoshistar64

Smash Journeyman
Joined
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Messages
279
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NY
I've heard that No More Heroes will be the best of the four, but that's just other's opinions.
 

Sensai

Smash Master
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NMH has been getting scores ranging from the 40s to the 90s, with the more well known sources (Gamespot, IGN, etc) giving it higher scores.

The main complaint I've heard from it is that the sandbox style is unncessary and ultimately a let down.
 

Sensai

Smash Master
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Double post, I know, but I couldn't edit my previous comment. Besides, it's from like...a week later. Thread needs a small bump.

I bought NMH and will probably throw it in today. I'm trying to beat a lot of games before Smash comes out and NMH is NOT at the top of the list. Bioshock is. So, in depth impressions will have to come later (unless NMH really gets my attention).

Animal Crossing is coming to the Wii this year. Or, at least, it's slated to come this year. Also on the list are a Mario baseball game, Disaster Day of Crisis, and Kirby (a GC game from 2005).
http://kotaku.com/349939/animal-crossing-for-wii-on-for-2008-says-nintendo

More Kirby information.
http://kotaku.com/349945/kirby-for-wii-still-on-for-2008-says-nintendo

More info on Mario Kart. Essentially, Boo and Baby Peach are in, at least 32 tracks, and snaking is returning.
http://kotaku.com/349811/new-mario-kart-wii-details
 

ChRed2AKrisp

Smash Master
Joined
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Upholdin
ROCKBAND IS FINALLY COFIRMED FOR THE WII W00T W00T W00T.

I'm curious about whether it's going ot have extra content since here prolly wont be a dl channel and it' releasing so much later than the other versions.
 

Cashed

axe me
BRoomer
Joined
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Messages
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Seattle, WA
Remember: Game information and discussion goes in the relative game's topic!

This topic is for discussion about Wii hardware, software updates, etc. Discuss Rock Band for the Wii in the Rock Band topic, where it was already posted it was confirmed for the Wii.
 

Yoshistar64

Smash Journeyman
Joined
Sep 16, 2007
Messages
279
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NY
Animal Crossing is coming to the Wii this year.
Yosh!

Or, at least, it's slated to come this year.
Aw, come on, why'd you have to DO that?

ROCKBAND IS FINALLY COFIRMED FOR THE WII W00T W00T W00T.

I'm curious about whether it's going ot have extra content since here prolly wont be a dl channel and it' releasing so much later than the other versions.
Rockband for the Wii... heh, NOW we're talking.

A friend told me that Rock Band is dumb because the price wasn't worth it. I got angry and 4 stocked him in Melee.
 
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