It was a general statement to make a point. FD is played a lot in tourneys, and as such is the poster boy for Tourney courses.
1)Insults are not nessiary. Makes you look stupid
2)I was comapiring Snaking to Wavedashing as they are two glitches(maybe not snaking) that are overly exploited and take the fun out of the game.
So why can't items be in tourneys? Hammer comes down. Counter it! Theres ways to get around it. So, you can stop Hammer so now there no longer cheap.
It's like in Pokemon with explosion team(pokemon that just uuse explosion). How could you stop it. Quagesire has an ability to prevent it. Or Protect can block it. See. Theres a counter for everything.
Your point
Sorry to piss you off and start a flam war(I'm trying not to, sorry), but you must look into another world. You almost put Melee on some kind of godly pedistal.
Videogames are entertainment. If tourney play makes you happy, then go ahead. However, this doesn't mean that everyone else is a nub. Tournys maybe a bit fun with something original. Dont complain about the item. Counter it.[/QUOTE]
I'm glad you are arguing in a mature manner, unlike Dylan, but i'm gonna have to agree with him on some points anyway.
Someone in another thread put it very nicely, but i'll try and explain to you why Items shouldn't be in tournaments.
They take away from the skill of the game and add in too many luck factors. Personally i hate anything that has to do with luck, including Luigi's forward B + Game + Watch's judgement hammer. The fact is, if a Lugia pokeball lands right next to your opponent, then you're being screwed over purley because of luck. Had the pokeball landed near you, things would be different.
Next, many itmes favor certain characters (like the way Metal favors Peach). Thus, although they help the balance by giving everyone projectiles to counter that piss-off annoying missile-spammer, they ruin the balance by giving people random advantages.
Now for the main and most important reason. If ANY SINGLE ITEM is turned on, then you have falling boxes. If you are charging a smash because you know your opponent is going to land there (b/c of your mindgames and his/her predictability), would it be fair of a box or bob-omb all of sudden appeared and you were forced to hit that? How could it be fair that you are being punished for your careful mindgames + predictions?! As far as I know, you cannot cancel a smash once its being charged, nor do you know for sure where an exploding box will appear. Thus, this problem cannot be countered.
There are many other reasons, but hopefully you understand by now that by adding such a huge luck factor, you are taking away from the skill, which lowers the fun of competition.
Oh, and by the way, wavedashing does not take the fun out of the game, it adds to it ^_^