Trieste SP
Smash Champion
Kingdom Hearts 358/2 days is my favourite KH game and I love all the games in the series very equally.
I've got more but that's all I'll say for now.
I've got more but that's all I'll say for now.
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I'm still hoping that some day we'll get Phantasy Star V.How about this.
I always preferred the Genesis over the SNES. But can agree that the SNES' first party lineup is better than the Genesis. Even then Genesis has many more interesting games and concepts I wish Sega would come back to moreso
People don't like Prime 2?I hate Majora's Mask, and yet I love Metroid Prime 2. I'm weird.
Almost all Megaman games are lackluster, IMO.Megaman X4 is pretty lackluster, IMHO.
Hey, I know it was confusing, and sorry for taking forever to reply, but it's true that I didn't like "the greatest RPG in recent history" at all, while I found one of the most maligned and reportedly unplayable Nintendo games to be okay. However, I normally want to honor the tradition of never saying ill of what the Internet proclaims as awesome or defend what the Internet condemns as garbage.Xenoblade's tedious and annoying, but Sticker Star isn't that bad? Opinions and all, but, um...
...Huh.
2 reasons:Never understood the love for classic Mega Man when X is the clearly superior series and doesn't get nearly any love. Not from the general gaming audience, nor Capcom itself. I think X deserves to be brought back much more then classic Mega Man to be honest. Classic Mega Man fans want the series to be confined to this NES era box and that's really dumb. Don't we want to see games change and evolve. Putting it on the level of an NES isn't gonna allow you to do that. X at least tried new stuff, whether it worked out or not in some cases is up to each game, and had stories that weren't dumb and campy.
X series may have more bad games then the classic series, but, to me, a good Mega Man X game is better then the best classic Mega Man game.2 reasons:
Remember the X series has X6, X7, the hate over X3 & X5 and most of its spinoffs and the remake getting unjustified flak
- Nostalgia
- X series has more bad games than the classic series
I always preferred X and Battle Network over the Classic series but considering the non 8-bit games get so much flak for no reason especially MM7 which is better than most of the 8-bit games since it actually has something different in it.
I'll agree with this.A vast majority of people who play Smash have probably never touched Fire Emblem, Mother or Xenoblade. Doesn't mean those characters shouldn't be in.
No, but it does mean that they shouldn't start shouting "NOW IT'S SHULK TIME" without even knowing what a Reyn is.A vast majority of people who play Smash have probably never touched Fire Emblem, Mother or Xenoblade. Doesn't mean those characters shouldn't be in.
I don't agree. Whenever Megaman is brought up, from what I've seen the praise goes majorly to the X series.Never understood the love for classic Mega Man when X is the clearly superior series and doesn't get nearly any love. Not from the general gaming audience, nor Capcom itself. I think X deserves to be brought back much more then classic Mega Man to be honest. Classic Mega Man fans want the series to be confined to this NES era box and that's really dumb. Don't we want to see games change and evolve. Putting it on the level of an NES isn't gonna allow you to do that. X at least tried new stuff, whether it worked out or not in some cases is up to each game, and had stories that weren't dumb and campy.
I actually always thought pretty much everyone preferred the X series. I think Classic >>>> X. Didn't really think that was the majority perception, though.Never understood the love for classic Mega Man when X is the clearly superior series and doesn't get nearly any love. Not from the general gaming audience, nor Capcom itself. I think X deserves to be brought back much more then classic Mega Man to be honest. Classic Mega Man fans want the series to be confined to this NES era box and that's really dumb. Don't we want to see games change and evolve. Putting it on the level of an NES isn't gonna allow you to do that. X at least tried new stuff, whether it worked out or not in some cases is up to each game, and had stories that weren't dumb and campy.
That game was great and I completely forgot about it.. Probably one of my favorite 2D platformers ever.And I hope I'm not alone on this one... but remember The Legendary Starfy for DS...? Yeah, I kinda liked that game...
- Super Mario Sunshine is the best Mario game in the franchise.
- Monkey Ball needs to be recreated as a series, similar to the first two games.
- Star Fox needs to be continued similar to Assault.
- Wolf and Krystal should be in Smash 4, seriously.
- If the Inklings get into Smash 4 as DLC I will kill myself.
The two main studios that worked on bioshock are shut down now so I don't know who you could be talking aboutBioshock's original dev team is making a new horror game and they've been hyping it by talking about how it will "**** with you."
I got into horror games when I was high school. And after playing a few gaming that were famous for messing with the player (Amnesia, Silent Hill, Eternal Darkness, ect.) I came to the realization that saying your horror game will mess with the audience holds zero weight. Or, at least it should.
The primary goal of a horror game is to create a suspenseful environment and atmosphere that puts the player on edge and gets them nervous over threats that may or may not even be real. So, be the very essence of what a horror game is, of course it's going to mess with you. If it's not manipulating or otherwise misleading you in how you're suppose to perceive the scenarios the game puts you in then it's not doing a very good job at being a horror game.
Basically, what I'm saying is that devs promising that their horror game will mess with you is like a platformer dev promising that there will be bottomless pits.
I'm not entirely sure if this counts as a typical unpopular opinion, but since everyone seems to lose their **** over these words I guess it does.
I said the dev team, not the studios.The two main studios that worked on bioshock are shut down now so I don't know who you could be talking about
That's probably an unpopular opinion, considering how modern horror game fans don't actually play the game and thus don't care about atmosphere, they just want to watch unfunny jackasses make faces at a camera.Bioshock's original dev team is making a new horror game and they've been hyping it by talking about how it will "**** with you."
I got into horror games when I was high school. And after playing a few gaming that were famous for messing with the player (Amnesia, Silent Hill, Eternal Darkness, ect.) I came to the realization that saying your horror game will mess with the audience holds zero weight. Or, at least it should.
The primary goal of a horror game is to create a suspenseful environment and atmosphere that puts the player on edge and gets them nervous over threats that may or may not even be real. So, be the very essence of what a horror game is, of course it's going to mess with you. If it's not manipulating or otherwise misleading you in how you're suppose to perceive the scenarios the game puts you in then it's not doing a very good job at being a horror game.
Basically, what I'm saying is that devs promising that their horror game will mess with you is like a platformer dev promising that there will be bottomless pits.
I'm not entirely sure if this counts as a typical unpopular opinion, but since everyone seems to lose their **** over these words I guess it does.
RIP Powerman293.Melee is boring to watch.
RIP IceweaselRIP Powerman293.
Agreed. I can see why some people like it, but watching the same three characters slide around the stage for a few minutes doesn't do it for me. I know what they're doing and why they're doing it, but it still doesn't hold my attention until the disrespect starts happening.
My unpopular gaming opinion: Brawl is a better competitive fighter than Melee.
That would be killer if someone modded rage and trumping into Melee/Brawl/PM. It would be great to see how that would change matchups and tier lists.RIP Iceweasel
Lol jk. Don't agree on that one. But I'm not gonna try to start anything.
Here's another Smash one: Smash 4 has some of my favorite mechanics in the series that I wish would be modded in to the other games just to see how'd they pan out (Rage and ledge trumping).
I wanna see a Smash Bros fan game like Street Fighter Omega where you can play as any version of any character that has been in any of the games.That would be killer if someone modded rage and trumping into Melee/Brawl/PM. It would be great to see how that would change matchups and tier lists.
How would that even work? A lot of characters in Smash are often defined by the game's engine physics so trying to put them all in one game means you're probably gonna have to have each era of character have physics that only apply to them.I wanna see a Smash Bros fan game like Street Fighter Omega where you can play as any version of any character that has been in any of the games.
I have no idea what kind of madness would be going down in that game's competitive scene, but it would be awesome.
Exactly.How would that even work? A lot of characters in Smash are often defined by the game's engine physics so trying to put them all in one game means you're probably gonna have to have each era of character have physics that only apply to them.
Sadly there are multiple definitions of "horror" now.Bioshock's original dev team is making a new horror game and they've been hyping it by talking about how it will "**** with you."
I got into horror games when I was high school. And after playing a few gaming that were famous for messing with the player (Amnesia, Silent Hill, Eternal Darkness, ect.) I came to the realization that saying your horror game will mess with the audience holds zero weight. Or, at least it should.
The primary goal of a horror game is to create a suspenseful environment and atmosphere that puts the player on edge and gets them nervous over threats that may or may not even be real. So, be the very essence of what a horror game is, of course it's going to mess with you. If it's not manipulating or otherwise misleading you in how you're suppose to perceive the scenarios the game puts you in then it's not doing a very good job at being a horror game.
Basically, what I'm saying is that devs promising that their horror game will mess with you is like a platformer dev promising that there will be bottomless pits.
I'm not entirely sure if this counts as a typical unpopular opinion, but since everyone seems to lose their **** over these words I guess it does.
I wouldn't say that. I actually like FNAF, despite it's fans. I feel like it gets a lot of unjust hate due to it's publicity and the fact that it revolves around jump scares. But the thing that separates FANF from the usual screamerfest you'd find on something like Gamejolt is that the game understands that jumpscares need suspense in order to be effective. Thus, the game whole series is built on player generated suspense.Sadly there are multiple definitions of "horror" now.
Some mistake it for "terror" AKA throwing monsters and screamers at the player.
Speaking to horror games in general, it's sad that Bloodborne/Dark Souls and the Metroid series are better survival horror games than most modern survival horror games.
I agree with this, even though it's mostly water. I resent ORAS lacking XY's costume purchasing format, on a side note, BTW. Sinnoh's my least-favorite region because it's so boring, even with the format of a mountain dividing everything in half.Also, Hoenn is one of my favorite Pokemon regions.
I liked how DPP fleshed out the Pokemon universe by added deeper lore to the series, but I have such a hard time getting through any of them because Sinnoh is just so boring.Sinnoh's my least-favorite region because it's so boring, even with the format of a mountain dividing everything in half.