AfroThunderRule
Smash Journeyman
I use the standard setup. >_>
So, what's yours? :3
So, what's yours? :3
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T~TDefault, with tap jump off... I need to use more utilts
I'm glad I'm not the only one who did that. Admittedly, I only did it for Doop Walking, which quickly receded into obscurity.i pretty much have my setup like EB360 excpet i didnt change R to attack
If you find it worthwhile. Some people prefer the spacing of aerials with the C-Stick, while others like PK Fire B-Sticking techs. Your choice.Maybe to get this convo back on topic
A: Attack
B: Special
C-Stick: Smash
R: Shield
L: Jump
Z: Attack
X: Jump
Y: Grab
Tap Jump: Off
J/W, I've heard from a couple of people about this, do you think it's worth B-Sticking Ness?
Yeah, I was testing out Tilt Sticking with my Snake and I kept jumping at random moments lol.Setting C-stick to attack (for tilts) is weird... sometimes if you're doing an aerial with it, it makes you double jump ... Anyway, I like to charge my yo-yo with C-stick up + Z
I also noticed and it may been what you said, but if I would hit it in between up and left I would jump, but I may have just done what you said.Actually, for most C-stick reconfigurations, rapidly tapping the C-stick around can result in random jumps. Especially if you do it really really fast (try putting training mode in 1/4 speed).
I'll only do it for the Falco matchup. Other than that, it's disturbing for me to use tap jump on. Besides, I think I have the timing for meteor canceling.You guys have to keep that tap jump on... Seriously... It's not going to be fun when you get spiked.....
u speakin mah lingo :DTap jump is only good for certain characters. Some do better without it. Pit is an example if you want to Arrow Loop.