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Who else is nervous about Brawl potentially sucking?

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AxemRed

Smash Journeyman
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May 19, 2006
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Thanks a bunch GreenMamba. That's a few worries off my mind. I don't think I explained my third point well though. What I meant was:

Since it's likely that we'll see Fire Emblem by September, but we don't have a release date, Nintendo might just be waiting until the game is like 90% complete to say anything official about a date, like they did with Super Paper Mario. That, or waiting until they release dates for the Q3 lineup. Similarly, Brawl might be on track for a late Summer release, but Nintendo won't say anything until it's still on track when it's 90% done.

Edit: Another thing. If Nintendo waits until E3 2007 to release new information, that's 8 months after the last update, as opposed to the last gap being 6 months long. I could see us getting some information by May. Especially considering E3 will happen after Wi-Fi is started on the Wii.
 

Razgriz

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Joined
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223
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Listening to these posts has killed a lot of my concerns except two of them: I don't want the game getting slower, and I like wavedashing. How could making the game slower possibly be a good thing?
 

Fire Fox X

Smash Apprentice
Joined
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78
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I think the Melee speed was perfect. Not too fast, but not too slow either... So slowing it down or speeding it up would be VERY bad from my standards.
 

FreakoFreako

Smash Apprentice
Joined
Oct 19, 2006
Messages
143
Location
Cali
Someone answer me this, What have the people creating Brawl done wrong so far, nothing (except not give us much info) They didn't implement the Wii mote, GOOD CHOICE. You can (pretty much confirmed) use the GC conrtroller, GOOD CHOICE. They are supporting online functionality, GOOD CHOICE. They have people who have played A LOT of smash working on the game, GOOD CHOICE. They have taken suggestions from gamers themselves GOOD CHOICE.

All the things we worry about are things we conjured up, its all just speculation from the unknown. Sure we are all a bit worried, I am too but "we have nothing to fear but fear itself"
He's got a great point here.


===

I have 2 GC Controllers, SSBM, and a GC Memory Card right next to me.. But no Wii (I don't have a GC and Wii is sold out.. Trying to find one), so I haven't played Melee... Not even ONCE.

I wanna know.. How long does it take to Short Hop at will in a match? How long does it take to L-Cancel at will in a match? How long does it take to Fast Fall at will in a match?

How long does it take to SHFFL in a match without having to think about it? What about Wavedashing? I think Shuffling would be really hard to do at will in the middle of the match.. >_>
 

Jablyn

Smash Rookie
Joined
Mar 15, 2007
Messages
5
Just joined.

With all this talk about wavedashing and techs and stuff. I thought I was good at SSBM till I learned about these hidden moves. Learning them now...

But one thing bothers me...it doesn't look cool. Wavedashing I mean. It looks STUPID. It looks ********. It may be effective, but I don't like it. That's why I wouldn't mind if they took wavedashing out of Brawl. I also think it completely undermines the way the developers intended character transportation.

The characters look like they're light-speed farting around the stage. I'd rather have them use their legs.
 

Cisne

Smash Apprentice
Joined
May 27, 2006
Messages
181
reading "wd=glitch" makes me a sad panda , when i read those ppl i understand why dylan post in that "dylan" way.

winning about WD make every1 of u a n00b. Wd is not a zOmg victory move. stop crying, im tired of reading "wd is for lamers , shame on ur family if u use it D: ". got beaten by a pro ? just improve ffs

back on topic, i will accept everything for the game except a change in multihit moves (back to ssb), it ll dissapoint me if ppl on wifi drill -utilt me until 90% , but , cmon everyone here will buy the game :/
 

Jablyn

Smash Rookie
Joined
Mar 15, 2007
Messages
5
Again, wavedashing may be an effective technique. But it looks dumb. That's all I'm saying.

Argument ad hominem

Appeal to Authority

Appeal to a Common Practice

Bandwagon

Hasty Generalization

Personal Attack

Calling people across the internet n00bs is a very ignorant thing to do. I think I've made some people angry...?
 

LinkGadra

Smash Apprentice
Joined
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176
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Tryan Valley
@ AxemRed:
Nintendo isn't personally developing the game, but they are the ones paying for it. They will reap the main benefits of success or the ruin of failure from this game. As such, their philosophy matters when it comes to Brawl.

That said, I'm still not worried, as we truly have no reason to be. We're just anxious because we have no info.:)
 

Croco

Smash Lord
Joined
Dec 21, 2006
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1,258
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New York, NY
The only way I can see the game sucking if there is a lack of content.
I hope the content is almost double or even triple what melee had.

I don't care if there aren't any fmvs or cutscenes.. I just want to see references to almost everything they can.. even for the trophies.. or if they had stages themed from games which don't even have a playable character in Brawl.. For example, if Captain Olimar didn't make the cut as a playable character, you can play in a stage and see him walking in the background with the pikmin.

Lots of new items..
Lots of music.. (Especially remixed)
Lots of STUFF.
Just allot of eye candy which makes no sense at all but is fun and filled with chaos with the smash brothers game play.
 

AxemRed

Smash Journeyman
Joined
May 19, 2006
Messages
257
The only way I can see the game sucking if there is a lack of content.
I hope the content is almost double or even triple what melee had.

I don't care if there aren't any fmvs or cutscenes.. I just want to see references to almost everything they can.. even for the trophies.. or if they had stages themed from games which don't even have a playable character in Brawl.. For example, if Captain Olimar didn't make the cut as a playable character, you can play in a stage and see him walking in the background with the pikmin.

Lots of new items..
Lots of music.. (Especially remixed)
Lots of STUFF.
Just allot of eye candy which makes no sense at all but is fun and filled with chaos with the smash brothers game play.
Agreed. I remember thinking five years ago that if they ever made a sequel, then all I would want is more references, more characters, more everything.

@LinkGadra: Ok, I understand what you're saying. Lemme try to rephrase my point to fit around that:

I think it's safe to say that the first two Smash Bros. games more or less followed Nintendo's philosophy. And they both ended up having competitive depth. So, as long as Sakurai does what he does best, the end result this time should be along the same lines. But yeah, I'm not worried either, I just want to see a Summer release date :laugh:
 

GreenKirby

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NNID
NoName9999
Why should we be worried about the game being slightly slower anyway? It would mean people would be able to learn the game a bit better.
 

JesterBox

Smash Ace
Joined
Nov 11, 2006
Messages
545
Just joined.

With all this talk about wavedashing and techs and stuff. I thought I was good at SSBM till I learned about these hidden moves. Learning them now...

But one thing bothers me...it doesn't look cool. Wavedashing I mean. It looks STUPID. It looks ********. It may be effective, but I don't like it. That's why I wouldn't mind if they took wavedashing out of Brawl. I also think it completely undermines the way the developers intended character transportation.

The characters look like they're light-speed farting around the stage. I'd rather have them use their legs.
What do looks matter? Its all about the fun perhaps they could give WDing a facelift but, to me it looks fine. It doesn't undermine anything to me, when things become great like smash they no longer belong to the creators, it belongs to the people who love and enjoy smash. The competitive community HAS become a part of smash, we sort of adopted smash and changed it, and most of us like it more for the change.

Smash by the smashers, smash for the smashers
 

Superstar

Smash Champion
Joined
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GreenKirby said:
Why should we be worried about the game being slightly slower anyway? It would mean people would be able to learn the game a bit better.
That may be true, but it makes the game a bit more boring [I mean you get tired after a while]. I also think that pressuring would not work as well, as you cannot confuse someone with speed. Also, Melee is not that fast to begin with, that's just all the advanced moves. The speed increase is the main thing that makes me like Melee more than SSB. You don't have to wait 2 minutes for an attack to end.

Also, Sakurai never said the game would be slower, moderated, the game would be moderated, which seems to suggest that some aspects will be slower, some faster.
 

Adi

Smash Lord
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New Paltz, NY
That's a good observation it could simply mean that things like the ridiculous recovery time from sheiks could be toned down while moves that are nigh unusable are sped up in order to improve them.
 

Jablyn

Smash Rookie
Joined
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Messages
5
What do looks matter? Its all about the fun perhaps they could give WDing a facelift but, to me it looks fine. It doesn't undermine anything to me, when things become great like smash they no longer belong to the creators, it belongs to the people who love and enjoy smash. The competitive community HAS become a part of smash, we sort of adopted smash and changed it, and most of us like it more for the change.

Smash by the smashers, smash for the smashers
You make a very good point. I've never played with wavedashing before; it actually looks kinda fun (I'm gonna kill my brother with something he NEVER expected ;) ) but to me it also just looks kinda dumb. I'm pretty sure they didn't mean wavedashing as a part of melee and they should at least doctor it up if it's in Brawl.

Hey what do you guys think wavedashing should look like if they doctored it up?
 

AxemRed

Smash Journeyman
Joined
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Messages
257
Hey everyone, this might seem a little off-topic, but I don't think voice chat for Brawl is out of the question. Take a look at this article:

http://gameinformer.com/News/Story/200703/N07.0315.1034.03632.htm

Pokemon Diamond and Pearl will support full voice chat during and after battles. While this doesn't guarantee anything for Brawl, I think this may show that Nintendo isn't completely opposed to having online interaction with other players. Thoughts?

Edit: From Nintendo's webpage

http://www.nintendo.com/newsarticle?articleid=acCtiqLQMmroXF8YfxV70txyXT2iRWcX&page=

A DS headset in the works as well? Hmm... and I've heard rumors about EA making a headset for Wii...and if EA is making one, then Nintendo will probablyy make it's own brand as well...then again, those are just rumors.

And on the DS, you can only talk to people who you've exchanged friend codes with. Maybe it'll be the same for Brawl?
 

Superstar

Smash Champion
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That may be true, but remember, Pokemon Diamond/Pearl are turn based, so they don't need as much of a good online connection as Brawl does. Voice takes a huge chunk out of an online signal. Of course, playing in teams does require communication, so I would suggest the control pad up, left, right for short commands [preset, and referenced by 2 bit number, as it is downloaded before the match to your partner].

Also, I think I remember reading somewhere [maybe translation thread?] that Sakurai wants the online mode to be "simple". Also, what headsets will they be using? Maybe they are developing headsets or something, but the likelihood of that seems to be low. I'd rather have low lag than speech. Of course, not to say that it has no chance of happening [it does, but minuscule]

Most likely, however, before a match starts, they'll have you use the Wii typing feature, which is at least better than nothing.
 

Red Exodus

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If anything you would be able to talk in the lobby or before and after the match but in-game talking probably won't be in.
 

Shai Hulud

Smash Lord
Joined
Dec 21, 2006
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1,495
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Oregon
I wanna know.. How long does it take to Short Hop at will in a match? How long does it take to L-Cancel at will in a match? How long does it take to Fast Fall at will in a match?

How long does it take to SHFFL in a match without having to think about it? What about Wavedashing? I think Shuffling would be really hard to do at will in the middle of the match.. >_>
If you have good manual dexterity, adapt quickly to new games, and play regularly I think you could master most of the techs in about a week. It would take you a few weeks longer to be able to use them effeciently in serious matches.

That's about how long it took me, anyway.

SHFFLing is hard at first but eventually it becomes habit. Practice with Captain Falcon. He's terrible if you suck at SHFFLing so it basically forces you to master it.
 

Mr.GAW

Smash Champion
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CO
Someone answer me this, What have the people creating Brawl done wrong so far, nothing (except not give us much info) They didn't implement the Wii mote, GOOD CHOICE. You can (pretty much confirmed) use the GC conrtroller, GOOD CHOICE. They are supporting online functionality, GOOD CHOICE. They have people who have played A LOT of smash working on the game, GOOD CHOICE. They have taken suggestions from gamers themselves GOOD CHOICE.
I have a number of problems with this post.

1. Not only did they not announce they aren't using the Wii remote, they most likely will create a control scheme for the people who don't have CC's or GC controllers.

2. I don't think it's "pretty much confirmed" at all that we can use the GC controller. I think there was merely hinting that they had not settled on a controller yet, and you might have an option to use a GC controller. But yes, I'll give it a 50+% chance that we can use a GC controller.

3. Although HEAVILY implied, Brawl does not have confirmed online functionality.

4. Just because the people working on it have played it a lot does not mean they will value the competitive community over the casual one.

5. We can only hope that they actually implement these suggestions.




He's got a great point here.


===

I have 2 GC Controllers, SSBM, and a GC Memory Card right next to me.. But no Wii (I don't have a GC and Wii is sold out.. Trying to find one), so I haven't played Melee... Not even ONCE.

I wanna know.. How long does it take to Short Hop at will in a match? How long does it take to L-Cancel at will in a match? How long does it take to Fast Fall at will in a match?

How long does it take to SHFFL in a match without having to think about it? What about Wavedashing? I think Shuffling would be really hard to do at will in the middle of the match.. >_>
I got short hopping down in a day and was able to implement it two matches later. Just make sure to slide your thumb over the Y button. (At least that's what works best for me)

L-Canceling takes a bit of time to use effectivley, depending on your character. I say about 45 matches of using it consistantly and you will have it down pat.

Fast Falling should already be able to be done at will. It doesn't get any easier than holding down on the control stick.

SHFFLing should only take about 5 matches once you have all of its components down.

Wavedashing took me only five minutes to learn, 10 matches to use effectivley, but I'm still finding more uses for it and improving on it to this day.

Hope that helps.
 

hersheen

Smash Rookie
Joined
Mar 11, 2007
Messages
3
wavedashing really isn't that important that people will snap their discs in half. are you kidding me? they most likely will have twice the features of melee, added techniques, and lots of characters to unlock. nobody is going to ruin a perfectly good 50 dollar game for not being able to use wavedashing. i dont care how useful it is in competitive play. we will just deal with it. yes wavedashing is very helpful and fairly easy but i know i can be just as good without it.
 

hersheen

Smash Rookie
Joined
Mar 11, 2007
Messages
3
oh and i realize that the topic was over a long time ago i just wanted to say that.
 

JesterBox

Smash Ace
Joined
Nov 11, 2006
Messages
545
I have a number of problems with this post.

1. Not only did they not announce they aren't using the Wii remote, they most likely will create a control scheme for the people who don't have CC's or GC controllers.

2. I don't think it's "pretty much confirmed" at all that we can use the GC controller. I think there was merely hinting that they had not settled on a controller yet, and you might have an option to use a GC controller. But yes, I'll give it a 50+% chance that we can use a GC controller.

3. Although HEAVILY implied, Brawl does not have confirmed online functionality.

4. Just because the people working on it have played it a lot does not mean they will value the competitive community over the casual one.

5. We can only hope that they actually implement these suggestions.

.
Ok, all those points are only good if all of THE worst possibilties happen in THE most horrible way. Way to be Mr. Negative (no, that wasn't a pun on your name) Its almost like you people expect Brawl to suck no qeustions asked, have a wee bit off faith.

But you still didnt answer my qeustion, What have they done wrong?
 

Wolfblade

Smash Lord
Joined
Jun 22, 2006
Messages
1,251
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Toronto, Ontario
Hey what do you guys think wavedashing should look like if they doctored it up?
I'd like to see more of an animation. As the character slides they bunker down and grab the ground to stop themself (like when a characters gets knocked back in an anime). If it looks edgey and mass serious I'll be happy. Nice puff of dirt kicking up too, and a smug expression on the characters face.
 

Sensai

Smash Master
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Behind you.
GAW, I'm afraid I have to disagree on one point (<3<3?): WiFi has been confirmed. unless you're just being nit-picky about the definition.

IGN said:
Even better, the game will be fully online playable in addition to featuring a robust multiplayer mode. "My plan is to include Wi-Fi connection compatibility and online functionality. One of the primary reasons Super Smash Bros. Brawl was created was that Nintendo, when taking Wii online, wanted to have Smash Bros. to do that," added Sakurai.
So unless you're talking about the fact that we haven't SEEN it with our eyes...then, well, jeah. There you have it.
 

Mr.GAW

Smash Champion
Joined
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Fair enough, Sensai.

Jesterbox, it is true that Nintendo hasn't really done anything wrong so far, but they also haven't showed us much that could be wrong.
Sorry if that's hard to understand, but we don't really know what's going on, so we can't say whether or not things are going good or bad.
 

Dylan_Tnga

Smash Master
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Well he stated that just because the word ''Brawl'' was added to the end of the title ''Super Smash Brothers'' that this game was going to rule.

Didn't mention gameplay, trailers, new techniques, ''moderated speed'', new aerial game, nothing. Just plain stated that he likes the title and thats enough to ensure this game is not a failure.

So he's gotta wear a helmet to school because he's a ******.
 

petre

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closest to Sterling Heights, MI on your wii foreca
Well he stated that just because the word ''Brawl'' was added to the end of the title ''Super Smash Brothers'' that this game was going to rule.

Didn't mention gameplay, trailers, new techniques, ''moderated speed'', new aerial game, nothing. Just plain stated that he likes the title and thats enough to ensure this game is not a failure.

So he's gotta wear a helmet to school because he's a ******.
i smell a bad sarcasm detector.

you just reminded me why i stopped going in the brawl threads.
 
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