Teeb147
Smash Legend
- Joined
- Nov 15, 2007
- Messages
- 10,624
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When you're talking about characters, in what games are you talking about? Because pikachu has one of the worst ko games in smash4, you have to play really well and hope for players not to tech or to be really good at gimping. Nothing connects as a true combo into finishers. And Fox's window for upsmash is small.
After they nerfed sheik, it's really hard there too to have confirms into kos. Diddy kong has the best confirms, really. You generalize way too much, all characters are quite different..
Dedede isn't very good, but DK is really good. And Bowser is crazy good, there just aren't many who play him and have seen his strengths taken to the next level. His attacks hit like trucks, and he has the best grab in the game. His pivot grab is longer than marth's in melee. That and side-b are fast, and you can die around a bit over 60% because of combos from it. I never use sheik against him because it takes like 140%+ and by the time you get there you'll have been red and ko'ed. (not saying that's always the case, but i've seen it enough) All characters have strengths and weakness. I'm not saying to not change the heavies somehow (especially for being viable at high level play), but I won't stand for the particular direction of even more combos for them, when good reads by them when they're already way strong. It depends what moves you do them with, they would be too annoying to face depending on what you do. Also, bowswer can break shields in 1 or two moves, depending on which (esp down-b). You have to know their fuller potential, is the thing.
I feel like often you go with what you think of the characters, without really knowing the whole story.
Anyway. I'm against giving them more combos. I feel there's better ways to balance.
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