Fly_Amanita
Master of Caribou
Ken has played PM and is a fan of it.I wonder if Ken tried out PM.
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Ken has played PM and is a fan of it.I wonder if Ken tried out PM.
We don't need the legendary Melee players because we now are making P:M legends. What do brawl players think? I saw Salem having fun with Zelda.Hax has stated he doesn't like P:M. I think he plays it for money.
Also, SB is a melee legend?
**** ***** that legend status.
This so hard lol. I'd love to see high level Melee players develop a character's metagame. We've seen it already with Armada's Pit, Silent Wolf's Wolf, Professor Pro's Snake, various people messing around with Mario, and recently M2K's Mewtwo. It's awesome and really entertaining to see a good player apply their skills to an undeveloped character, but if they don't, others will rise to the occasion, because this game has several things that Melee doesn't. The PM community has gotten by with piggybacking on Melee's for a while now, and there will always be a lot of mingling especially at dual-game tournaments, but since 2.5's release the community has and will continue to grow and gain independence. Low Tier City and Nerd Rage were pretty big PM-only tourneys, and I'm seeing plenty more sprout up in various regions. PM is here to stay and anyone who wants to become a part of it are welcome to do so, but it doesn't hinge on a certain subset of players picking it up.We don't need the legendary Melee players because we now are making P:M legends.
Some people say P:M runs of Melee's steam. Is that true? I'm hoping that it gains it's own hype and tournament scene. Like I know P:M is in tournaments but I would love to see more P:M only tournaments. This is a different game with a lot of potential.This so hard lol. I'd love to see high level Melee players develop a character's metagame. We've seen it already with Armada's Pit, Silent Wolf's Wolf, Professor Pro's Snake, various people messing around with Mario, and recently M2K's Mewtwo. It's awesome and really entertaining to see a good player apply their skills to an undeveloped character, but if they don't, others will rise to the occasion, because this game has several things that Melee doesn't. The PM community has gotten by with piggybacking on Melee's for a while now, and there will always be a lot of mingling especially at dual-game tournaments, but since 2.5's release the community has and will continue to grow and gain independence. Low Tier City and Nerd Rage were pretty big PM-only tourneys, and I'm seeing plenty more sprout up in various regions. PM is here to stay and anyone who wants to become a part of it are welcome to do so, but it doesn't hinge on a certain subset of players picking it up.
Dude, Dashizwiz: http://www.youtube.com/watch?v=FfAcbsr6V-wKen has the biggest biceps Ive ever seen on a smasher, and that is why I respect him. Marth has some nice arms on him as well, like the same size as ken, I wonder if thats why ken plays marth
This basically.So, my advice for anyone who really wants to see this game succeed...I suggest that you start competing, pushing yourself and your friends to be better today than you were yesterday. I'm not suggesting that you stop having fun, I'm suggesting that you make continued improvement a part of your fun. If/when you show up to tournaments show up with a fire, a passion If you are down a stock or 2 don't just let the game end in defeat, fight hard, do something amazing, do something that everyone will remember and something that will get the smash world buzzing. This isn't just the start of a new smash game. Project M has the chance to be create it's own legacy and you could very well be a big part of it. With that in mind...don't be sadisfied with being ok or even being good. Dare to be great, Dare to be bolder and better than every other player in that venue. If players carry that mindset then Project M's future will be just fine regardless of rather or not it ever perfectly replicates melee's engine.
i'd like to speak my mind on the PM community, and this is coming from a melee player who absolutely loves PM and thinks its the future of the Melee scene and brawl scene.I think a lot of them are waiting for the game to be entirely finished so that balance is finally stable. Most are quite open-minded. I've only met one or two individuals who hated the game at first sight. One of them was pissed because of Falco's Knockback stacking in an earlier build. He did not even listen to me when I told him that it was a known issue in the progress of being fixed. Otherwise, I think they find the game interesting, but I can understand that they would want to wait until matchups are stable.
We certainly could use more feedback, but I understand.
This honestly really annoys me too, especially when people treat the clone engine thread as the smash four speculation threads all over again. I'd rather have current broken mechanics and balance fixed rather than adding new characters or turbo mode or expanded item viability or an improved storyline.but as of late i've seen that PM players seem to care more about characters than mechanics and special modes and etc.
I can't remember exactly what thread it was (I think it was a thread in the Melee boards), where Melee players were asked what would get them into PM. This thread was set up very innocently, where the question was designed to gain honest feedback from the Melee players and their mindsets for not putting more time into PM.Long Post
Though I agree the spacies hate is getting ridiculous, you seem to be purposefully censoring yourself from mentioning how terrible the Melee community has behaved towards other games, too.blah blah blah
Though I agree the spacies hate is getting ridiculous, you seem to be purposefully censoring yourself from mentioning how terrible the Melee community has behaved towards other games, too.
Your Brawl example is easily the worst one. It starts with a rhetorical question 'where does all this hate come from', to which everyone seems to know the answer except for you. Do you really think Melee players have stopped hating on Brawl and moved on ? Here's a counterexample. No, the trolls did not move on. There would be no problems if they did. If you want things to get better, be proactive and shut the trolls up in your own community. Only then can you tell others they suck. It's not always the others' fault.
But since people always only remember the last part of a post and you'll think that I'm just a confrontational douchebag, allow me to reiterate.
The spacies hate is getting ridiculous. SB started something which is amazing, the independence of PM from its mold, but at the same time terrible, the hate of PM players from said mold.
yeah man my bad, but you gotta speak your mind sometimes, and i just had to oh and never ever ever say NEVER, lets reallllly be honest, the clone engine seemed way and i mean WAY more impossible to do than emulate melee's engine, and as far PM is going, each demo feels 10x better than the last in every aspect, hell form 2.5 to 2.6 falcon felt a lot faster and his nair is just almost there to being melee "Yes, they can continue playing both games, but they will have to put most of their effort into mastering one game or another." See, this is the big WHY PM should emulate melee's engine to the point its unnoticeable, bc for example, i for one wouldn't have to alternate between PM falcon and melee falcon at all, it would JUST be PM falcon bc its the same thing, i wouldn't have to switch, i as a open-minded player i wouldn't have to choose one or the other bc PM would be the complete package and several goodies to go with it. This means that i can put all of the effort i put in just spamming tech skill with fox in melee to lucario or lucas or DDD, AND i STILL have the option to use fox and enjoy him the same way i do in melee. well enough, i've said what i wanted to say, and again sorry about dragging your thread into this (not my fault though it turned into that)For the record, Sixth Sense, I made this thread just to know what the Melee Legends thought of Project M. I didn't want or expect it to turn into a meditation on why we don't need the approval of the Melee vets. I agree with you that even if they don't accept us, we should do our best to accept them. Let's be honest, we will NEVER perfectly emulate Melee's engine, and also being honest, I don't even know why we would want to. At some point people will have to make a choice. Yes, they can continue playing both games, but they will have to put most of their effort into mastering one game or another. If we are hostile to them now, then when Project M really begins to shine, they'll look back to their negative experiences and want nothing to do with it. We can't help it if many of the Melee players dislike us, but we can be accepting of them regardless.
I'm a Melee Legend. I love Project: M.
1 down.
I wish it didn't bleed into like every thread even where it isn't relevant. There's plenty of things to discuss about PM that's unrelated to the spacies or character balance/design, but for whatever reason these days I see it popping up in all kinds of threads for no reason. :/The spacies hate is getting ridiculous. SB started something which is amazing, the independence of PM from its mold, but at the same time terrible, the hate of PM players from said mold.
You can find it here: http://www.reddit.com/r/smashbros/c...is_dr_peepee_toplevel_super/cd0wvdd?context=3P:M confuses me. It doesn't feel like Melee and they take away some things I really enjoy about Melee like dumb Fox shine invincibility lol. On the other hand, having new characters and balancing the game some IS pretty cool. I am admittedly very concerned about whether things will be made too automatic to combo or to use in neutral position or recovery etc but I have to wait because they keep patching it so I'll see lol.
I'd love to see a more balanced, creative Melee. I'd love to see even a few more top tiers without them being over the top broken to making other characters unplayable lol. I'd love to see more creative ideas like making Sheik's Bthrow vs Dthrow a DI trap.