Overswarm
is laughing at you
- Joined
- May 4, 2005
- Messages
- 21,181
Have you ever played a game that was built to be played online? There is always lag, and to compensate the hitboxes are increased. This way, you don't just take damage if the enemy hits your face; your hitbox is a little bit outside of your face. Like in halo 2, how shooting someone in the chest can now be a headshot.You are making pointless conjecture and a poor judgement from it.
1: There is no reason for the hitboxes to be bigger for online play. That doesn't make sense.
That's what everyone is doing. Logically, you can realize that Melee is about as fast as it gets. It won't get much faster. At fastest, everyone would just be fox/falcon/sheik speeds, they wouldn't go much higher than that if at all. Knowing that, you can realize that if it is not going to stay the same, it will change. Change can ruin something good, which is why it is on the list. It is almost a definite that the speed of the game will change, and that is dangerous.2: Conjecture, you are merely stating a possibilty
In a sense. As for the sirlin.net guy, the moves are broken. Broken, by definition, is a move that should be used more often than any other move because it is so much better. Moves that are obvious "kill" moves, or "combo" moves. Moves that are just "Wow" moves. That's why you see some moves mentioned more than others. When is the last time you heard doc's d-tilt mentioned seriously? What about peach's d-smash?3: This is definitely a good thing (I think you meant to convey that)
The reason this could be bad is that part of the fun is HAVING these moves. What would sheik be without her fair? Fox without his u-air? Balance is fun, but every character in this game has something "Broken" about them that gives them an edge. Even pichu can juggle like no ones business with his u-air and u-tilt combos. The idea is to try to balance the broken moves, not remove them. Would you really want to play smash where every move sucked?
No, it isn't inevitable. Who plays kirby, pikachu, or ness now? Not the winners, unless they're goofing off. Who is going to play Marth, Sheik, Fox, and Falco in the next one? The good characters might get severely nerfed in the next one for no reason other than they were good in this one. The characters that are good in this one are pretty cool. No reason to destroy them.4: This is inevitable. People need to get over it. People will have to learn new characters. It isnt a problem for true Soul Calibur players, it shouldnt be for true smashers. You have no idea what kind of balancing they are working out. They might shorten Marth's sword or just his attack range for all you know (that would make WAY MORE sense.) You have no way of knowing and you are guessing.
Only if the trailers lie. People got hops in Brawl.5: That seems to be a fair assessment but I say its still too early too tell
Well, anyone with any intelligence is resistant to change because change can be BAD. Change is a gamble. People aren't resistant to good change, just bad change, and they are afraid this will be bad change.Overall i think people are overly pessimistic and resistant to change. Unfortunately i doubt Brawl will be as dramatic improvement as melee was, i dont think there is room for enough for them to add to the game as much as they did there (wow that sentence sucked... long day). Let us keep an open mind until we see more though