Well, that's not so bad, but it's usually more than I like to pay for digital games. Especially digital games on consoles.
What the hell happened to the euro? A few years ago it was nearly double the US dollar! I've heard about some **** going down in Greece, but that alone can hardly account for this drastic change in purchasing power.
I'd gladly pay twenty bucks if the game is good enough, regardless of if its digital or not.
I know a lot of economics in theory from playing MMORPGs (lol) but I don't live in Europe so I haven't been privy to what might have killed the Euro.
Has anyone here ever played PokeMMO, Pokemon World Online, or other Pokemon MMOs? I've been wanting to play a good sprite based MMO recently but I haven't really found any because sprites don't seem to be all that popular. I have heard about the aforementioned Pokemon MMOs though, are they any good?
I played PokeMMO a way while back. It was honestly pretty underwhelming due to just being Fire Red but with a million other people running around. There was no cooperative content of any kind, PVP was barely present and for how little everyone else affected your experience you might as well be playing a single player game. Plus the game requires certain files that are difficult to acquire these days, and it's honestly not worth the trouble.
I haven't heard of Pokemon World Online, though. I think I'll go look into that.
EDIT: Sunk a few hours into PWO last night. It's okay. It's certainly better than PokeMMO as it actually makes attempts to incorporate elements of MMORPG game play into the Pokemon formula. That being said, the game is certainly a work in progress. It's missing a ton of basic features and a lot of them are needlessly complicated by splitting them between the website and the game itself.
However, both game miss the point of MMORPGs -- Teaming up with like-minded players to accomplish a common goal. Like PokeMMO, there is zero cooperative content of any kind. Instead it still feels like my Fire Red playthrough got invaded by a bunch of other players since none of them have any meaningful impact on you. I'm still holding out for that one Pokemon MMORPG that gets it right. Focus less trying to awkwardly fit MMORPGisims into a single player game and focus more on how to take elements from Pokemon and fit them into an MMORPG.