Dylan_Tnga
Smash Master
No, that wasn't sarcasm, that was a badly constructed sentence, if you trying to make any point whatsoever, be it satire or serious commentary you failed. Get out.
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You mean me? What post do you mean? I just awnsred the question in this threads title.Excuse me, but that is exactly what petre stated in the post. Go read it yourself.
It's just that that most people often find bad things in what I do.No, I meant Blackshadow. Why should I direct this at you?? You didn't do anything.
Sakurai says he wanted to concentrate on 1p mode more....nope, can't find a source anywhere. Does anyone remember hearing anything mentioned about the 1p mode? Could've sworn Sakurai or someone else mentioned they weren't completely satisfied with the 1p mode in Melee, as big a step up as it was from smash 64.
''well we know the game is called super smash bros. brawl. thats enough to show me its gonna be good.''Uh...I think that WAS sarcasm, Dylan. I don't think he seriously thought that Brawl is gonna rule because it has Brawl added to the end of it. And how was it poorly constructed?
No, I never really wonder why I draw negative attention I fully understand why. I really never have puzzled over the various reasons as to why I might piss people off they're quite obvious : I'm extremly opinionated, skilled at this game, and arrogant... to an extent I'm also helpful and quite respectful to the small ammount of you that I deem worthy of my respect.And you wonder why people still harbor bad feelings toward you -.-
Yea I really wish they'd throw us a few scraps now and then. I'm stillinI the same place you are I still have my fears about Brawl, the unknown is quite spooky.Fair enough, Sensai.
Jesterbox, it is true that Nintendo hasn't really done anything wrong so far, but they also haven't showed us much that could be wrong.
Sorry if that's hard to understand, but we don't really know what's going on, so we can't say whether or not things are going good or bad.
Did anyone ever wonder where this is coming from? I don't think Dylan Tnga said anything like that!So if Melee's core elements all sucked, you'd like it just because you could wavedash? That's sad.
I wouldn't mind a scan of that. Think you could give me a link or shoot me an e-mail of it? I'd appreciate the heck out of it.Yeah. I have that issue. I can get you a scan tom. if you want. I probably wont be back here till around 4 tho.
You're only fooling yourself.treat this game like a sport
I main Mewtwo myself, and I'm quite skilled with him... took some time but still, I love him. But, even though I love him, I agree At least make projectiles deflected by Confusion hurt the opponent! Either that or straight up give him a better move. Maby disable can have a tad more range please? I'd like him to be faster, because in all aspects of Pokemon stats, he's up there with some of the quickest. I don't want him overpowered obviously, and I still want him to be difficult to use, but yeah, some better moves would be nice.Dear sweet Jesus I hope they fix Mewtwo. And I hope the online capability is good. I have wi-fi around my house yet my laptop only seems to use it. oh and my leeching friends.
I dig that!You underestimate how strongly some Melee players are attached to the game. I think even if brawl is a smash hit and we all love it, that there will still be tournaments and gatherings held for melee.
Heck, why not have em both at a tournament?
YES! I've been thinking the same thing for years. A great Melee battle is practically a form of art! They rhythm that happens between two players who know each other well is just well, bloody great fun! And Dylan, I've also compared Melee to both Chess and Starcraft before. Crazy. It's good to see other people feel the same way about Melee. I hope Brawl at least makes a good attempt at being as good as Melee.That's how melee works, I find. There's a rhythm to it, either one person is in control, or the other. Or both are locked in a battle of the mindgames, trying to draw the otherone not even into lag, but into the slightest mistake in spacing so that you can immediatly punish with a dash-grab and go into anything from there accordingly depending on your character from a combo, to a tech chase grab, to a chainthrow if you have the right matchup
lmfao dbzNo, that wasn't sarcasm, that was a badly constructed sentence, if you trying to make any point whatsoever, be it satire or serious commentary you failed. Get out.
1. Wtf?lmfao dbz
lmfao serious internet forum business
lmfao you
bye
It would be quite easy for them to cause you to do a roll when you hit the ground from an airdodge in whatever direction, as if you'd just teched after being hit. Of course, I don't really care one way or the other, but it's possible to remove WD without killing Air Dodge or making an unrealistic physics engine.One thing about wavedashing:
Who in their right mind (on the development team) would think it a good idea to REMOVE AIRDODGING? How can people think, assuming airdodging is left intact, that WD won't work? That would just be poor physics to have the character jerk to a halt when they hit the ground after airdodging into it. They (dev team) would have to be really anal-y about it to put effort into removing WDing.
That said, I don't have a lot of hope for WD to return as we know it. Just don't think it's a sure thing either way.
EDIT AGAIN: Freakin' A! I'm gonna have to change my Avatar! *looking at previous two posts*
4. ...?MrGAW said:1. Wtf?
2. Wtf?
3. I don't like dbz much either.
Agreed Sensai, I like to see some well thought out positiveness around here. And to back that up, I'm going to quote something I posted elsewhere, because it fits in this thread nicely as well.Aha! I've come across a prolific, probably, train of thought. Tell me what you guys think:
Brawl will be just as competitive as the two games before it.
(...)
Bottom line: if the competitive and casual scene was around for both the first two and did NOT interfere with one another (they're completely seperated), then it's just absurd to think that they're going to nix one scene over the other. It'd be bad for business.
Thoughts?
EDIT: @ Mr.GAW I actually found the scan a while later after posting, so sorry about that, and thanks.Burning Lava said:This is Sakurai's baby. Nintendo is giving Sakurai the royal treatment this time around, seeing as how he practically singlehandedly carried the GameCube. What Sakurai wants, Sakurai gets. Maybe Nintendo will urge him to go in a more dumbed down direction, but if he really doesn't want to, I don't think they'll put up much of a fight. The question is whether Sakurai deems it worth the fight to stay true to his vision, or what his vision even is exactly. I would really hope, as this being his final masterpiece in the series, that he would put his all into making it a long lasting game, whether or not certain techs and exploits remain in the game.
I'm a die hard Melee player, and love WDing and SHFFLing, and and all that good stuff, but most likely Brawl will be a beautifully balanced game with plenty of longevity for players. (meaning, they won't be able to master it easily, constantly learning new tricks and stuff, just like Melee)
That said, I still have my fears too. We just really don't know anything yet, and it's easy to assume the worst.
You happen to be a waste of physical space, please stop occupying it in the hopes that maybe someone just a little less of a terrible human being can fill it in.lmfao dbz
lmfao serious internet forum business
lmfao you
bye
Yeah, intricate games deserve respect. And intricate games naturally have a strong competitive scene... gotta be a good game to have a truly competitive scene.Burning lava said:YES! I've been thinking the same thing for years. A great Melee battle is practically a form of art! They rhythm that happens between two players who know each other well is just well, bloody great fun! And Dylan, I've also compared Melee to both Chess and Starcraft before. Crazy. It's good to see other people feel the same way about Melee. I hope Brawl at least makes a good attempt at being as good as Melee.
I dig it sensai. Good thinking, I put this same thought process into many of my posts, infact even the first post I ever madeAha! I've come across a prolific, probably, train of thought. Tell me what you guys think:
Brawl will be just as competitive as the two games before it.
But wait! There's more! The reasoning behind this ideal is simple. It was in the first two games, and will be in the third. No, they didn't mean for it in the first game, but they decided it was a good idea and included it in the second.
Now now, before you say that they might want to appeal to 'casual gamers', think carefully: how many casual gamers have purchased Melee. A billion and six (those are exact numbers, BTW). Now, does their existance bother the competitive scene? No, not one bit. Does our existance bother them (or do they even know we exist)? No, not at all.
Bottom line: if the competitive and casual scene was around for both the first two and did NOT interfere with one another (they're completely seperated), then it's just absurd to think that they're going to nix one scene over the other. It'd be bad for business.
Thoughts?
OMG I refered to item users as pathetic noobs, bring on the flames BRING EM ONI'm so awesome said:A final point I wish to raise is that SSBM Managed to be fun for pathetic noobs that play with items and the like, and totally and completly strategic and technical for those of us that play smash the way it should be played. It was a great balance, on one hand you could have fun playing the game with your friends without being serious, on the other hand you could be like me and train at the game 10+ hours a week with your friends and have a killer time doing so.
No offense but it's probably not the controller. Buy a new controller and see if you magically don't miss those techs, I bet you won't.I lose almost every match because moves came out too late due to lack of response from my controller