In the
Street Fighter II community, after
Super Turbo HD Remix was released, the near-two-decade-old
Super Turbo community lost its collective ****. Some liked the balance retweakings, the updated graphics and music, easier command inputs, and other changes, and declared it the new
ST tournament standard. Others proclaimed it
The Antichrist of fighting games which
ruined the scene forever because the "retweakings" were more like "rebreakings", the new art was
ugly weeaboo crap, the music was like razor blades directly to the eardrums, and the new command inputs made stuff like the formerly
Difficult but Awesome Spinning Piledriver an instant
Game Breaker. For years, the
ST community was at war with itself over which version would be played, with many players intentionally sabotaging the other game to promote their own. Few players dedicated enough time to play both, and the new players that
HDR brought in quickly lost interest. For a time, both versions disappeared from the scene (aside from extremely dedicated tournaments). In the end, classic
ST won, but you could say it was a
Pyrrhic Victory.