Wiimotes are built for motion sensing. There isn't going to be motion sensing in Brawl so it would be pointless to use a controller built around motion sensing for a game that doesn't support it.
This really doesn’t make any sense. The Wiimotes work fine as a regular controller as well. Just because Brawl doesn’t support motion sensing doesn’t mean that the Wiimote shouldn’t be used, especially when it has the necessary buttons.
I hate to admit it but wiimotes will probably be the default controllers for Brawl, GCN controller support is probable and CC is a big maybe.
More like, CC will probably will be the default controllers for Brawl, Wiimote+Chuck support is probable, and GC is a small maybe.
GC controllers will probably be supported. Wii remotes will more then likely be supported. I can almost guarentee you that the CC will be the main option for playing though. I'm not sure how anyone could draw anything but that conclusion. Explain, and we'll debate some more.
Exactly.
OFF TOPIC: Another thing that pisses me off:
Why are all of the controllers wireless? They don't even have chargers so now I'm gonna have to stock up on a bunch of batteries everytime I want to do a marathon. That is just stupid, seriously, who the hell comes up with ******** stuff like this?
http://www.gamestop.com/product.asp?product_id=802574
GAW, thank God. Common sense was taking a beating in here, glad to see some back-up.
I can't. It's subjective. Nintendo made a ******** error that is the Classic controller and now we have to live with it and it's ******** entirety.
You can’t because you have no reason. Also, how is the Classic Controller ********, and how does it matter that it has to connect to the Wii Remote?
.... Him again, I don't handle fanboys too well so if I disappear for a while...
Hmm…, I don’t see how it makes me a fanboy. I like Nintendo, but anybody whose seen some of my criticisms of Wii knows how bad I want a 360.
Besides, we all have a little bit of a fanboy in us, don’t we?
^^^Your Sig.
Well... alright.
I guess, in the end, it is a matter of opinion, but I think it'd be hard to disagree with the following. Here are the basic moves in a Smash Bros. game:
Jump
Sheild
Grab
Normal Attack
Special Attack
That's five different moves. Held classic style, the Wiimote only allows easy access to two or three of it's buttons (1, 2 are natural, A is a tiny bit awkward and needs you to shift your hand off the D-Pad). B is more awkward to get to than A. And for the fifth, unassigned move so far... whoops, we're out of buttons. Unless you want to move into + and - territory, which would be a horrible design choice.
Sure, you could make it so the only way to jump is by pressing up, and that'd take out one. And you could eliminate the need for a grab button by making it Sheild+Attack. It would work, on paper.
It just wouldn't be easy, fun or elegant to play. Smash Brothers is a fighting game, so it relies heavily on quick and easy button presses. Hell, even if you disagree there, nobody wants to play a game with that awkward, neutered control scheme. It would work, it just wouldn't work well.
NUNCHUCK
Anolog: Move and Jump
Z Button: Attack (A Button on GC)
C Button: Attack (B Button on GC)
WII REMOTE
D-Pad Smash Attack (Like the C-Stick on GC)
A Button: Jump
B Button (Trigger): Air Dodge/Sheild
+ (Plus) Button: Pause
- Button: Options or nothing
1 Button: Possibly enter crawling form from a crouch. Otherwise its nothing.
2 Button: Super Smash Attack. (1 Button and 2 Button controls are interchangeable)
BUTTON COMBINATIONS
B+C: Grab/Pick up Item/Catch Item/Throw Item
B+Down: Airdodge
As far as I'm concerned, this control setup would work perfectly. There would be no motion control, so that you don't have to be "waving your arms all over the place."
Wavedashing would be a fluid, almost better motion than melee. (A+B+Control Stick)
SHFFLing would be cake, quickly tap the A button for a SH, fastfall, L-Cancel with B
I have no experience with Wiis so I'm in uncharted turf here,
This says it all.
It's not fair/wise for Nintendo to force people to buy controller to play a game, no matter how good it is, it's just not fair/wise. I know it's not much money if you just buy one for yourself but if you want to play with friends who don't have Wiis you'll be looking at spending over $100.
Well, Nintendo wants to push CC sales, as that will probably boost VC profits. And Nintendo won’t FORCE us, I mean, we’ll probably have two other control schemes.
Well maybe I went overboard with the fanboy comment but I find it odd that he showed up the day the topic changed to controller options.
I’ve actually been posting in this thread since it started, but whatever. I showed up when it changed to controller discussion, because I enjoy discussing that. I feel that what I believe in concerning the controllers that will be used for Brawl is correct, and I kinda get irritated when people state other stuff that really doesn’t make any sense.