Captain Gatr
Smash Rookie
- Joined
- Mar 14, 2016
- Messages
- 4
This isn't very original, but Ness PK Fire spamming. Really most projectile spamming in general.
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Ha, I sometimes do that too, but only if I suddenly have some sort of crazy idea of beating my opponent... I think the real issue is that they always wait for reflex, when one should probably utilize pressuring and/or combos of some kind, and switch between waiting and that at random moments where appropriate.Why are there so many players on 3DS who insist on making really precise movements all the time. Like, there's absolutely no attacks outside of the ones they think are going to hit and they'll stand around for obnoxiously long amounts of time as you're trying to do footsies, relying on nothing but reflex. It's not a good way to play - it might look kinda cool, and maybe throw some players off, but in the long run, not being able to apply pressure with movement and bait with attacks are fundamental things these players are missing out on.
I suppose it depends on the situation.I've noticed that whenever I get into a game and I lose, they throw out a GG tag, but when they lose, they suddenly get quiet.
Well pressuring your opponent is key to baiting anyway, so they should absolutely keep moving to apply pressure via movement, but against certain characters they can kind of get away with it. I recently started playing Meta Knight quite heavily, and he has to approach, so a lot of people won't even walk towards me or anything. Proves to give me time to start a bait more than anything (Hello, Dimensional Cape.), but yeah, I think correct use of non-action can be a good thing since it makes the next movement you perform so much less expected and sudden.Ha, I sometimes do that too, but only if I suddenly have some sort of crazy idea of beating my opponent... I think the real issue is that they always wait for reflex, when one should probably utilize pressuring and/or combos of some kind, and switch between waiting and that at random moments where appropriate.
tl;dr: people tend to wait for player action too much, when utilization of other techniques to rack up damage should be used interchangeably with waiting where appropriate.
Essentially, baiting is key; without baiting and mindgames, people may as well be (real spammy) CPU players...
Ouch... your ISP blocks that? (Or maybe they think a Wii U game classifies as "torrent traffic" because of P2P nature of Smash 4)not being able to play kinda grinds my gears...havnt been able to get past the 118-0516 error :/
cant connect to partners device. **** my proivder
And the there's Mega man, a near-full projectile based character. Good thing some of his game's weapons are melee ones...Well pressuring your opponent is key to baiting anyway, so they should absolutely keep moving to apply pressure via movement, but against certain characters they can kind of get away with it. I recently started playing Meta Knight quite heavily, and he has to approach, so a lot of people won't even walk towards me or anything. Proves to give me time to start a bait more than anything (Hello, Dimensional Cape.), but yeah, I think correct use of non-action can be a good thing since it makes the next movement you perform so much less expected and sudden.
Doesn't make it any less annoying. lol
BUFFED?! That princess DOES NOT need more BUFFING!!!Well Zelda just got a ton of buffs. Expect to see more Zelda players on FG who will constantly try to use d-throw -> up-air and act like they're been using the character since day 1.
I'm really hoping this was a joke. Really, really hoping.BUFFED?! That princess DOES NOT need more BUFFING!!!
No wonder I keep losing to spammy zelda players...
They will drop her when they realize there are far more effective characters with throw kill combos.Well Zelda just got a ton of buffs. Expect to see more Zelda players on FG who will constantly try to use d-throw -> up-air and act like they're been using the character since day 1.
Maybe I've just had bad luck with Zeldas, both CPU and Human, then... :D (And what were you pointing to?)I'm really hoping this was a joke. Really, really hoping.
Well, Zelda is a precision character - you literally can't 'spam' her. Because she has two projectiles, doesn't make her spammy. Infact, I make the same case for Samus (Though it's notably less since Samus' projectiles are stronger and can arguably be "spammed" if you count easily dodgeable missiles and a charged attack spammable.).Maybe I've just had bad luck with Zeldas, both CPU and Human, then... :D (And what were you pointing to?)
I can definitely agree about the mewtwo bit; some mewtwos are a real pain at times.Well, Zelda is a precision character - you literally can't 'spam' her. Because she has two projectiles, doesn't make her spammy. Infact, I make the same case for Samus (Though it's notably less since Samus' projectiles are stronger and can arguably be "spammed" if you count easily dodgeable missiles and a charged attack spammable.).
I admit, Zelda's CPU with it's blatant lack of crap to give about overcoming the "precision is key" element of Zelda's playstyle has got me on one or two occasions, but from my experience with Zelda players online, I don't think you should be struggling with most of them. There's a handful of really dedicated Zelda players, I know that much, so chances are you're just unluckily running into really good Zelda players, but I doubt you'd ever be losing to a 'spammy' Zelda. Seriously, there's nigh-upon nothing Zelda can spam. Jab? Maybe? Din's Fire and Phantom are both really slow projectiles, if you're consistently getting hit by both, that's just an issue you'll personally have to get over.
I know this all sounds like a "Get good." rant, and it kinda is, but honestly, I came here to complain about similar stuff regarding characters, so I can't really say anything - we all have those MUs we really don't like for one reason or another, and if yours is Zelda, then so be it. I can't just tell you to "Get good." as if I'm better than you, I used to struggle with Mega Man for similar reasons. I just felt like I was getting hit with everything. Now? Not so much, but I know that getting used to an MU isn't something you can just 'do'.
Anyhow, as I said, I did want to whine about the double standard Mewtwo seems to be favouring from pretty heavily recently - I think with his recent improvements and people already saying he's actually pretty good, there are a lot more people playing Mewtwo. Which, frankly sucks for me, because M2 is one of my worst MUs to start with... -and to boot, after picking up Samus, people will nigh-upon always "counterpick" M2, because apparently, having the strongest projectile in game and a reflector is totally less obnoxious than the second strongest projectile and a couple of weaker zoning tools. *shrug*
Call me whatever you will, but Mewtwo is far worse for this kinda thing than Samus, and the fact Samus is still getting bad rep for being spammy while Mewtwo is riding the coattails of being a character climbing the tiers and getting buffs, it's pretty ridiculous. To make matters worse, Mewtwo's F-air is also arguably one of the best in the game. It takes a paltry 6 air frames for him to throw out a potential kill move with no real punish potential - the closest Samus has is Screw Attack.
I don't have a problem with Mewtwo's strength, I think he's a pretty well balanced character all things argued, but the treatment he's getting from the playerbase, especially compared to Samus, is a damned joke TBH. Everytime I see one in FG I just assume it's gonna be an awful fight. -and 9/10, I'm not wrong.
(Oh, and the Mewtwo/Samus one isn't the only double standard I see. Most notably pre 1.1.5, people who hated on Meta Knight would love ZSS for similar reasons they hated MK... So just pointing that out.)
Those times when you miss the edge teleporting...Din's Fire is super slow in this game, I dunno how someone spamming it could really be a problem. Zelda has really poor approach and mobility in this game in general, I'm glad she got some buffs (though I don't think it's enough).
Actually, on that note, the one thing I can think of that bothers me on FG is when I'm playing as Zelda and some lag causes me to mess up my recovery. I know a lot of it is my fault for not properly accounting for the lag while doing my inputs, but it still miffs me a lot and has messed up many fun matches.
Welcome to the Internet, where for glory criminals are a thing.Edit: rant below, skip if you don't want to see blazing, blinding fury
Why are there so many g-damn f-ing ******* on For Glory? F-ing why?! What the hell, Nintendo? Yes, these people are present in every fighting game, but all of these people should not be ALLOWED to play ANY F-ING fighting game if they're going to treat you like you're Satan's children.
Spoken like a true Palutena main.Those times when you miss the edge teleporting...![]()
Some are like that. I've had a couple run in for the attack though, but after noticing me taunt, they back off and do the same. (After all, it's against the Falcon Code to NOT taunt at the start of a match. XD)when i taunt to give good players on FG some respect they hit me during my taunt then taunt them selves after getting a kill on me
Lel. That has happened to mequite a few times before. Before the battle happens, the other player would taunt while I am running towards him/her only to stop and taunt myself as a salute and THEN battle. I'm always glad to see that happen since 95% of the times, that means to me that the other player is having a good time/being a good sport about the game online overall. And honestly, those moments can be what makes enjoyable playing online.Some are like that. I've had a couple run in for the attack though, but after noticing me taunt, they back off and do the same. (After all, it's against the Falcon Code to NOT taunt at the start of a match. XD)
And then, if you lose the match because of lag, they change their tag to "GITGUD," etc. and leave. 'Tis painful ;3Thought of something else. We're all familiar with lag during battles, I'm sure, but what I prefer to do is back off during lag spikes to let them pass. And it's abundantly clear when I do so, as I back away and jab the air, making no attempt to assault my opponent.
So it really annoys me when people insist on charging through the lag to fight in conditions that suck for both parties involved. Just wait a few seconds and let the fight continue then, jebus.
^This guy.And then, if you lose the match because of lag, they change their tag to "GITGUD," etc. and leave. 'Tis painful ;3
Thats when you go Villager and steal it....or Wario's FOCKING bike appearing EVERY chance as the player using him gets soon as the bike leaves the screen...
UGH. THAT SUCKS. Seriously, why...
That's when they swap to Bowser. Jr andThats when you go Villager and steal it.
My friend and I aren't that great as Villager, but we know enough to get by. Had a Wario bike-spammer, so one of us went Villager and took it once we had the chance. If there was anything that grinded our gears after that it was the fact the Wario constantly tried to use it knowing full well we had it. I mean, I guess you can waste the entire time trying to pull it out when it's obvious we had it or something...
I actually recently picked up Villager because of Bayonetta, but I've never fought online Warios with Villager yet. I need to start doing that X3Thats when you go Villager and steal it.
My friend and I aren't that great as Villager, but we know enough to get by. Had a Wario bike-spammer, so one of us went Villager and took it once we had the chance. If there was anything that grinded our gears after that it was the fact the Wario constantly tried to use it knowing full well we had it. I mean, I guess you can waste the entire time trying to pull it out when it's obvious we had it or something...
Usually because of lag, I'd imagine. You know how those ones go. I posted about that earlier, as a matter of fact.My goodness, 47 pages of people complaining about For Glory. Some of my characters' boards can only dream about getting that much discussion.
Also if you want an answer from me, it's when I'm losing against a player I feel like I'm better than. There are so many things on For Glory that annoy me, but it seems like this just annoys me the most. Interestingly, this doesn't happen when I see my opponent face-to-face.
That happened when I used my Kirby on FG. I was doing his pseudo-chaingrab on my opponent (fthrow -> dair -> regrab -> repeat), and then he went Kirby next match and tried the same thing and failed; I was still playing Kirby, and the pseudo-chaingrab doesn't work well on lightweights.Well, opponents insulting me is the most annoying. It's fine if they don't like losing to Kirbycide because they're not smart enough to understand that a Kirby swallowing near a ledge is about to attempt Kirbycide, but that's not an excuse to say horrible things.
And I don't like Ness's PK Fire either.
And some people who lose to Kirbycide start using Kirby themselves, suddenly expecting to pull off a move I've trained myself to use properly for years. Do they really think they can Kirbycide me, a Kirby, when I see it coming and they don't?