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Who else is nervous about Brawl potentially sucking?

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Dylan_Tnga

Smash Master
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No, that wasn't sarcasm, that was a badly constructed sentence, if you trying to make any point whatsoever, be it satire or serious commentary you failed. Get out.
 

mario-man

Smash Lord
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Messages
1,840
Excuse me, but that is exactly what petre stated in the post. Go read it yourself.
 

mario-man

Smash Lord
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Feb 6, 2007
Messages
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No, I meant Blackshadow. Why should I direct this at you?? You didn't do anything.
 

AxemRed

Smash Journeyman
Joined
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Messages
257
Hmm, if there's one thing I'm definitely not worried about, it's the 1p mode. From what I remember, it's supposedly being rebuilt from the ground up, right? ...I forgot where I heard that.

...nope, can't find a source anywhere. Does anyone remember hearing anything mentioned about the 1p mode? Could've sworn Sakurai or someone else mentioned they weren't completely satisfied with the 1p mode in Melee, as big a step up as it was from smash 64.
 

Andromeda

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No, I meant Blackshadow. Why should I direct this at you?? You didn't do anything.
It's just that that most people often find bad things in what I do.

This time I thougt that you directed your post to me cause I was the last one who posted before your post and that you didn't quote Blackshadow. And I wasn't sure if someone already had stated that he/she will go back too melee if brawl suck because I haven't read through the whole thread. Anyway sorry.
 

GreenKirby

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...nope, can't find a source anywhere. Does anyone remember hearing anything mentioned about the 1p mode? Could've sworn Sakurai or someone else mentioned they weren't completely satisfied with the 1p mode in Melee, as big a step up as it was from smash 64.
Sakurai says he wanted to concentrate on 1p mode more.
 

Dylan_Tnga

Smash Master
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Uh...I think that WAS sarcasm, Dylan. I don't think he seriously thought that Brawl is gonna rule because it has Brawl added to the end of it. And how was it poorly constructed?
''well we know the game is called super smash bros. brawl. thats enough to show me its gonna be good.''

Badly made sentence, or 3 sentences rather. It's extremly fragmented and annoying to read with periods in the middle of words like that.

I'm not a grammar nazi I don't really jump on people on forums for spelling or capitlization or any of that stuff, but bad sentence structure annoys the living **** out of me.

''Well we know the game is called Super Smash Bros Brawl. That's enough to show me it's gonna be good''

^^ Improved.

Also, how is it sarcasm? What is it sarcastically commenting on... If it IS sarcasm (and it really isn't) it's really weak and ineffective.

I do have a good eye for sarcasm half my posts are sarcastic themselves, I know a gimp post when I see one though

And you wonder why people still harbor bad feelings toward you -.-
No, I never really wonder why I draw negative attention I fully understand why. I really never have puzzled over the various reasons as to why I might piss people off they're quite obvious : I'm extremly opinionated, skilled at this game, and arrogant... to an extent I'm also helpful and quite respectful to the small ammount of you that I deem worthy of my respect.

So yeah when I take people like Meta and others and destroy the points they try to make about me it involves no thought processes along the lines of ''Why doesn't he like me?'' Because quite frankly I don't much care... I do happen to enjoy arguing a lot though as you have all noticed.
 

mario-man

Smash Lord
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Messages
1,840
So that post could even be sarcastic........Lol

JK, I know for sure that it's not.
 

OmegaXXII

Fire Emblem Lord/ Trophy Hunter
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I hope that SSBB will have online capability and as far as the other stuff goes, I am not too worried about it cuz I think Nintendo will know what to do and make a better game than what Melee was
 

JesterBox

Smash Ace
Joined
Nov 11, 2006
Messages
545
Fair enough, Sensai.

Jesterbox, it is true that Nintendo hasn't really done anything wrong so far, but they also haven't showed us much that could be wrong.
Sorry if that's hard to understand, but we don't really know what's going on, so we can't say whether or not things are going good or bad.
Yea I really wish they'd throw us a few scraps now and then. I'm stillinI the same place you are I still have my fears about Brawl, the unknown is quite spooky.

GigaKoopa, Im just hoping for the most lag free connection possible
 

rm88

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1v1 only would reduce lag significantly.
 

Superstar

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I don't know exactly HOW internet works [my parents don't want me playing or programming computer online games, hence why I never play SSB online], so I would not know...

Correct me if I'm wrong, but I don't think the time between each transfer is around the same between each transfer, 1v1 would only reduce the amount of data that needs to be sent, meaning people won't need as "fast" connections. Or maybe the speed of the connection is unchanged by how much is being sent, If your internet can take it, 1v1 or FFA should be the same. Its only when your speed is exremely slow that 1v1 would provide a significant difference.

Notice, here when I say speed, I mean data/delay, with the delay being constant. Of course, I am faulty when it comes to networking.

Of course, now that I think deeper, 1v1 should be better, because in any connection, its only as strong as the weakest link, and it would give less opportunity for slowdowns.

[OFFtopic, but kinda on at the end]
When my brother picked up Link as a second, he pummeled and pressured my Mario with projectiles. I was sweating like mad, and my brother could control my every move. I remembered about my shield wavedashing, and the wavedash->jab, wavedash to smash, and I finally learned wavedash->grab [always shielded at end]. I used the shield wavedash to approach my brother and start my grab combos.

The next day, every trick I learned somehow got programmed into my muscle memory, at once [I can usually only call upon several at a time]. I remembered wall-of-paining my brother's Jigglypuff with my Mario, using double backairs (from my brother :"You can't wall of pain a Jigglypuff, its just not done"). I used the shield wavedashes to approach. In one match, I just kept shield F-smashing, down angling to get through shields. I remember that when you edge wavedash as soon as you grab the edge, you are invinicible, so I used that to destroy my brother [I grabbed at the end]. I beat him like 20 matches in a row, many of them almost 4 stocks [I SD occasionally]. The closest was a 2 stock in my favor.

I was happy that I was finally improving, but a dilema arose, those abilities crushed my brother's morale. I attempted to tell him to learn the techs, but to him, it seems like too much effort for one game. That's another reason why I want Brawl. [/Offtopic]
 

Sensai

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I don't know much of any online or programming at all, actually. The only thing I'm sure of is that online means lag, regardless of how little it is.

I don't own a 360, nor did I own an original 'box...how did the Halos do? Was the lag tremendous?
 

Shai Hulud

Smash Lord
Joined
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Online lag will be terrible. I don't think competitive players will find it very useful. If it's anything like Melee, many of the attacks and techs require timing in windows as small as 1 - 3 frames. Even if you have a really good latency, something like 50 ms, that's still THREE FRAMES delay. Which isn't significant in FPS, but it is very significant in a fighter.

They could also do like DOA and have the game itself slow down so you don't lose frames, but that sucks as well.
 

Burning Lava

Smash Journeyman
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Messages
492
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NE
Yeah. I have that issue. I can get you a scan tom. if you want. I probably wont be back here till around 4 tho.
I wouldn't mind a scan of that. Think you could give me a link or shoot me an e-mail of it? I'd appreciate the heck out of it.

EDIT: (So sorry about the double post, wish I could fix it.)
 

Knickknacks

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261
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Dear sweet Jesus I hope they fix Mewtwo. And I hope the online capability is good. I have wi-fi around my house yet my laptop only seems to use it. oh and my leeching friends.
 

Mr.GAW

Smash Champion
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I already scanned it in this thread. Somewhere within these 24 pages. Sorry, just don't want to do it again.
 

Wolfblade

Smash Lord
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Dear sweet Jesus I hope they fix Mewtwo. And I hope the online capability is good. I have wi-fi around my house yet my laptop only seems to use it. oh and my leeching friends.
I main Mewtwo myself, and I'm quite skilled with him... took some time but still, I love him. But, even though I love him, I agree:laugh: At least make projectiles deflected by Confusion hurt the opponent! Either that or straight up give him a better move. Maby disable can have a tad more range please? I'd like him to be faster, because in all aspects of Pokemon stats, he's up there with some of the quickest. I don't want him overpowered obviously, and I still want him to be difficult to use, but yeah, some better moves would be nice.
 

FreakoFreako

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I don't think you guys should compare lag with SSB64 and SSBM. Compare it with "Official" Online games on PS2/360/DS/etc. Those games are pretty much lag free if both users has good connection. Not just sports games, but fighting games too feel as if they are lag free.
 

rm88

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Bleach DS is a lagfest... but that may be because the game is not supposed to be played outside Japan.
 

Burning Lava

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You underestimate how strongly some Melee players are attached to the game. I think even if brawl is a smash hit and we all love it, that there will still be tournaments and gatherings held for melee.

Heck, why not have em both at a tournament? :chuckle:
I dig that!

That's how melee works, I find. There's a rhythm to it, either one person is in control, or the other. Or both are locked in a battle of the mindgames, trying to draw the otherone not even into lag, but into the slightest mistake in spacing so that you can immediatly punish with a dash-grab and go into anything from there accordingly depending on your character from a combo, to a tech chase grab, to a chainthrow if you have the right matchup :p
YES! I've been thinking the same thing for years. A great Melee battle is practically a form of art! They rhythm that happens between two players who know each other well is just well, bloody great fun! And Dylan, I've also compared Melee to both Chess and Starcraft before. Crazy. It's good to see other people feel the same way about Melee. I hope Brawl at least makes a good attempt at being as good as Melee.

EDIT:

One thing about wavedashing:

Who in their right mind (on the development team) would think it a good idea to REMOVE AIRDODGING? How can people think, assuming airdodging is left intact, that WD won't work? That would just be poor physics to have the character jerk to a halt when they hit the ground after airdodging into it. They (dev team) would have to be really anal-y about it to put effort into removing WDing.

That said, I don't have a lot of hope for WD to return as we know it. Just don't think it's a sure thing either way.

EDIT AGAIN: Freakin' A! I'm gonna have to change my Avatar! *looking at previous two posts*
 

Velious

Smash Rookie
Joined
Mar 16, 2007
Messages
8
No, that wasn't sarcasm, that was a badly constructed sentence, if you trying to make any point whatsoever, be it satire or serious commentary you failed. Get out.
lmfao dbz

lmfao serious internet forum business

lmfao you

bye
 

Sensai

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Aha! I've come across a prolific, probably, train of thought. Tell me what you guys think:

Brawl will be just as competitive as the two games before it.

But wait! There's more! The reasoning behind this ideal is simple. It was in the first two games, and will be in the third. No, they didn't mean for it in the first game, but they decided it was a good idea and included it in the second.

Now now, before you say that they might want to appeal to 'casual gamers', think carefully: how many casual gamers have purchased Melee. A billion and six (those are exact numbers, BTW). Now, does their existance bother the competitive scene? No, not one bit. Does our existance bother them (or do they even know we exist)? No, not at all.

Bottom line: if the competitive and casual scene was around for both the first two and did NOT interfere with one another (they're completely seperated), then it's just absurd to think that they're going to nix one scene over the other. It'd be bad for business.

Thoughts?
 

Paranoid_Android

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One thing about wavedashing:

Who in their right mind (on the development team) would think it a good idea to REMOVE AIRDODGING? How can people think, assuming airdodging is left intact, that WD won't work? That would just be poor physics to have the character jerk to a halt when they hit the ground after airdodging into it. They (dev team) would have to be really anal-y about it to put effort into removing WDing.

That said, I don't have a lot of hope for WD to return as we know it. Just don't think it's a sure thing either way.

EDIT AGAIN: Freakin' A! I'm gonna have to change my Avatar! *looking at previous two posts*
It would be quite easy for them to cause you to do a roll when you hit the ground from an airdodge in whatever direction, as if you'd just teched after being hit. Of course, I don't really care one way or the other, but it's possible to remove WD without killing Air Dodge or making an unrealistic physics engine.


MrGAW said:
1. Wtf?
2. Wtf?
3. I don't like dbz much either.
4. ...?
5. Profit
 

Burning Lava

Smash Journeyman
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Aha! I've come across a prolific, probably, train of thought. Tell me what you guys think:

Brawl will be just as competitive as the two games before it.

(...)

Bottom line: if the competitive and casual scene was around for both the first two and did NOT interfere with one another (they're completely seperated), then it's just absurd to think that they're going to nix one scene over the other. It'd be bad for business.

Thoughts?
Agreed Sensai, I like to see some well thought out positiveness around here. And to back that up, I'm going to quote something I posted elsewhere, because it fits in this thread nicely as well.

Burning Lava said:
This is Sakurai's baby. Nintendo is giving Sakurai the royal treatment this time around, seeing as how he practically singlehandedly carried the GameCube. What Sakurai wants, Sakurai gets. Maybe Nintendo will urge him to go in a more dumbed down direction, but if he really doesn't want to, I don't think they'll put up much of a fight. The question is whether Sakurai deems it worth the fight to stay true to his vision, or what his vision even is exactly. I would really hope, as this being his final masterpiece in the series, that he would put his all into making it a long lasting game, whether or not certain techs and exploits remain in the game.

I'm a die hard Melee player, and love WDing and SHFFLing, and and all that good stuff, but most likely Brawl will be a beautifully balanced game with plenty of longevity for players. (meaning, they won't be able to master it easily, constantly learning new tricks and stuff, just like Melee)

That said, I still have my fears too. We just really don't know anything yet, and it's easy to assume the worst.
EDIT: @ Mr.GAW I actually found the scan a while later after posting, so sorry about that, and thanks.
 

Dylan_Tnga

Smash Master
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lmfao dbz

lmfao serious internet forum business

lmfao you

bye
You happen to be a waste of physical space, please stop occupying it in the hopes that maybe someone just a little less of a terrible human being can fill it in.

K thx.

Oh, and dragonball z kicks all your noob *****..

*****' st Pattys day and ****, yeah! drinking! \m/

Booo having to wake up early tomorrow for a ******** jam practice at 9 am... BOOOOO
 

FreakoFreako

Smash Apprentice
Joined
Oct 19, 2006
Messages
143
Location
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XD @ 3 identical Avy's in a row.

Finally some positive thinking in this topic!

And gogo dbz >.>

And uhh... TOMMOROW PWNS, K!??!?! I'm getting a Wii tommorow... Going to the store 5 minutes before they open. That's like a guarantee! >.> FINALLY I CAN PLAY MELEE


Anyway, yeah.. Last two games were competitive... And I can say from experience that I enjoyed Smash Bros. when I first got it for casual play. I loved it, all the nintendo chars in one game and the craziness. Then I decided to.. get better, and it was still great. I don't see why he'll stop doing that.
 

Dylan_Tnga

Smash Master
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Burning lava said:
YES! I've been thinking the same thing for years. A great Melee battle is practically a form of art! They rhythm that happens between two players who know each other well is just well, bloody great fun! And Dylan, I've also compared Melee to both Chess and Starcraft before. Crazy. It's good to see other people feel the same way about Melee. I hope Brawl at least makes a good attempt at being as good as Melee.
Yeah, intricate games deserve respect. And intricate games naturally have a strong competitive scene... gotta be a good game to have a truly competitive scene.

Yeah I know what you're saying about Wavedashing.. Why remove airdodging? (I doubt they will, and again I won't be playing Brawl seriously if they remove it and will stick to melee's competitive scene)

And even if they do remove airdodging (they god**** better not) how could the effect of traciton + airdodging into the ground be stopped, it would make the game look really badly made... >.>

Jesus christ I made a bunch of errors in that post, and I'm not even thinking right now.

Happy St-Patricks day everyone who posts in my thread!!!!!! And now I must go pass out
 

Red Exodus

Smash Master
Joined
Dec 7, 2006
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Hell
Lag is a problem, no matter how small it is. 1 Frame lag is enough to make someone lose a game, because if that person keeps losing that 1 frame every now and again, it'll add up. Try playing with a screwy controller for a similar effect [seriously, I might have to BMOC instead of using the ones at the arcade,
I lose almost every match because moves came out too late due to lack of response from my controller].
 

Dylan_Tnga

Smash Master
Joined
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Messages
4,644
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Aha! I've come across a prolific, probably, train of thought. Tell me what you guys think:

Brawl will be just as competitive as the two games before it.

But wait! There's more! The reasoning behind this ideal is simple. It was in the first two games, and will be in the third. No, they didn't mean for it in the first game, but they decided it was a good idea and included it in the second.

Now now, before you say that they might want to appeal to 'casual gamers', think carefully: how many casual gamers have purchased Melee. A billion and six (those are exact numbers, BTW). Now, does their existance bother the competitive scene? No, not one bit. Does our existance bother them (or do they even know we exist)? No, not at all.

Bottom line: if the competitive and casual scene was around for both the first two and did NOT interfere with one another (they're completely seperated), then it's just absurd to think that they're going to nix one scene over the other. It'd be bad for business.

Thoughts?
I dig it sensai. Good thinking, I put this same thought process into many of my posts, infact even the first post I ever made

I'm so awesome said:
A final point I wish to raise is that SSBM Managed to be fun for pathetic noobs that play with items and the like, and totally and completly strategic and technical for those of us that play smash the way it should be played. It was a great balance, on one hand you could have fun playing the game with your friends without being serious, on the other hand you could be like me and train at the game 10+ hours a week with your friends and have a killer time doing so.
OMG I refered to item users as pathetic noobs, bring on the flames BRING EM ON :mad:

Seriously though, I hope they obtain the same balance. A game that can be played on a high competitive level yet still be attractive and fun enough for people to treat it like a party game (which make no mistake it isn't) and just have fun with it.

So yeah whether you choose to play Smash brothers properly (making winning, and what you have to do to win a priority like ANY video game) or improperly I hope that Brawl will fit the needs of everyone :)

Oooh, ultra arrogant staement in which I impled that winning is the intended goal in a video game. Flame on! as the fantastic 4 would say..

man I am drunk.

I lose almost every match because moves came out too late due to lack of response from my controller
No offense but it's probably not the controller. Buy a new controller and see if you magically don't miss those techs, I bet you won't.

Then again if your controller is truly busted than thats teh sux. get a non suck one.
 

Red Exodus

Smash Master
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Messages
4,494
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Trust me, it was the controller, another guy who was playing with the same controller keep Fox illusioning off the stage, or Firefoxing in the wrong direction.

I should have a Wii in 2 months, then I can practice and change the explaination in to links with vids of myself playing [I'd love to make a vid with my current style of playing, then make another one with my style after I learn ATs.
 
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