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Why Sheik will Return

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SiD

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Read and be enlightened: http://tvtropes.org/pmwiki/pmwiki.php/Main/MetalGear

There's a difference between using cliches and playing with them. The brilliant story is actually the reason why I find Snake to be the one and only character of his kind to be worthy of Brawl.
I'm probably not gonna read that, but maybe later when I get back. But your still wrong, it's stupid. The characters in those games, with their stupid abilities and stupider names, and it makes it seem like a nice, deep, unexpected story by being convoluted and pointless the whole way through. **** that ****.
 

Drake3

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Not at all. That battle against the primids can be played as Zelda, so they can't lock the down B if it were a transformation if it were a player using her. Besides, it makes a lot more sense for them to hide a new down B and not disconfirm a character rather than a move that's been there since Melee.

Edit: Whoa, reply stolen!
No moveset, no Final Smash, something has to be up.
 

LucasownsNess

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I personally think Shiek shouldn't return...Then there is more of a reason to play as "Shiek" then Zelda. Plus this is the TWILIGHT PRINCESS Zelda not the OOT Zelda.
Putting Shiek is basically to me is "HEY! ZELDA IS A FILLER CHARACTER AGAIN!" IMO.
 

blueriku

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actually all the newcomers move have been shown as well as Mario and Link are the only veterans that are shown every one else (veterans) has their FS shown while ice climbers and Zelda have nothing shown...



I personally think Shiek shouldn't return...Then there is more of a reason to play as "Shiek" then Zelda. Plus this is the TWILIGHT PRINCESS Zelda not the OOT Zelda.
Putting Shiek is basically to me is "HEY! ZELDA IS A FILLER CHARACTER AGAIN!" IMO.
well thats sounding like you want to force ppl to play zelda, every time i hear this reason thats what it always sounds like if ppl want to play sheik they should.
 

EPX2

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I personally think Shiek shouldn't return...Then there is more of a reason to play as "Shiek" then Zelda. Plus this is the TWILIGHT PRINCESS Zelda not the OOT Zelda.
Putting Shiek is basically to me is "HEY! ZELDA IS A FILLER CHARACTER AGAIN!" IMO.
No, it's the SSB Zelda who incorporates attributes from both OoT Zelda and TP Zelda.
 

Iris

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Well, the thing is, Zelda's not a filler character, she's significant enough to have her own slot without a gimmick. It's like combining Mario with Raccoon Mario and Fire Mario. Mario by himself is important and original enough not to need extra stuff like that.

I just hope they update Zelda. It's really not "anytime now" because they have plenty of other updates they can do if they want to stall. More items, stages, assist trophies, pokemon, Subspace Emissary videos, Ice Climbers moves and FS, other veterans special moves, some newcomers FSes. There's no telling where a Zelda update fits in. It could be Monday, it could be February 9th.

I pesonally hope Monday.
 

Drake3

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actually all the newcomers move have been shown as well as Mario and Link are the only veterans that are shown every one else (veterans) has their FS shown while ice climbers and Zelda have nothing shown...
Fox also has a few moves shown. However, seeing as how Sakurai is explaining this game to someone who "doesn't know anything about Smash Bros." all of the veteran moves should be updated.
 

Lgndknight

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IMO Shiek will return, because she's awesome. But just becuase Zelda has her TP design doesnt mean shes limited from her(Link's) OoT moves. Also many people say she was just in one game, and this doesnt fit in the continuity, since when is Smash based on continuity, and Lucas and Pit were only in one game(btw Technically Sheik was in Two. )

P.S.
I know just cause I stated some facts doesnt mean this is for certain, if anything it just means it possible.
This doesn't say anything about why sheik will be in. this just disproves commonly used cop-outs, and no real arguements about shiek's inclusion in Brawl.
 

kin3tic-c4jun-3

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Post form a while back:

Lol then that's total b/s. I'm sorry but people buying games that they can't play because they like a blue hedgehog is just demented.

Yes I know the truth hurts.. Sorry if I made a few of you cry ;]
YourHero, you have to be the most ignorant/clueless peron I've seen on these boards in a long time. No offense, just stating a fact.
 

blueriku

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does anyone possibly think a newcomer will be revealed this coming week or maybe a veteran moves will be shown ? hopefully Zelda will be an update...
 

balladofwindfishes

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Well, there seems to be a lot more compelling evidence Sheik IS returning

-The interview, this was pretty informative in stating Sheik is in the game somewhere. It also said Sheik was being made to fit with Smash Bros.

-Lack of Zelda Content. Dedede, a newcomer only 2 weeks old, has been shown in more onsite screens than Zelda. They're protecting Zelda's moves.
-First "scene" of the Subspace strongly sugested that Zelda can use Fararoe's Wind again, which would blow continuty.
-Zelda wasn't in the demo. Kirby, Ice Climbers and Zelda were the only vets not present in the Demo. Kirby was left out because of hats most likely, Ice Climbers possibly because of frame rate issues+lack of overall popularity, but Zelda had no reason to be left out... unless they wanted her moves a secret. Sonic was enough for e4All, we didn't need to see Brawl Sheik yet.
 

Iris

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Well, there seems to be a lot more compelling evidence Sheik IS returning

-The interview, this was pretty informative in stating Sheik is in the game somewhere. It also said Sheik was being made to fit with Smash Bros.
Except it was never stated to be as a playable character. Just like Little Mac and other assist trophies, the characters are updated to look more fit to the environment, especially realistic characters. Only entirely retro things like Excitebike would remain the same. Besides, submitting a design is far different from including it in the game.

The interview is inconclusive.
-Lack of Zelda Content. Dedede, a newcomer only 2 weeks old, has been shown in more onsite screens than Zelda. They're protecting Zelda's moves.
Lack of Zelda content can go both ways. If anything, keeping it secret promotes the idea of change.
-First "scene" of the Subspace strongly sugested that Zelda can use Fararoe's Wind again, which would blow continuty.
True, but carrying over a character from a different game is far different than a spell.
-Zelda wasn't in the demo. Kirby, Ice Climbers and Zelda were the only vets not present in the Demo. Kirby was left out because of hats most likely, Ice Climbers possibly because of frame rate issues+lack of overall popularity, but Zelda had no reason to be left out... unless they wanted her moves a secret. Sonic was enough for e4All, we didn't need to see Brawl Sheik yet.
Like your other point, this goes both ways. They could be secretive about Sheik returning, or they could be secretive about Sheik not coming back and Zelda getting a new move. I personally think the latter has more reason to be withheld.

There's really no groundbreaking argument for either side. We can hope and argue all we want, but no one's going to come in here with a definite, or even persuasive answer until Sakurai confirms Sheik's position in Brawl.
 

kin3tic-c4jun-3

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Except it was never stated to be as a playable character. Just like Little Mac and other assist trophies, the characters are updated to look more fit to the environment, especially realistic characters. Only entirely retro things like Excitebike would remain the same. Besides, submitting a design is far different from including it in the game.

The interview is inconclusive.
They wouldn't have Shiek as anything but a playable. End of stroy.

Moreover, that interview is indeed questionable as you say. It isn't confirmed on ign 1up or any other REPUTABLE site for that matter. As for as I'm concerned it's just hype + bad journalism + people being lame. There was never such an interview if you ask me. Just like many others I've seen/read like this particular one.

Lack of Zelda content can go both ways. If anything, keeping it secret promotes the idea of change.
I agree with this, except for that last bit. It doesn't promote change. CHANGE promotes change. Now you're just making things up, silly.

There's really no groundbreaking argument for either side. We can hope and argue all we want, but no one's going to come in here with a definite, or even persuasive answer until Sakurai confirms Sheik's position in Brawl.
Perhaps, but if Zelda is anything like she was from Melee, there will be a Shiek transform. And based on the videos and screens so far, she looks ALOT like the one from Melee. That right there is decent grounds to say that Shiek will return, this is a sequel to Melee, afterall.
 

Circus

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They wouldn't have Shiek as anything but a playable. End of stroy.
Now you're just making things up, silly.
Hypocrisy levels rising, commander.


Perhaps, but if Zelda is anything like she was from Melee, there will be a Shiek transform. And based on the videos and screens so far, she looks ALOT like the one from Melee. That right there is decent grounds to say that Shiek will return, this is a sequel to Melee, afterall.
Yup, especially since we haven't seen a single character yet that has kept his or her whole moveset from Melee other than a changed down B. . . .



OH SNAP.
 

balladofwindfishes

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Except it was never stated to be as a playable character. Just like Little Mac and other assist trophies, the characters are updated to look more fit to the environment, especially realistic characters. Only entirely retro things like Excitebike would remain the same. Besides, submitting a design is far different from including it in the game.
But no one is saying such things for Ganondorf. It seems a bit signifigant that they were mentioned. And Little Mac doesn't match brawl style, he's merely brought into 3D. Brawl style is detail on every hair, extreme textures, extremely smooth edges, and extreme detail. Sheik could use her melee model for an AT, the Pokemon did...


Lack of Zelda content can go both ways. If anything, keeping it secret promotes the idea of change.
No it doesn't... Mario was flaunted all over the place and so far he is the most changed character.

True, but carrying over a character from a different game is far different than a spell.
True, but it throws the whole "continuity means Sheik is out!111!!" out of the window.

Like your other point, this goes both ways. They could be secretive about Sheik returning, or they could be secretive about Sheik not coming back and Zelda getting a new move. I personally think the latter has more reason to be withheld.
Maybe, but seriously, Sheik news in brawl is as good of news as a newcomer. We arn't talking about items or ATs, this is a full blown playable character that would have been revealed, people seem to forget that.

There's really no groundbreaking argument for either side. We can hope and argue all we want, but no one's going to come in here with a definite, or even persuasive answer until Sakurai confirms Sheik's position in Brawl.
I do believe I provided a persuasive argument with facts that was rebuttled with speculation and interprestations...
 

Master Peach

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I believe Sheik will return. Before most people said Ice climbers wouldn't be in for whatever reasons but look they're in. I think I know the reason why, Because they are not clones of anyone in the game, and they had a unique move set. Same with Sheik. If they got rid of Sheik, they would get rid of a good character and a good move set. That'd be a waste wouldn't it. Plus who could they get to replace Sheik?

Well that's my reasons why I think Sheik will return. I think had more to say but I guess I forgot. Oh well. If anyone has more to add to this, please do. I strongly support sheik Because she was my greatest rival. I want her back.
 

kin3tic-c4jun-3

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Hypocrisy levels rising, commander.
That statement is false. I am not your commander, nor are we on a crew deck of any type. In addition, I would never put you incharge of anyting except cleaning my boots, drenched in the blood of fallen posters. Moreover, you would not have the privilage of making any conversation or eye-contact with me whatsoever.

Yup, especially since we haven't seen a single character yet that has kept his or her whole moveset from Melee other than a changed down B. . . .
Yes but he's still got that old down-b. Plus. this is an addition, not a complete removal of a CHARACTER with an entirely different strategy.

Promote was a poor word to use.
You bet your *** it was.

I meant indicate.
Oops! Fail again... The two words mean the same thing in that context, and that still doesn't mean ****, as balladofwindfishes pointed out.
 

Circus

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I believe Sheik will return. Before most people said Ice climbers wouldn't be in for whatever reasons but look they're in. I think I know the reason why, Because they are not clones of anyone in the game, and they had a unique move set. Same with Sheik. If they got rid of Sheik, they would get rid of a good character and a good move set. That'd be a waste wouldn't it. Plus who could they get to replace Sheik?
There are key differences between Ice Climbers and Sheik

1. All the arguments against the inclusion of Ice Climbers were ABSOLUTELY baseless. The only points against them were things like "They suck" or "I don't like them". However, with Sheik, issues regarding continuity and Zelda's integrity as her own fighter are brought up.

2. Ice Climbers have a unique gimmick—fighting with a partner. One of the reasons they came back, I'm sure, was to reprise their role as the "team" character. Sheik's unique gimmick in Melee (being apart of a transformation) is no longer unique thanks to Pokemon Trainer and Samus.

There were no good reasons to exclude the IC's. But there are viable reasons to at least remove Sheik from Zelda's moveset. Whether that means Sheik is a separate character or gone entirely, I don't care.
 

Iris

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But no one is saying such things for Ganondorf. It seems a bit signifigant that they were mentioned. And Little Mac doesn't match brawl style, he's merely brought into 3D. Brawl style is detail on every hair, extreme textures, extremely smooth edges, and extreme detail. Sheik could use her melee model for an AT, the Pokemon did...
Would you like me to say it about Ganondorf too, because it entirely possible. Well, actually, Ganondorf obviously has a better chance than Sheik for various reasons, and the interview didn't specify if their designs were to be used for the same thing.

Anyways, Little Mac DOES match Brawl style. It just so happens that Brawl style would be updating things to Wii graphics. Considering Brawl renders Melee's graphics inferior, they wouldn't put something that's inferior into the game, they'd update it so their game doesn't look crappy and recycled. Also, if you look at the pokemon in Brawl, they are higher quality than in Melee, so they aren't using the same exact model. Redesigning characters to "fit the Brawl environment" doesn't automatically mean playable.

No it doesn't... Mario was flaunted all over the place and so far he is the most changed character.
Well, not every veteran has a confirmed set of specials. We've got Mario's confirmed specials, which are different than his Melee's, then we have Fox's, which have only undergone an aesthetic change, something that pretty much all specials have. There's no rhyme or rythm to it, but since silence is generally incriminating, we can try to apply logic to figure out what we don't know.
True, but it throws the whole "continuity means Sheik is out!111!!" out of the window.
Not in my opinion. I think continuity has a lot of grey area. Obviously reserving some magic is different than reserving a whole alter-ego.
Maybe, but seriously, Sheik news in brawl is as good of news as a newcomer. We arn't talking about items or ATs, this is a full blown playable character that would have been revealed, people seem to forget that.
No, it's actually more like news about a veteran, and since the only Melee starters still unconfirmed are Ness, Captain Falcon, and Sheik, I can infer that it's probably not being done for anticipation.
I do believe I provided a persuasive argument with facts that was rebuttled with speculation and interprestations...
You provided facts, yes, but the only ones that actually support your argument are the facts that a Sheik design has been submitted and that Farore's wind is part of Zelda's moveset. Everything else was also speculation.
 

Circus

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That statement is false. I am not your commander, nor are we on a crew deck of any type. In addition, I would never put you incharge of anyting except cleaning my boots, drenched in the blood of fallen posters. Moreover, you would not have the privilage of making any conversation or eye-contact with me whatsoever.
Good to know your ego is as inflated as ever.

Commander.



Yes but he's still got that old down-b. Plus. this is an addition, not a complete removal of a CHARACTER with an entirely different strategy.
My point was just that a character that seems to have almost all of their exact moveset intact is still subject to change. For this reason, none of the moves we've seen Zelda use up to this point hint at the inclusion of Sheik. At all.

Also, FLUDD is not an addition. It would be impossible to give an addition to a character without adding more buttons or more control stick angle options. Mario Tornado may still be a part of his moveset as his dair, but the dair from Melee is now gone because of it.
 

Master Peach

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There are key differences between Ice Climbers and Sheik

1. All the arguments against the inclusion of Ice Climbers were ABSOLUTELY baseless. The only points against them were things like "They suck" or "I don't like them". However, with Sheik, issues regarding continuity and Zelda's integrity as her own fighter are brought up.

2. Ice Climbers have a unique gimmick—fighting with a partner. One of the reasons they came back, I'm sure, was to reprise their role as the "team" character. Sheik's unique gimmick in Melee (being apart of a transformation) is no longer unique thanks to Pokemon Trainer and Samus.

There were no good reasons to exclude the IC's. But there are viable reasons to at least remove Sheik from Zelda's moveset. Whether that means Sheik is a separate character or gone entirely, I don't care.
I wasn't really thinking of Sheik as a transformation for Zelda but as a separate character. From Zelda she has a completely different Move set except for her Down B. I'm sure Sakurai could do something with that. But Sheik can be a character all by herself. It really depends on what Sakurai does, But think he'll get rid of Sheik. She has too much potential and her own move set. That's something I think Sakurai is not willing towaste. I mean almost all the characters have their same move set from melee and it either revamped or changed in some way. With that I'm just thinking that Sakurai is keeping in everyone that had their own Move set, and change the move set of the clones that were popular and had potential.
 

kin3tic-c4jun-3

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Also, FLUDD is not an addition
Okay, so now were going to go off to Neverland with everyone else who's dreaming in their own world, right?

You might as well say that the sky isn't blue before making an opening statement like that, just so I KNOW you're insane.

since the only Melee starters still unconfirmed are Ness, Captain Falcon, and Sheik, I can infer that it's probably not being done for anticipation.
How would that NOT be for anticipation?

silence is generally incriminating, we can try to apply logic to figure out what we don't know.
That depends on the perspective.

You provided facts, yes, but the only ones that actually support your argument are the facts that a Sheik design has been submitted and that Farore's wind is part of Zelda's moveset. Everything else was also speculation.
This is the EXACT same thing with the Shiek is OUT argument.

You people keep pretending there's evidence supporting the argument... THERE IS NOT. You people keep making stuff up and using it to support an argument that doesn't exist!! Arguments that I think are lame:

-Keeping Zelda's moves secret. This can mean either a return or an exclusion. Nothing that great.

-The continuity issue is NOT an issue. REALLY. Brawl's Zelda is not just "TP Zelda", nor is Link just TP Link. They are representations of the characters through the years. Anything can happen provided it's in tune with any of the games. TP Contains Shiekah literature, buildings, character, and clothing worn by ZELDA herself. The tradition is still active. Moreover, Link's earrings are part of a Shiekah tradition.

-Shiek is NOT insignificant - NOBODY, in the entire god **** HISTORY of OoT's EXISTENCE has said anything like that, on any site, from any person, in any piece of literature I've ever seen, UNTIL the "Will Shiek return?" topics started. In addition, to claim something as outrageous as this, makes you look like a moron.

-Zelda sucks on her own. No, she is still her own character even with a Shiek transformation, go play with her, go have fun, her lack of a down b doesn't mean they they should remove such a cool transformation mechanic.

There is nothing to support either side of the argument anyways, as far as I'm concerned. Those are jsut a few points I thought of at the moment. I'm not trying to disprove anything, but in all honesty I think those points are pretty accurate and should be considered by everyone when making their claims.

The BEST evidence we have if you ask me is the fact that Zelda tuned into Shiek in Melee. As a sequel, it is reasonable to assume that they'll keep this and build on it in Brawl as in basically EVERY other character in a sequel (ala 64 ---> Melee), but YOU NEVER KNOW. All I'm saying is that to me, that's really the only thing anyone should be building their argument on. Not random ideas, not questionable interviews, not personal agitaions, just what we've been GIVEN, what we've SEEN, and what has been TESTED and PROVEN based on an established formula.
 

Drake3

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There are key differences between Ice Climbers and Sheik

1. All the arguments against the inclusion of Ice Climbers were ABSOLUTELY baseless. The only points against them were things like "They suck" or "I don't like them". However, with Sheik, issues regarding continuity and Zelda's integrity as her own fighter are brought up.

2. Ice Climbers have a unique gimmick—fighting with a partner. One of the reasons they came back, I'm sure, was to reprise their role as the "team" character. Sheik's unique gimmick in Melee (being apart of a transformation) is no longer unique thanks to Pokemon Trainer and Samus.

There were no good reasons to exclude the IC's. But there are viable reasons to at least remove Sheik from Zelda's moveset. Whether that means Sheik is a separate character or gone entirely, I don't care.
Exactly. I don't remember ever seeing a logical explanation for why the Ice Climbers should go besides "they're different"/"they suck". There are logical explanations for why Sheik should go, my favourite being that more attention will go to the design of Zelda.

Also someone mentioned they don't update veteran moves that haven't changed. Fox? But actually all of the veteran moves have changed. For the most part, not drastically like Mario's, but they are all altered.
 

Circus

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I wasn't really thinking of Sheik as a transformation for Zelda but as a separate character. From Zelda she has a completely different Move set except for her Down B. I'm sure Sakurai could do something with that. But Sheik can be a character all by herself. It really depends on what Sakurai does, But think he'll get rid of Sheik. She has too much potential and her own move set. That's something I think Sakurai is not willing towaste. I mean almost all the characters have their same move set from melee and it either revamped or changed in some way. With that I'm just thinking that Sakurai is keeping in everyone that had their own Move set, and change the move set of the clones that were popular and had potential.
Oh, then I misunderstood. That makes sense. This is why I'm pretty okay with Sheik being a separate character. I don't particularly want her, but it's a good alternative to keep her in that makes the Sheik supporters and non-supporters pretty happy. If Sheik can be in without messing with Zelda, then that's pretty much the best of both worlds.

Though it wouldn't bother me if Sheik were just gone.
 

SiD

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Berkus is pretty much owning this topic.

@ kin3tic-c4jun-3
I feel sorry for those that work under you, commander.
 

SiD

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But not the Sheik 'pro transformation' people happy.

Now if we're done here, I dismiss you all. AT EASE!!
Well, I thought the same thing for a while, but really there is never going to be much of a reason to transform in mid battle, it's really just a waste of a down b for both characters. So yes, they should probably be separate. Shiek NEEDS to return one way or the other as playable though.
 

Circus

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Berkus is pretty much owning this topic.
I disagree, but the praise is always appreciated.

But not the Sheik 'pro transformation' people happy.

Now if we're done here, I dismiss you all. AT EASE!!
Who's "pro transformation" though? Not to sound like a jerk, I just don't get what benefit there is to being "pro transformation" instead of just "Pro Sheik" in general. If you like the ability to switch from Zelda to Sheik at will, then tough cookies. I'd like to change from Ness to Pikachu at will, but I can't.
 

Iris

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If it's the transformation part that you like, we've got another character for that.

If it's the 2 in 1 deal, we've got another character for that.

If it's the speed vs power deal, we've got another character for that.

Nothing's being lost if Sheik's a separate character.
 

Drake3

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I'd like to change from Ness to Pikachu at will, but I can't.
So you want to go from crappy to slightly less crappy huh?

Right, better add something slightly insightful. The Zelda/Sheik transformation skill as a concept is pretty cool, but put into reality it doesn't work that well. If I play as Zelda or Sheik I usually forget that I can transform. I'm just too busy concentrating to focus on changing the way the fight is going. Besides, who has time to transform? The occasions where it'd be better to transform, there's really no time for it. So why bother knowingly waste a skill?

They've changed transformation in Brawl, obviously. Whoever's playing Samus has 2 options. Either they can grab the smash ball, unleash a 90% chance of KO, and transform into ZSS, or they can opt to skip the ball and still play as Samus. I assume PT has to transform or his pokes will die(/get sluggier/whatever/etc). These transformations serve practicality as there is a reason to do it.
 

Circus

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So you want to go from crappy to slightly less crappy huh?
You could say that. I just like the way those characters play, despite their Melee nerfing. About the only "top tier" character I play as is Falco, for reasons other than his tier.
 

kin3tic-c4jun-3

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Who's "pro transformation" though? Not to sound like a jerk, I just don't get what benefit there is to being "pro transformation" instead of just "Pro Sheik" in general.
There are no other characters who transform. This adds uniqueness.

A transformation allows switching, depending on how you want to handle a situation. Adds versitility and an entirely new strategy.

Plus, Zelda solo is lame. I'm not a fan of princess fighters in general, but I'm not sure about the 12-year-old fairies.

Here's a more detailed explanation:

If Shiek and Zelda are both fine on their own, that's like 2 different characters. If you used Zelda and Shiek cooperatively that's like a 3rd character. The point of a transformation is more options, or a better strategy depending on the character.

You see, what makes Smash interesting is the weaknesses and strangths of characters. Having a character that's just all around good and doesn't require different strategy against certain characters is boring. You shouldn't have a character that's good against everybody, where's the strategy?

The beauty is that you can choose different characters to counter your opponent's character. Now what has made Zelda Specical and beautiful is her unique ability to ADAPT to a fast-character situation.

You keep saying remove the Shiek transform to make Zelda better with new moves. That's going to limit her no matter how you put it. Instead of 2 characters, she'll be one - and will suffer against certain others. If you take ONE move away and give her a brand new character (which is TOP TIER), you have jsut made Zelda MORE battleworthy.

They've changed transformtion in Brawl, obviously.
Based SHEERLY on the little we've been shown so far.

Transformation as a concept is pretty cool, but put into reality it doesn't work that well.
So then let's just not accept anything that could be even remotely cool becasue it isn't working for you.
 

Drake3

Smash Ace
Joined
Aug 15, 2007
Messages
756
Location
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Based SHEERLY on the little we've been shown so far.
I don't know where you've been, but there's little left to discover about Samus/ZSS transformation.

So then let's just not accept anything that could be even remotely cool becasue it isn't working for you.
We should keep something that doesn't work purely because you think it's cool? Why do you even transform, I thought

Zelda solo is lame.
And

I'm not a fan of princess fighters in general
 

Iris

Smash Ace
Joined
Oct 31, 2007
Messages
532
Sigh!

Anyways, the Zelda/Sheik transformation wasn't even fair. Zelda wasn't even necessary until you wanted to do a single knock out move and then switch back. Even if they keep the transformation, they'd better make it so Zelda has more uses than that.
 
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